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Author Topic: Arcade 1Up's Ikea cabinets  (Read 222599 times)

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leapinlew

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Re: Arcade 1Up's Ikea cabinets
« Reply #640 on: October 19, 2018, 03:19:56 pm »
I think I found your problem. See below:

to be accurate.

Trying to be accurate isn't really a good metric to be using and you're going over the edge to point out the differences between a 6' tall game and a 4' tall game. Your just being argumentative because there's nothing good to eat for dinner and you don't have a job to keep you busy.


negative1

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Re: Arcade 1Up's Ikea cabinets
« Reply #641 on: October 19, 2018, 03:28:54 pm »
Hmm, you better not look at the button placement on the Midway Galaga Cocktail.

How close was the button on your Bandai Plug and Play?  ::)

they are 2.5 inches. but i'm taking them out and moving them into a
better enclosure for better ergonomics.

later
-1

negative1

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Re: Arcade 1Up's Ikea cabinets
« Reply #642 on: October 19, 2018, 03:29:46 pm »
I think I found your problem. See below:

to be accurate.

Trying to be accurate isn't really a good metric to be using and you're going over the edge to point out the differences between a 6' tall game and a 4' tall game. Your just being argumentative because there's nothing good to eat for dinner and you don't have a job to keep you busy.

oh, so claims of 3/4 didn't work, and people won't admit them?

thats great logic.

oh, and galaga isn't 6 feet tall, and the mini cabinets aren't 4 feet high either.
do you have anymore incorrect information to give out.

later
-1
« Last Edit: October 19, 2018, 03:36:13 pm by negative1 »

Malenko

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Re: Arcade 1Up's Ikea cabinets
« Reply #643 on: October 19, 2018, 03:37:01 pm »
i just played the home version [bandai plug and play] for 3+ hours, to get to the killscreen at level 256.
it matters.

i've played with arcade controls on each of the namco ports to 1million plus, and 1.7 million on the xbox 360, and xbox
one, and on the pc.

But I can play the game even if the button isn't exactly 6 1/2" away from the stick!


Spacing is something I can forgive on a scaled cabinet. Start button placement isnt worth debating.
The exact scale isnt a big deal to me either, quality of components and quality of emulation are.

If you're replying to a troll you are part of the problem.
I also need to follow this advice. Ignore or report, don't reply.

negative1

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Re: Arcade 1Up's Ikea cabinets
« Reply #644 on: October 19, 2018, 03:38:33 pm »
i just played the home version [bandai plug and play] for 3+ hours, to get to the killscreen at level 256.
it matters.

i've played with arcade controls on each of the namco ports to 1million plus, and 1.7 million on the xbox 360, and xbox
one, and on the pc.

But I can play the game even if the button isn't exactly 6 1/2" away from the stick!


Spacing is something I can forgive on a scaled cabinet. Start button placement isnt worth debating.
The exact scale isnt a big deal to me either, quality of components and quality of emulation are.

ageed, but the joystick length is a critical factor. and the emulation and quality are very poor
from every single review thats out there.

how hard would it have been to actually place the button the correct length, or
even at a properly scaled distance.

so now what. drill your own hole, at the proper distance.

later
-1

leapinlew

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Re: Arcade 1Up's Ikea cabinets
« Reply #645 on: October 19, 2018, 03:42:01 pm »
I think I found your problem. See below:

to be accurate.

Trying to be accurate isn't really a good metric to be using and you're going over the edge to point out the differences between a 6' tall game and a 4' tall game. Your just being argumentative because there's nothing good to eat for dinner and you don't have a job to keep you busy.

oh, so claims of 3/4 didn't work, and people won't admit them?

thats great logic.
What?! lol


oh, and galaga isn't 6 feet tall, and the mini cabinets aren't 4 feet high either.
do you have anymore incorrect information to give out.
No, but they are close. I mean, I didn't realize we were being petty neat freaks or I would've pointed out your improper grammar, punctuation, capitalization, etc.

