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Author Topic: New Lightgun Testing - What would you like to see?  (Read 37285 times)

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SammyWI

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Re: New Lightgun Testing - What would you like to see?
« Reply #120 on: February 22, 2019, 12:18:34 pm »
.... I really hope it will work on a projector screen at a reasonable distance (8 to 10 feet from a 7 foot screen or so).  So bring on the Kickstarter!

Well someone seems to be listening. :)

Virtua Cop on giant projector screen - Sinden Lightgun



Mike A

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Re: New Lightgun Testing - What would you like to see?
« Reply #121 on: February 22, 2019, 01:00:13 pm »
Now I am interested.

Titchgamer

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Re: New Lightgun Testing - What would you like to see?
« Reply #122 on: February 22, 2019, 01:41:55 pm »
Did I not mention the projector before??

Yes fully working on a projector lol

And CRT but I know i defo mentioned that before!!

Mike A

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Re: New Lightgun Testing - What would you like to see?
« Reply #123 on: February 22, 2019, 01:56:29 pm »
I still won't contribute to a Kickstarter. If a viable product comes to market I will definitely be interested.

SammyWI

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Re: New Lightgun Testing - What would you like to see?
« Reply #124 on: February 22, 2019, 02:15:23 pm »
Did I not mention the projector before??

Yes fully working on a projector lol

And CRT but I know i defo mentioned that before!!

Yes you did. I just found it amusing that video came out shortly after my comment.

Titchgamer

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Re: New Lightgun Testing - What would you like to see?
« Reply #125 on: February 22, 2019, 02:18:36 pm »
Did I not mention the projector before??

Yes fully working on a projector lol

And CRT but I know i defo mentioned that before!!

Yes you did. I just found it amusing that video came out shortly after my comment.

Ohh thought it would be odd of me to of missed that :p

ZTylerDurden717

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Re: New Lightgun Testing - What would you like to see?
« Reply #126 on: February 22, 2019, 04:12:58 pm »
.... I really hope it will work on a projector screen at a reasonable distance (8 to 10 feet from a 7 foot screen or so).  So bring on the Kickstarter!

Well someone seems to be listening. :)

Virtua Cop on giant projector screen - Sinden Lightgun


Take.  My.  Money.

Zebra

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Re: New Lightgun Testing - What would you like to see?
« Reply #127 on: February 23, 2019, 05:58:12 pm »
Playing on a large screen is awesome for shooting games (and driving games and flying games).

This is a video of me playing Alien 3 the gun on a 110" screen with the real arcade recoil gun:



The large screen definately makes it feel more immersive and the lag free fixed gun is a joy to use.

The main thing for a new light gun tech (that I might buy) is that it is not limited by distance or screen size. I don't want to be forced to sit 12 foot back when playing arcade games. I like to play at the same distance as the original arcade. 

Titchgamer

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Re: New Lightgun Testing - What would you like to see?
« Reply #128 on: February 24, 2019, 03:43:59 am »
Playing on a large screen is awesome for shooting games (and driving games and flying games).

This is a video of me playing Alien 3 the gun on a 110" screen with the real arcade recoil gun:



The large screen definately makes it feel more immersive and the lag free fixed gun is a joy to use.

The main thing for a new light gun tech (that I might buy) is that it is not limited by distance or screen size. I don't want to be forced to sit 12 foot back when playing arcade games. I like to play at the same distance as the original arcade.

That aint really possible with fixed gun games though.

The gun is mounted pretty much immediately infront of the screen like maybe 12” back.

Allot of the light gun games though you could  stand pretty far back.
Obv every game is different but I can stand about the same distance from my A51 cab as I can with my Aim traks on my mame cab.
If you read the manual it actually states to calibrate the guns at full extension.
Admittedly I am not sure why as most people stand within distance to hit the start button but who knows.

lettuce

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Re: New Lightgun Testing - What would you like to see?
« Reply #129 on: February 24, 2019, 06:51:09 am »
.... I really hope it will work on a projector screen at a reasonable distance (8 to 10 feet from a 7 foot screen or so).  So bring on the Kickstarter!

Well someone seems to be listening. :)

Virtua Cop on giant projector screen - Sinden Lightgun


Hmm can you not aim off screen to reload??

Titchgamer

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Re: New Lightgun Testing - What would you like to see?
« Reply #130 on: February 24, 2019, 06:52:27 am »
.... I really hope it will work on a projector screen at a reasonable distance (8 to 10 feet from a 7 foot screen or so).  So bring on the Kickstarter!

Well someone seems to be listening. :)

Virtua Cop on giant projector screen - Sinden Lightgun


Hmm can you not aim off screen to reload??

Yeah off screen reload is supported by some emulators.

Zebra

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Re: New Lightgun Testing - What would you like to see?
« Reply #131 on: February 24, 2019, 12:43:36 pm »
Playing on a large screen is awesome for shooting games (and driving games and flying games).

This is a video of me playing Alien 3 the gun on a 110" screen with the real arcade recoil gun:



The large screen definately makes it feel more immersive and the lag free fixed gun is a joy to use.

The main thing for a new light gun tech (that I might buy) is that it is not limited by distance or screen size. I don't want to be forced to sit 12 foot back when playing arcade games. I like to play at the same distance as the original arcade.

