Some bad things happening in my life. One of those is that all of my 15khz monitors "fried". Most of them pissed by some of mine twelve cats.
So I turned into regular, old PC CRT capable of 120hz+ at low resolutions, because they are cheap and I also need a monitor (My Freesync monitor was also a cat pee victim. Life's f'up)
And the results were really good.
Anyway, I noticed that, no matter if used "Super" or "Magic" resolution, and no matter what Frame_Delay setting, I get a really "shocking like" screen tearing, that moves really really slowly as the scroll rolls on.
That happens only when Gmame bumps the refresh rate to circa 120hz in order to use native resolution.
In fact, to get rid of the annoying tearing, What I'm doing is bumping/double the resolution and using a external scanline generator with it. So If I'm playing a game that uses x224... I'm forcing x448 (at say, 60hz), with a scanline generator, and the results are pretty good actually, you couldn't tell a difference from a distance... But unfortunately my scanline generator displays the lines a little bit transparently, so, it's not perfect like using the native resolution anyway.
So I ask: Is that a common behavior with 31khz/pc CRT setups? Thanks in advance.
(I really don't know if it was case of logging, since... it's just... a display "issue", but if needed..)