You're nit picking and that's it. No problem with nit picking. It's the claiming that you aren't and trying to convince others that they are wrong that's a losing battle for you.

Losing an argument doesn't make you a loser. Arguing on the internet, that's what makes you a loser.  ;D

leapinlew

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Re: Arcade 1Up's Ikea cabinets
« Reply #646 on: October 19, 2018, 03:43:41 pm »
i just played the home version [bandai plug and play] for 3+ hours, to get to the killscreen at level 256.
it matters.

i've played with arcade controls on each of the namco ports to 1million plus, and 1.7 million on the xbox 360, and xbox
one, and on the pc.

But I can play the game even if the button isn't exactly 6 1/2" away from the stick!


Spacing is something I can forgive on a scaled cabinet. Start button placement isnt worth debating.
The exact scale isnt a big deal to me either, quality of components and quality of emulation are.

ageed, but the joystick length is a critical factor. and the emulation and quality are very poor
from every single review thats out there.

how hard would it have been to actually place the button the correct length, or
even at a properly scaled distance.

so now what. drill your own hole, at the proper distance.

later
-1

The button distance and joystick length is a nice-to-have. They wouldn't impact gameplay for 99% of the people out there. It doesn't matter to me. I use a wico 4 way on my Galaga cabinet.

negative1

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Re: Arcade 1Up's Ikea cabinets
« Reply #647 on: October 19, 2018, 03:45:24 pm »
I think I found your problem. See below:

to be accurate.

Trying to be accurate isn't really a good metric to be using and you're going over the edge to point out the differences between a 6' tall game and a 4' tall game. Your just being argumentative because there's nothing good to eat for dinner and you don't have a job to keep you busy.

oh, so claims of 3/4 didn't work, and people won't admit them?

thats great logic.
What?! lol

my apologies, thats just in reference to all the people jumping on the 3/4
scale bandwagon.

not you.


Quote
oh, and galaga isn't 6 feet tall, and the mini cabinets aren't 4 feet high either.
do you have anymore incorrect information to give out.
No, but they are close. I mean, I didn't realize we were being petty neat freaks or I would've pointed out your improper grammar, punctuation, capitalization, etc.

You're nit picking and that's it. No problem with nit picking. It's the claiming that you aren't and trying to convince others that they are wrong that's a losing battle for you.

Losing an argument doesn't make you a loser. Arguing on the internet, that's what makes you a loser.  ;D

don't worry, i don't take it personally.

i thought people here especially, would care about things being right, and correct.
but apparently not for some of them. [and by the way, they are wrong]/

at least you are trying to be engaging without attacking.

you're very close though:
https://www.arcade-museum.com/manuals-videogames/G/Galaga%20Nos.%20508%20514%20%20510%20%20Part%20%20Operating%20Manual%20Form%20No.%200508003000000%20%20Midway.pdf

page 2-1
arcade cabinet height = 70 inch = 5 feet 10 inches

so i'll give you partial credit for that.


-----------------

i find it odd, people didnt jump on DGP when he said the galaga controls felt terrible:
http://forum.arcadecontrols.com/index.php/topic,157888.msg1666953.html#msg1666953

so we have someone that's actually played giving his review also.

and that was awhile ago.
==================================

now back to the fun and games.

later
-1
« Last Edit: October 19, 2018, 03:50:57 pm by negative1 »

leapinlew

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Re: Arcade 1Up's Ikea cabinets
« Reply #648 on: October 19, 2018, 03:49:17 pm »
And for the record, like I said earlier, I would like the button a few more inches to the right. Why not make that arcade accurate if possible?t?

negative1

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Re: Arcade 1Up's Ikea cabinets
« Reply #649 on: October 19, 2018, 03:58:00 pm »
Good thoughts there.

