Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Help with modelines!  (Read 3186 times)

0 Members and 1 Guest are viewing this topic.

X-Fil

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 4
  • Last login:August 31, 2022, 05:53:49 pm
  • I want to build my own arcade controls!
Help with modelines!
« on: October 19, 2018, 04:47:19 pm »
Hi,
I have a problem: when I try to install super resolutions (2560) sometimes vmmaker respond that the first line of super.ini (the 640x480 60Khz) is rejected by the driver, so no other modelines are installed. After some annoying tries I made to install the super resolutions, but now I would like to install native resolutions to use in retroarch for NES, SNES, megadrive e master system. Anyone can help me posting a unique ini file with modelines that are needed to run mame (superesolution) and consoles at native (pixel perfect) resolution? Is there aome documentation to follow to obtain a pixel perfect cab on a arcade 15khz running mame and the best consoles? Is there a way to run HyperSpin in a resolution not interlaced (it is very flickering in 640x480)?
Thanks in advance if anyone can help me!

Calamity

  • Moderator
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 7414
  • Last login:April 10, 2024, 02:02:31 pm
  • Quote me with care
Re: Help with modelines!
« Reply #1 on: October 20, 2018, 04:42:25 am »
RA can use super resolutions too, so there's no need for normal, old-school native resolutions. If you want to add them anyway, you can start with the user_modes - super.ini file and paste the resolutions you want to create inside it, e.g.:

## Desktop ##

 640 x 480 @ 60.000000 desktop

## Family Computer - Nintendo Entertainment System ##

 256 x 240 @ 60.098000 famicom

## Mark III - Master System ##

 248 x 192 @ 60.000000 mastersys
 256 x 192 @ 60.000000 mastersys

## PC Engine - Turbo Grafx ##

 336 x 224 @ 60.000000 pcengine
 544 x 242 @ 59.922743 pcengine

## Mega Drive - Genesis ##

 256 x 224 @ 60.000000 megadrive
 320 x 224 @ 60.000000 megadrive

## Super Famicom - SNES ##

 256 x 224 @ 60.098475 superfam
 256 x 239 @ 50.000000 superfam
 512 x 478 @ 25.000000 superfam
 512 x 448 @ 30.000000 superfam

## Super resolutions ##

2560 x 240 @ 60.000000 super
2560 x 248 @ 60.000000 super
2560 x 256 @ 60.000000 super
2560 x 264 @ 60.000000 super
2560 x 272 @ 60.000000 super
2560 x 280 @ 60.000000 super
2560 x 288 @ 60.000000 super
....


If VMMaker complains about the driver rejecting modes, it's because you're installing those modes on an incompatible output. Make sure you've enabled EDID emulation on the target output before creating the modes.

Just in case, the relevant guides are linked at the top of this thead: http://geedorah.com/eiusdemmodi/forum/viewtopic.php?id=295
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi