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Need help adapting Kade Encoder source code

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johnnygal2:

Ahh, that's good to hear you got it working.

My mistake about 'shared/generic_main_init' - It is used by the xbox-custom and mame-custom that I have used to build my own hex, so (incorrectly) assumed it was used throughout. It sounds like kade-gen isn't used by the Kade Loader UI then and the mappings are hardcoded in source file?

Anyway, sorry if I sent you down a dead-end.

Cheers.

rCadeGaming:

No worries, it didn't cause me any trouble.

I haven't looked into the loader source code, but I'm pretty sure kade-gen is what it uses when you select "generic."  It's just a generic USB keyboard encoder, which I figured would be the best starting point.  It has its mappings in mappings.c (same directory).

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