The spinner and trackball were the controls I was worried about the most. My local Walmart has the Asteroids cabinet and I gave the controls a quick once over. I liked the buttons fine. They seemed like Happ style controls, but the spinner was as bad as the reviews I had heard. The cabinet you got was the one I was worried about the most. For what it's worth, I was pleasantly surprised with the look/feel of the cabinet and the cabinet design. Way more than the Midway Treasure cabinets.

here's an update on the spinners.

basically if you mod them to spin freely or replace them,
they are using a 4x encoder, which means that for every 360 you spin it, it revolves 1 1/3 revs or 4 times faster around
a given circular playfield for level 1.

i didn't test it, the post was from here:
http://atariage.com/forums/index.php?app=forums&module=forums&section=findpost&pid=4136911

the calculation:
http://atariage.com/forums/topic/275757-budget-atari-and-capcom-arcade-cabinets-to-see-release-this-fall/page-47#entry4137119

so that's way too loose and not sensitive enough for precision, and if you spin it too fast, the encoder loses track, and sometimes tracks backwards.

the arcade count is :
Game   Effective_Tooth_Count   Counts_Per_Revolution   Other_Notes
--------------------------------------------------------------------------------------------
Tempest   72   72   1 full turn moves 5 spaces on first screen

from:
https://web.archive.org/web/20160421175734/http://wiki.arcadecontrols.com/wiki/Spinner_Turn_Count

major havoc is a whole different story.

this will probably hold over to the atari 12-1 also.

comprehensive fix:


! No longer available

later
-1
« Last Edit: October 19, 2018, 08:39:22 pm by negative1 »

JDFan

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Re: Arcade 1Up's Ikea cabinets
« Reply #650 on: October 19, 2018, 05:10:49 pm »
comprehensive fix:


later
-1

He's placing an arcade spinner on top of the arcade1up rotary switch but still using the output from the rotary switch not really changing anything but adding a bit more weight to get it to spin with more force.

Arcade 1 up Spinner ( rotary switch )


ORiginal Tempest Spinner like in video linked
« Last Edit: October 19, 2018, 05:23:16 pm by JDFan »

negative1

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Re: Arcade 1Up's Ikea cabinets
« Reply #651 on: October 19, 2018, 05:22:24 pm »
comprehensive fix:


later
-1

Wrong Video -- THat's a repair video from 1 up arcade nothing to do with Arcade1Up It's about an original Tempest Machine Spinner nothing like the rotary switch the arcade1up machine is using !!

Arcade 1 up Spinner ( rotary switch )


ORiginal Tempest Spinner like in video linked


ok, maybe it's a 'fix' to replace the crappy 1up spinner.

later
-1

JDFan

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Re: Arcade 1Up's Ikea cabinets
« Reply #652 on: October 19, 2018, 05:26:19 pm »

ok, maybe it's a 'fix' to replace the crappy 1up spinner.

later
-1

Watched the video and it is actually about fixing the arcade1up spinner buut what a waste - he's actually just mounting the real Tempest spinner to the rotary switch on the arcade1up machine which gives it more weight but will not really change anything since the original cheap swwitch is what is still providing the output to the machine.

negative1

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Re: Arcade 1Up's Ikea cabinets
« Reply #653 on: October 19, 2018, 05:32:14 pm »

ok, maybe it's a 'fix' to replace the crappy 1up spinner.

later
-1

Watched the video and it is actually about fixing the arcade1up spinner buut what a waste - he's actually just mounting the real Tempest spinner to the rotary switch on the arcade1up machine which gives it more weight but will not really change anything since the original cheap swwitch is what is still providing the output to the machine.

agreed its a mod/hack... as i mentioned in my review, the stock spinner, used slowly and carefully
is the best way to play the game, and is actually preferential to a free spinning one for me.

just depends on gameplay preference and skill level.

later
-1

negative1

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Re: Arcade 1Up's Ikea cabinets
« Reply #654 on: October 20, 2018, 01:01:18 pm »
here's a little more footage of galaga, could be some delay lag in the game,
however, its one handed play.

unfortunately no footage of galaxian has shown up yet:


! No longer available

later
-1

pbj

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Re: Arcade 1Up's Ikea cabinets
« Reply #655 on: October 20, 2018, 06:08:41 pm »
 :laugh2:

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Re: Arcade 1Up's Ikea cabinets
« Reply #656 on: October 20, 2018, 06:12:04 pm »
***Build what you dig, bro. Build what you dig.***

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Re: Arcade 1Up's Ikea cabinets
« Reply #657 on: October 20, 2018, 07:16:07 pm »
:laugh2:


Cool beans man.  You look like a giant about to yell "fee fye foe fum!"  :)


Please let us know what amount of terrible they are. 

