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Author Topic: VMMaker modelines help  (Read 3077 times)

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Sefirosu789

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VMMaker modelines help
« on: November 01, 2018, 02:00:34 pm »
Hi,

I am trying to get VMMaker to install the modelines for GroovyMame but instead of finding the 120 or so that other people get, mine is finding 1000. I am using the latest version of CRT Emudriver 2.0, latest MAME (203) version and latest Groovymame (202) version along with MAME 0.185 set (latest available).

Here is what is displayed on my VMMaker: (It has been like this for ages and its not doing anything else).



I read about having to enable "Magic" resolutions by changing a value in the VMM.ini file, specifically "mode_table_method_xml           1" to "mode_table_method_xml           2". However, this just makes VMMaker crash after I press generate modes.

Here is my VMM.ini file contents followed by my mame.ini file. Any help is appreciated!

VMM.ini:
Code: [Select]
mame_exe                        E:\Hyperspin\Emulators\MAME\groovymame.exe
mame_favourites                 mame_favourites.ini
mame_list_from_xml              1
mame_generate_xml               1
mame_only_list_favourites       0
mame_export_settings            0
user_list_modes                 1
user_modes                      C:\Users\Will\Desktop\crt\crt_emudriver_&_tools_2.0_beta_13_16.2.1_W.7.8.10-64\user_modes - super.ini
monitor                         arcade_15
orientation                     horizontal
rotating_desktop                0
total_modes                     auto
mode_table_method_xml           1
mode_table_method_user          1
x_res_min_xml                   240
y_res_min_xml                   240
y_res_round_xml                 16
x_res_min_user                  240
y_res_min_user                  192
y_res_round_user                1
dotclock_min                    auto
display_device_key              \System\CurrentControlSet\Control\Video\{F55095E7-576C-4163-BFB3-910584F0F514}\0001
auto_extend_desktop             0
edid_from_modelist              0

mame.ini:
Code: [Select]
#
# CORE CONFIGURATION OPTIONS
#
readconfig                1
writeconfig               0

#
# CORE SEARCH PATH OPTIONS
#
homepath                  .
rompath                   roms
hashpath                  hash
samplepath                samples
artpath                   artwork
ctrlrpath                 ctrlr
inipath                   .;ini;ini/presets
fontpath                  .
cheatpath                 cheat
crosshairpath             crosshair
pluginspath               plugins
languagepath              language
swpath                    software

#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory             cfg
nvram_directory           nvram
input_directory           inp
state_directory           sta
snapshot_directory        snap
diff_directory            diff
comment_directory         comments

#
# CORE STATE/PLAYBACK OPTIONS
#
state                     
autosave                  0
rewind                    0
rewind_capacity           100
playback                 
record                   
record_timecode           0
exit_after_playback       0
mngwrite                 
aviwrite                 
wavwrite                 
snapname                  %g/%i
snapsize                  auto
snapview                  internal
snapbilinear              1
statename                 %g
burnin                    0

#
# CORE PERFORMANCE OPTIONS
#
autoframeskip             0
frameskip                 0
seconds_to_run            0
throttle                  1
syncrefresh               0
autosync                  1
sleep                     1
speed                     1.0
refreshspeed              0

#
# CORE RENDER OPTIONS
#
keepaspect                1
unevenstretch             1
unevenstretchx            0
unevenstretchy            0
autostretchxy             0
intoverscan               0
intscalex                 0
intscaley                 0

#
# CORE ROTATION OPTIONS
#
rotate                    1
ror                       0
rol                       0
autoror                   0
autorol                   0
flipx                     0
flipy                     0

#
# CORE ARTWORK OPTIONS
#
artwork_crop              1
use_backdrops             0
use_overlays              0
use_bezels                0
use_cpanels               0
use_marquees              0
fallback_artwork         
override_artwork         

#
# CORE SCREEN OPTIONS
#
brightness                1.0
contrast                  1.0
gamma                     1.0
pause_brightness          0.65
effect                    none

