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Link for Happs trackball to mouse hack?
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OSCAR:
A BYOAC'er emailed me regarding adding a super-bright LED to the USB mouse board for use with a trackball, so I figured I would post the info here if anyone else wants to add one to their own mouse hack.

All I did was just crimp an extra wire into the .093" terminals that go in the the Molex housing that connects to the trackball.  I use the middle mouse button location as the trackall ground because it is a convenient place to put a header.  To add support for a middle mouse button, I crimped the extra wires into the terminals so it attaches to the middle header.  Naturally this can be done without headers or terminals and you can just solder wires to these locations.









simplygriff:

--- Quote from: OSCAR on June 15, 2004, 10:21:13 pm ---A BYOAC'er emailed me regarding adding a super-bright LED to the USB mouse board for use with a trackball, so I figured I would post the info here if anyone else wants to add one to their own mouse hack.
--- End quote ---

That was me!  Thanks OSCAR!!!!!!!!!! ;D 8) ;D
SoundDoc:
Oscar:
Just a little off/bending the topic, but would you know if the mousewheel up/down axis information makes it into mame, and what it would be?

I'm looking at hacking a mouse for my interface, x-y for the trackball and instead of sharing the x for the spinner, was thinking about using the wheelmouse axis for it, but I haven't checked to see if it can be mapped in the emulators.

SD
OSCAR:
It's been a while since I looked into this, but back a couple years ago (prior to Analog+), MAME didn't recognize a scroll wheel.

Robin (http://www.urebelscum.speedhost.com) and Jake (http://link.mywwwserver.com/~jstookey/arcade) are the input gurus, and they would probably be able to give you a better answer.  Or maybe this feature is already implemented in Analog+?

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