That aint really possible with fixed gun games though.

The gun is mounted pretty much immediately infront of the screen like maybe 12” back.

Allot of the light gun games though you could  stand pretty far back.
Obv every game is different but I can stand about the same distance from my A51 cab as I can with my Aim traks on my mame cab.
If you read the manual it actually states to calibrate the guns at full extension.
Admittedly I am not sure why as most people stand within distance to hit the start button but who knows.

I am using a fixed gun in the video. If you build your own arcade controls, you can mount the guns wherever you want. On projection arcades, the gun pedestal is often separate to the screen / main cab anyway.

A few things I learned from my big screen fixed gun session:

Choosing the right type of projector and screen is key. I have a black projector screen designed to work with the lights on. It's great for movies but it requires that the projector be mounted as close to your eye level as possible. That's fine for watching TV but not so great when you are sat up in front of the screen shooting.

The best way to avoid issues is to use an ultra short throw so the projector is in front of you. The absolute best option, if you can one, is an LG Hecto "laser TV". They come with a 100" black screen that is designed to work with an ultra short throw with the lights on.

A second best choice would be to use a rear projection set-up if you have room. If not, a bright ceiling mounted projector with a grey or silver screen.

My Gunblade and T2 guns both worked very well on a large screen once they were recalibrate for the 4:3 image on a 16:9 screen.


Titchgamer

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Re: New Lightgun Testing - What would you like to see?
« Reply #132 on: February 24, 2019, 12:47:19 pm »
I was referring to original cabs not home built :)

Zebra

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Re: New Lightgun Testing - What would you like to see?
« Reply #133 on: February 24, 2019, 03:50:43 pm »
I was referring to original cabs not home built :)

I don't see how the issue applies to original cabs. On the original cabs the guns were mounted at the right distance for the size of screen. If you are using a front projection set-up then you clearly are not using the original cab (unless it's one like a super deluxe Terminator Salvation which uses a front projector).

The only real limitation for screen size with fixed guns is the gears / range of movement. I have tried a number of fixed guns and, so far, the only ones I had issues with were Taito fixed guns. For some reason they have a super restrictive range of movement so you would have to sit very far back for a 100"+ screen.

With Midway, Sega, Raw Thrills and Global VR fixed guns, I was able to aim at both corners on my 110" screen from around 8ft away (which is as close as you would want to sit to a screen that large).

Titchgamer

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Re: New Lightgun Testing - What would you like to see?
« Reply #134 on: February 24, 2019, 03:56:37 pm »
I was referring to original cabs not home built :)

I don't see how the issue applies to original cabs. On the original cabs the guns were mounted at the right distance for the size of screen. If you are using a front projection set-up then you clearly are not using the original cab (unless it's one like a super deluxe Terminator Salvation which uses a front projector).

The only real limitation for screen size with fixed guns is the gears / range of movement. I have tried a number of fixed guns and, so far, the only ones I had issues with were Taito fixed guns. For some reason they have a super restrictive range of movement so you would have to sit very far back for a 100"+ screen.

With Midway, Sega, Raw Thrills and Global VR fixed guns, I was able to aim at both corners on my 110" screen from around 8ft away (which is as close as you would want to sit to a screen that large).

That is exactly my point.

It is not possible to do that with a modern lightgun.

You need the distance for it to work so you will never be able to play T2 with a modern gun 12” from the screen like you would of done with the original.

Howard_Casto

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Re: New Lightgun Testing - What would you like to see?
« Reply #135 on: February 24, 2019, 04:21:01 pm »
You should be able to.  I mean you can in real life, so I think dismissing the idea is a bit premature. 

Titchgamer

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Re: New Lightgun Testing - What would you like to see?
« Reply #136 on: February 24, 2019, 04:23:18 pm »
You should be able to.  I mean you can in real life, so I think dismissing the idea is a bit premature.

The idea is premature.

Sure in the hopefully not so distant future you may be able to.

But atm it just aint there.

dgrace

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Re: New Lightgun Testing - What would you like to see?
« Reply #137 on: March 04, 2019, 12:36:06 am »
Blue Estate 2 player dual gun support would be sweet. I know ArgonLefou is working on it but hasn't had much luck yet, to my knowledge.  Thanks

SammyWI

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Re: New Lightgun Testing - What would you like to see?
« Reply #138 on: March 09, 2019, 03:47:51 pm »
FYI, from his latest video description on Youtube:

"My new Kickstarter launch is planned for the first weekend in April in less than a month."

Titchgamer

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Re: New Lightgun Testing - What would you like to see?
« Reply #139 on: March 09, 2019, 03:51:03 pm »
And another new video to.


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Re: New Lightgun Testing - What would you like to see?
« Reply #140 on: March 14, 2019, 11:24:03 am »
And another new video. I haven't seen this game before. It looks fun.

https://LightGunGamer.com - every Lightgun game and how to play them
Dolphin Emulator

Titchgamer

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Re: New Lightgun Testing - What would you like to see?
« Reply #141 on: March 14, 2019, 01:00:03 pm »
And another new video. I haven't seen this game before. It looks fun.



Yeah its a good game.
Played on Teknoparrot.

I played it with Andy when he brought me his prototype, My laptop aint man enough to run it though heh.