#
# CORE VECTOR OPTIONS
#
beam_width_min            1.0
beam_width_max            1.0
beam_intensity_weight     0
flicker                   0

#
# CORE SOUND OPTIONS
#
samplerate                48000
samples                   1
volume                    0

#
# CORE INPUT OPTIONS
#
coin_lockout              1
ctrlr                     
mouse                     0
joystick                  1
lightgun                  0
multikeyboard             0
multimouse                0
steadykey                 0
ui_active                 0
offscreen_reload          0
joystick_map              auto
joystick_deadzone         0.3
joystick_saturation       0.85
natural                   0
joystick_contradictory    0
coin_impulse              0

#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device             keyboard
adstick_device            keyboard
pedal_device              keyboard
dial_device               keyboard
trackball_device          keyboard
lightgun_device           keyboard
positional_device         keyboard
mouse_device              mouse

#
# CORE DEBUGGING OPTIONS
#
verbose                   0
log                       0
oslog                     0
debug                     0
update_in_pause           0
debugscript               

#
# CORE COMM OPTIONS
#
comm_localhost            0.0.0.0
comm_localport            15112
comm_remotehost           127.0.0.1
comm_remoteport           15112
comm_framesync            0

#
# CORE MISC OPTIONS
#
drc                       1
drc_use_c                 0
drc_log_uml               0
drc_log_native            0
bios                     
cheat                     0
skip_gameinfo             0
uifont                    default
ui                        cabinet
ramsize                   
confirm_quit              0
ui_mouse                  1
language                  English
nvram_save                1

#
# SCRIPTING OPTIONS
#
autoboot_command         
autoboot_delay            0
autoboot_script           
console                   0
plugins                   1
plugin                   
noplugin                 

#
# HTTP SERVER OPTIONS
#
http                      0
http_port                 8080
http_root                 web

#
# CORE SWITCHRES OPTIONS
#
modeline_generation       1
monitor                   arcade_15
orientation               horizontal
connector                 auto
interlace                 1
doublescan                1
super_width               2560
changeres                 1
powerstrip                0
lock_system_modes         1
lock_unsupported_modes    1
refresh_dont_care         0
dotclock_min              0
sync_refresh_tolerance    2.0
frame_delay               0
vsync_offset              0
black_frame_insertion     0
modeline                  auto
ps_timing                 auto
lcd_range                 auto
crt_range0                auto
crt_range1                auto
crt_range2                auto
crt_range3                auto
crt_range4                auto
crt_range5                auto
crt_range6                auto
crt_range7                auto
crt_range8                auto
crt_range9                auto

#
# OSD KEYBOARD MAPPING OPTIONS
#
uimodekey                 SCRLOCK

#
# OSD FONT OPTIONS
#
uifontprovider            auto

#
# OSD OUTPUT OPTIONS
#
output                    auto

#
# OSD INPUT OPTIONS
#
keyboardprovider          auto
mouseprovider             auto
lightgunprovider          auto
joystickprovider          auto

#
# OSD DEBUGGING OPTIONS
#
debugger                  auto
debugger_font             auto
debugger_font_size        0
watchdog                  0

#
# OSD PERFORMANCE OPTIONS
#
numprocessors             auto
bench                     0

#
# OSD VIDEO OPTIONS
#
video                     auto
numscreens                1
window                    0
maximize                  1
waitvsync                 0
monitorprovider           auto

#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution                auto
view                      auto
screen0                   auto
aspect0                   auto
resolution0               auto
view0                     auto
screen1                   auto
aspect1                   auto
resolution1               auto
view1                     auto
screen2                   auto
aspect2                   auto
resolution2               auto
view2                     auto
screen3                   auto
aspect3                   auto
resolution3               auto
view3                     auto

