The best is probably Aliens vs Predators.... Capcom's swan song to the genre.
Agreed, player specific weapons that can be dropped and used by other players, faux chun li with a sword and the game has a nifty gun mechanic. The Punisher also ranks up there for me as well. Turtles in Time is probably the best 4 player one.
I'm in no way saying the Final Fight sequels are great, but I think they might be better than SOR 1 and 3, which are kind of a mess. I just meant Final Fight and to a lesser degree Mighty Final Fight.
The Final Fight sequels were god awful. The third being the worst by a lot. Mighty Final Fight wasn't really a sequel but more of a remake that ironically played more like Double Dragon. I thought the experience system was neat and very innovative for its time. We're pretending that Revenge and Streetwise don't exist right?
Can you at least admit the SNES ports of Final Fight were bad? Single player only, only 2 of the 3 characters available (either cody and haggar or guy and haggar), tons of censorship (Damnd is Thrasher, Sodom is Katana and Posion is a dude named Sid, no blood, Belgar's wheel chair is an office chair?), and a missing level (industrial area) and Boss (Rolent/Rolento). Fighting at most 2 (or was it 3?) people at a time on the SNES ports of Final Fight really hurt that game.
If you look at the SOR2 sprites the animations and poses of the enemies were lifted almost directly from Final Fight.... they changed just enough. It's why the sprites in 1 were really tiny and they suddenly got big for 2. In 3 they must have gotten nervous so they reworked those same sprites even more and removed some of the ones that were a little too similar. Probably the most obvious one is the guy that strangely always faces away from camera in the yellow biohazard cape in FF and the same guy, minus the cape and with a duller color palette, in SOR2. I don't mean they stole the sprites, but rather the character designs... they are original sprites, but it's kind of like how early AOF games blatantly ripped off Street Fighter.
Now I'll give you Y.Signal being a rip off of Two.P / J
But there's no way that bright ass yellow jacket is "dull".But that's pretty much it. FF's enemy wrestler is based on Andre the Giant ; SoR's enemy wrestler is based on the Ultimate Warrior. I dont think you can trade mark "a fat guy enemy" and almost every game has those. In SoR you fight robots, cyborgs, S&M Women, a gay male dominatrix , ninjas, bikers, fat boxers, kickboxers, guys with jet packs ,men in black suits, even a ---smurfing--- Kangaroo (who you can then unlock as a playable character).
Drawing the sprites bigger means ripping off Final Fight? That doesnt make sense.
They drew them bigger and more detailed to make the sequels better. They were redone about 15 pixels taller, you make it sound as if they doubled in size. I actually applaud them for redrawing the sprites for each game.
They found the limits of what the Genesis could do and worked around them. The sprites got bigger in SoR2 and then more detailed on SoR3 .
As for Rushing beat, in the US it was released as Rival Turf. Its pretty "meh" but jack's standing vertical split kick makes me laugh every time I see it. Wearing skinny jeans and doing a vertical split in the air..... the man must have no testicles. Also, he stole Blaze's german suplex drop
I liked Brawl Brothers more than Rival Turf but neither is as good as Final Fight or Streets of Rage.