Malenko

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Re: Arcade 1Up's Ikea cabinets
« Reply #658 on: October 20, 2018, 08:32:37 pm »
4 or 5 risers to make it PBJ height. I had no idea James was 7'7"
If you're replying to a troll you are part of the problem.
I also need to follow this advice. Ignore or report, don't reply.

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Re: Arcade 1Up's Ikea cabinets
« Reply #659 on: October 21, 2018, 06:46:18 am »
:laugh2:

Who will crush arcade1up between thighs like sparrow egg...

Don't worry he's not 'bad guy'.
Multi-Cade x2 (full size and bar top) / 3 screen Virtual Pin

leapinlew

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Re: Arcade 1Up's Ikea cabinets
« Reply #660 on: October 21, 2018, 03:15:30 pm »
The Control Panel artwork rubbing off is a bigger issue than the initial reports indicate.

The way it's rubbing off, I'm not sure the protector is even enough. I highly recommend people put cigarette burns and graffiti in place of any missing artwork to really reproduce the authentic arcade feel.

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Re: Arcade 1Up's Ikea cabinets
« Reply #661 on: October 21, 2018, 06:30:02 pm »
If you care about that level of authenticity, you’re not buying one of these anyway, so…
***Build what you dig, bro. Build what you dig.***

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Re: Arcade 1Up's Ikea cabinets
« Reply #662 on: October 21, 2018, 07:53:26 pm »
I'm 6'2".  That control panel came halfway up my thighs. It's basically the size of a Moppet. I played  2 players with a trusted friend and we were pressing moobs together. Controls are cheap Chinese clicky stuff that works but eh. They boot quickly and have a nice menu. Not nearly enough games. Felt exactly like those Chinese multicades built into a control panel. Art looks good (but had wear) and the monitor is nice. $300 feels a little steep.

Another friend played the Centipede cabinet and said it was terrible.

 :cheers:

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Re: Arcade 1Up's Ikea cabinets
« Reply #663 on: October 21, 2018, 10:15:06 pm »
We’re going to get one for Mike’s hotel room at ZapCon. Spooner gets to be player 2.
***Build what you dig, bro. Build what you dig.***

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Re: Arcade 1Up's Ikea cabinets
« Reply #664 on: October 21, 2018, 11:44:27 pm »
looks like theres more screen issues, and glitches.

never seen sprites that become semi transparent before:


! No longer available

later
-1

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Re: Arcade 1Up's Ikea cabinets
« Reply #665 on: October 22, 2018, 12:15:33 am »
***Build what you dig, bro. Build what you dig.***

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Re: Arcade 1Up's Ikea cabinets
« Reply #666 on: October 22, 2018, 12:25:28 am »
That's a lot of teabagging to produce that amount of wear... :duckhunt
%Bartop

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Re: Arcade 1Up's Ikea cabinets
« Reply #667 on: October 22, 2018, 01:51:51 am »
Yikes.  Did they use temporary tattoo paper to print the graphics or dry erase markers?

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Re: Arcade 1Up's Ikea cabinets
« Reply #668 on: October 22, 2018, 03:43:20 am »
We’re going to get one for Mike’s hotel room at ZapCon. Spooner gets to be player 2.
I want the Rampage one. I have always wanted to have a 3 way.

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Re: Arcade 1Up's Ikea cabinets
« Reply #669 on: October 22, 2018, 07:21:12 am »
Can I be the gingerbread ?
If you're replying to a troll you are part of the problem.
I also need to follow this advice. Ignore or report, don't reply.