#
# OSD FULL SCREEN OPTIONS
#
switchres                 1

#
# OSD ACCELERATED VIDEO OPTIONS
#
filter                    0
prescale                  1

#
# OpenGL-SPECIFIC OPTIONS
#
gl_forcepow2texture       0
gl_notexturerect          0
gl_vbo                    1
gl_pbo                    1
gl_glsl                   0
gl_glsl_filter            1
glsl_shader_mame0         none
glsl_shader_mame1         none
glsl_shader_mame2         none
glsl_shader_mame3         none
glsl_shader_mame4         none
glsl_shader_mame5         none
glsl_shader_mame6         none
glsl_shader_mame7         none
glsl_shader_mame8         none
glsl_shader_mame9         none
glsl_shader_screen0       none
glsl_shader_screen1       none
glsl_shader_screen2       none
glsl_shader_screen3       none
glsl_shader_screen4       none
glsl_shader_screen5       none
glsl_shader_screen6       none
glsl_shader_screen7       none
glsl_shader_screen8       none
glsl_shader_screen9       none

#
# OSD SOUND OPTIONS
#
sound                     auto
audio_latency             2.0

#
# PORTAUDIO OPTIONS
#
pa_api                    none
pa_device                 none
pa_latency                0

#
# BGFX POST-PROCESSING OPTIONS
#
bgfx_path                 bgfx
bgfx_backend              auto
bgfx_debug                0
bgfx_screen_chains        default
bgfx_shadow_mask          slot-mask.png
bgfx_avi_name             auto

#
# WINDOWS PERFORMANCE OPTIONS
#
priority                  0
profile                   0

#
# WINDOWS VIDEO OPTIONS
#
menu                      0

#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlslpath                  hlsl
hlsl_enable               0
hlsl_oversampling         0
hlsl_write                auto
hlsl_snap_width           2048
hlsl_snap_height          1536
shadow_mask_tile_mode     0
shadow_mask_alpha         0.0
shadow_mask_texture       shadow-mask.png
shadow_mask_x_count       6
shadow_mask_y_count       4
shadow_mask_usize         0.1875
shadow_mask_vsize         0.25
shadow_mask_uoffset       0.0
shadow_mask_voffset       0.0
distortion                0.0
cubic_distortion          0.0
distort_corner            0.0
round_corner              0.0
smooth_border             0.0
reflection                0.0
vignetting                0.0
scanline_alpha            0.0
scanline_size             1.0
scanline_height           1.0
scanline_variation        1.0
scanline_bright_scale     1.0
scanline_bright_offset    0.0
scanline_jitter           0.0
hum_bar_alpha             0.0
defocus                   0.0,0.0
converge_x                0.0,0.0,0.0
converge_y                0.0,0.0,0.0
radial_converge_x         0.0,0.0,0.0
radial_converge_y         0.0,0.0,0.0
red_ratio                 1.0,0.0,0.0
grn_ratio                 0.0,1.0,0.0
blu_ratio                 0.0,0.0,1.0
saturation                1.0
offset                    0.0,0.0,0.0
scale                     1.0,1.0,1.0
power                     1.0,1.0,1.0
floor                     0.0,0.0,0.0
phosphor_life             0.0,0.0,0.0

#
# NTSC POST-PROCESSING OPTIONS
#
yiq_enable                0
yiq_jitter                0.0
yiq_cc                    3.57954545
yiq_a                     0.5
yiq_b                     0.5
yiq_o                     0.0
yiq_p                     1.0
yiq_n                     1.0
yiq_y                     6.0
yiq_i                     1.2
yiq_q                     0.6
yiq_scan_time             52.6
yiq_phase_count           2

#
# VECTOR POST-PROCESSING OPTIONS
#
vector_beam_smooth        0.0
vector_length_scale       0.5
vector_length_ratio       0.5

#
# BLOOM POST-PROCESSING OPTIONS
#
bloom_blend_mode          0
bloom_scale               0.0
bloom_overdrive           1.0,1.0,1.0
bloom_lvl0_weight         1.0
bloom_lvl1_weight         0.64
bloom_lvl2_weight         0.32
bloom_lvl3_weight         0.16
bloom_lvl4_weight         0.08
bloom_lvl5_weight         0.06
bloom_lvl6_weight         0.04
bloom_lvl7_weight         0.02
bloom_lvl8_weight         0.01

