Main > Driving & Racing Cabinets
FFB Arcade Plugin
<< < (30/213) > >>
Bigtymer781:
I have a question.

I just compiled a custom version of MAME 0.199 (64-bit) with the R5000 CPU overclocked from 200mhz to 300mhz in the seattle.cpp driver, to try and get the framerates in Rush the Rock up (it works great if you have a powerful enough PC) and now the forcefeedback stopped working, how can I fix this?

When Mame first loads the wheel moves, but when I load the game there's nothing. If I swap back to the default mame64.exe the forcefeedback works again.
Boomslang:
Yeah it wont work

Unfortunately due to reading memory address for the ffb instead of outputs etc I would need to find the new addresses unless you can do it
Bigtymer781:

--- Quote from: Boomslang on October 08, 2018, 12:56:35 am ---Yeah it wont work

Unfortunately due to reading memory address for the ffb instead of outputs etc I would need to find the new addresses unless you can do it

--- End quote ---

How do you find the new addresses? I have a few Mame .exe's compiled (with the r5000 @300mhz, 350mhz, and 400mhz) to try and push the limits on a new PC.

If its not too much work, I'd happily upload them if you wanted.
DarthMarino:
Does your custom version behave any differently than just increasing the CPU overclock slider on the regular 0.199? I tried doing that and while it was smoother, some of just went too fast like the countdown at the beginning of the race.
Bigtymer781:

--- Quote from: DarthMarino on October 08, 2018, 08:53:55 am ---Does your custom version behave any differently than just increasing the CPU overclock slider on the regular 0.199? I tried doing that and while it was smoother, some of just went too fast like the countdown at the beginning of the race.

--- End quote ---

Is there a CPU overclock slider on Mame 0.199? If there is, I haven't seen it. I know the older Mame versions had it.

Yeah the framerates increase dramatically, without changing the speed of the gameplay at all. I pretty much have the game running at a solid 30fps with the overclocks. I think Rush is capped at 30fps even though Mame says it runs at 57Hz.

At the stock speed the game often runs at 15fps, almost like a slideshow. The start of track 2 has some of the lowest framerates, as well as track 7. There's extended periods of 15fps, you can run fraps to see it.
Navigation
Message Index
Next page
Previous page

Go to full version