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Highly Discounted VR toy... what do you guys make of it? |
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Howard_Casto:
Yeah it's a decent controller.... even has full rumble. I'm not super fond of the psx style form factor, but I figure I've got 10 bucks worth of value out of it alone. I picked mine up today but I'm waiting on a long and arduous process of downloading everything and setting it up. Trying the laptop first. |
RandyT:
--- Quote from: BadMouth on January 10, 2019, 08:21:15 am ---Pretty sure the things that show up as working with Vive will work, but the ones only supported by Oculus will not. --- End quote --- Install Revive and Oculus. I think it's required for Dirt Rally, plus there are some nice free experiences on Oculus. I can confirm that Oculus titles work with these headsets. On a side note, I also picked up one of the $30 models (WVR3) just to see how they differed. Honestly, I'm a bit underwhelmed. There are some benefits, but the image clarity, brightness and color just doesn't seem to be there. It improved when wearing my glasses with it, which is something I don't normally need to do, but it just wasn't as crisp and colorful as the WVR2. The IPD adjustment seems only useful for those who have an IPD which is less than what is considered common. Mine is pretty much dead-nuts on the norm, and it doesn't adjust wider than that. One thing which does seem much better is the refresh rate. It seems higher than the other units, making the experience less jarring. The 3D effect is also more pronounced. If the image didn't smear when looking around, it would be a pretty decent unit. Oh, and it has a much longer cord. Probably about 12'. Physically, it feels more substantial than the other one, and it had a nicer strap, which comes pre-attached. The face pad is softer, but still not great, being fabric covered. The gamepad is the same as the WVR2. If you are looking for a reasonably good VR HMD, for little money, the WVR3 is probably the one I would go for. But if you want it primarily for VR video, or games where you wouldn't do a lot of head movements (cockpit games, racing, etc) the WVR2 is probably the better unit. |
Howard_Casto:
So right now I'm getting "compositor failed to start" errors from steam vr on all of my machines. I do have the desktop visible through the headset on my main computer though at full res. Did any of you guys run across this error? |
RandyT:
If you can see the desktop in it, the drivers probably aren't installed. Did you update them through the "Holo-whatsit" app? |
BadMouth:
--- Quote from: Howard_Casto on January 10, 2019, 07:18:37 pm ---So right now I'm getting "compositor failed to start" errors from steam vr on all of my machines. I do have the desktop visible through the headset on my main computer though at full res. Did any of you guys run across this error? --- End quote --- Yep. Updated video card drivers. Updated the Holo-thing program it comes with (using a second program to update it). Then kept disabling safe mode and enabling direct mode per the instructions. Eventually it took and then I could move onto the Run Room Setup in the drop-down menu. Now it says Ready and works every time. I've even unplugged it and replugged it. Updater thing made me uncomfortable and made registry changes, but hey...it's working now. Edit: It seemed to change it's tune after updating the holowhatever app. |
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