#
# FULL SCREEN OPTIONS
#
triplebuffer              0
full_screen_brightness    1.0
full_screen_contrast      1.0
full_screen_gamma         1.0

#
# INPUT DEVICE OPTIONS
#
global_inputs             0
dual_lightgun             0

#
# FRONTEND COMMAND OPTIONS
#
dtd                       1

Zebidee

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Re: VMMaker modelines help
« Reply #1 on: November 01, 2018, 02:40:54 pm »
You'd better include some more info, like your PC, graphics card, OS.

Are you using XP?

I'm using XPx64 on core2duo 2.93 GHz with Radeon X1050 card, and I had a very similar problem with VMM crashing on generating modes from xml using GM 0.200 or vanilla MAME 0.200 or just plain mame0200.xml file. I reported the issue here, but nothing really happenned. However, I didn't/can't expect much because I'm using XP and nobody really wants to support XP anymore. I suspect that it is an incompatibility problem with xml generation/format in later versions of Mame (and therefore inherited by Groovymame too).

The only way I found to get around the issue was to use an older groovymame.exe (I used GM 0.179) to generate the mode list by xml.

BTW - there is nothing wrong with VMM creating 1000 or so modes, normally it will cull them back automatically, keeping the best ones
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Calamity

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Re: VMMaker modelines help
« Reply #2 on: November 01, 2018, 02:45:03 pm »
Download CRT Tools version beta 14, that bug is already fixed.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

Sefirosu789

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Re: VMMaker modelines help
« Reply #3 on: November 01, 2018, 03:41:51 pm »
cut

Thanks for replying. It seems Calamity's fix made it work! You can try it now.

Download CRT Tools version beta 14, that bug is already fixed.

Thank you. It feels silly it was something that simple!

So now VMMaker looks like this after generating modes (pic 1 below). But when I open Groovymame, select game the "specs" menu appears (pic 2) but the game stays in 640x480 interlaced. I am guessing VMMaker didn't actually install the modes I want? Or perhaps a setting somewhere in Groovymame needs to be changed, but I can't find anything.





And my VMMaker MAME settings (in case that is the issue?) I don't know.



Thank you guys.

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Re: VMMaker modelines help
« Reply #4 on: November 01, 2018, 03:59:24 pm »
Magic resolutions (1234x) were used on XP, they're not used on 7 (don't work anyway). You don't actually have to parse MAME if you're already using super resolutions (2560x). Don't follow old guides. Just follow the ones linked in CRT Emudriver's download thread.

Despite that GM is working fine judging by the picture you posted. Keep in mind you're testing a vertical game.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

Sefirosu789

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  • I want to build my own arcade controls!
Re: VMMaker modelines help
« Reply #5 on: November 01, 2018, 04:29:41 pm »
Magic resolutions (1234x) were used on XP, they're not used on 7 (don't work anyway). You don't actually have to parse MAME if you're already using super resolutions (2560x). Don't follow old guides. Just follow the ones linked in CRT Emudriver's download thread.

Despite that GM is working fine judging by the picture you posted. Keep in mind you're testing a vertical game.

Ok got it, yes I'm using the user_super.ini. I tried some other games and they were fine and non-interlaced. I looked at the modelist file and it appears that the 1941 game is meant to display interlaced.

Thank you Calamity. Now to try and get it GM working with Hyperspin which is even harder because no guides at all!  :applaud:  ;D

Zebidee

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Re: VMMaker modelines help
« Reply #6 on: November 01, 2018, 08:58:20 pm »
Download CRT Tools version beta 14, that bug is already fixed.

Heh, I should've guessed as much! I'd better update my own setup. Thanks Calamity   :applaud:
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