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Re: Arcade 1Up's Ikea cabinets
« Reply #670 on: October 22, 2018, 07:29:21 am »
Yikes.  Did they use temporary tattoo paper to print the graphics or dry erase markers?
That or the guy setting up the printing process placed the laminator in front of the printer by mistake - so the vinyl is getting laminated and then printed  :laugh2:
« Last Edit: October 22, 2018, 07:33:27 am by JDFan »

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Re: Arcade 1Up's Ikea cabinets
« Reply #671 on: October 22, 2018, 08:51:21 am »
Can I be the gingerbread ?
I thought that was just understood.

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Re: Arcade 1Up's Ikea cabinets
« Reply #672 on: October 22, 2018, 10:44:10 am »
Ok, which one of you dudes broke the bro code...?

***Build what you dig, bro. Build what you dig.***

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Re: Arcade 1Up's Ikea cabinets
« Reply #673 on: October 22, 2018, 12:57:19 pm »
PBJ's going viral. LOL!

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Re: Arcade 1Up's Ikea cabinets
« Reply #674 on: October 22, 2018, 01:13:13 pm »
the first short review of galaga, no sign of galaxian yet.



! No longer available

later
-1

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Re: Arcade 1Up's Ikea cabinets
« Reply #675 on: October 22, 2018, 01:38:56 pm »
Grown ass man is the best compliment I've received in months.


opt2not

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Re: Arcade 1Up's Ikea cabinets
« Reply #676 on: October 22, 2018, 01:50:50 pm »
 :lol

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Re: Arcade 1Up's Ikea cabinets
« Reply #677 on: October 22, 2018, 02:05:00 pm »
Which one of you dudes is Ernie Dinklefwat?
***Build what you dig, bro. Build what you dig.***

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Re: Arcade 1Up's Ikea cabinets
« Reply #678 on: October 22, 2018, 02:33:25 pm »
For anyone who is up for any sort of DIY project, there is no reason not to use a CRT. They are just better for SF2 and Final Fight.

I have used arcade monitors, PC monitors, LCD's and TV's. There are plenty of reasons to not use a CRT, but the biggest reason not to use one is if you don't really see the difference. The worse suggestion there is to use a TV. I'd suggest a LCD before I'd recommend a TV.

I've veered away from arcade authenticity a few times and it's not something that takes away from the experience for me. I've wired up all my coin doors, but I don't use them anymore - I use the credit button. I prefer a wico 4 way for my Nintendo games. I like my games to be in pretty cabinets with no cigarette burns, something I've rarely encountered in the wild. Every person has a different level of authenticity for them.

I think these cabinets are neat, but what I really like is all the buzz and excitement people are getting from playing the classics.

You seriously can't see a difference between the poorly scaled jagged edges on an LCD vs playing games at native res and refresh on a crt?

A CRT tv might be 2nd best to an arcade monitor but (a 15khz) crt tv is significantly better than any LCD screen when used with a crt emu / Groovymame PC. That applies to anything up to the N64 generation.

For example, here is the arcade SF2 running on a free consumer Sony Trinitron:



If it would have been a Euro version with RGB or an RGB modded American one then the image would be comparable to an arcade monitor.

This is the pecking order for monitors for old arcade games from best to worst:

1) real cga arcade monitor
2) Consumer crt tv with rgb
3) Pro crt with rgb
4) consumer crt with Component and / or SVideo
5) HD CRT TV or CRT PC monitor
6) Old (and hard to find) low res 4:3 LCD (or plasma) I.e. With a native res of 480p or lower like that 4:3 Pioneer
7) Newer HD 4:3 LCD (768p or 1024p)
8) A 16:9 HD flatscreen - a true abomination for vintage gaming...


 

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Re: Arcade 1Up's Ikea cabinets
« Reply #679 on: October 22, 2018, 02:59:45 pm »
Which one of you dudes is Ernie Dinklefwat?

 :lol  Stand up Ernie Dinklefwat!

What about the risers, can they be modded?  What are the modding options for the risers?  What's the color choice or do I have to settle for black?