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Highly Discounted VR toy... what do you guys make of it? |
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Howard_Casto:
--- Quote from: RandyT on January 07, 2019, 11:37:59 am --- All of the units are heavily reduced. The UHD version started out at $99 a few months ago. I've had the Vive get confused at least a couple of times, which caused it to show as a second desktop in the headset. The issue is that when this happens, you get half the image in each eye, which is then overlaid. It's counter-intuitive, but even "2D" has to at least be stereoscopically represented. And, more often than not, you would want to shrink the images and offset them to make it appear to be a distance in front of you. It's probably the least processor intensive way to make things appear properly in a headset, but it still needs to be done for a usable image. --- End quote --- Well for outrun at least, I can get the render target to show up as only half of the screen (or a quarter or whatever) and just blank out the rest. That should be good enough I would think. I get what you are saying though, you can't just display a regular image on the screen and expect it to work. I don't think these are going to sell out anytime soon (thus the heavy discount) so we've probably got enough time to play around. Hell if they are junk just take them back. |
Howard_Casto:
So just for the hell of it I threw the steam vr test on a much newer i5 dell laptop I have as a backup. The results didn't make a lick of sense. It also said this one wasn't up to snuff, but it also said that it ran above 90 fps about half of the time and the cpu, which is generally considered faster than the cpu I have in this desktop, was partially to blame. Now keep in mind the laptop has a crappy integrated intel hd graphics card and the desktop I tested before passed in the cpu dept and failed in the graphics. Long story short I'm just going to have to try. It's throwing up the wrong culprits for things not running smoothly. |
BadMouth:
Picked mine up. Just starting to fiddle with installing Steam VR and the drivers. Only complaint so far is that the HDMI cord is short. User manual is attached. |
ark_ader:
So it came today. Decent packaging well protected. HDMI needs a usb for power and my rig is next to me and a good job too as the cable is about 6 feet. Shows up as a portrait monitor in windows so I will scan the ---steaming pile of meadow muffin--- out of the supplied CD for nasties and then try and get it going. The controller is not that bad really. Almost like a PS2 controller. So I hope I can mirror the 4th display with the eye infinity setup or it is going to be an interesting half an hour. I'm having problems upping images put I will post a few. If I was you I would order the 1920 x 1080 version unless you have dual GTX 2080. :lol |
ark_ader:
So I played around with it more. I managed to get the controller working and Steam thinks this is a Vive. I am getting a nice purple image from the right side, but no video. Since the required settings are less in the accompanying documentation, I will try it on the laptop as the PC is not liking things. Head tracking is working, so either I have a duff unit or I need to tinker more with it. Any suggestions please shout out. |
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