Software Support > GroovyMAME
Using a second LCD screen as a marque display in Groovymame
Calamity:
--- Quote from: funkycochise on January 27, 2018, 03:38:23 am ---I'll create my own topic to avoid any polution :D
--- End quote ---
I've merged both topics. They are about the same issue so why having two?
Calamity:
Let's see if I can clarify things.
screen0 -> this is the one Switchres works with. The \\.\DISPLAY number is irrelevant, but you need an active desktop on it.
screen1 -> this is where you send your artwork. The \\.\DISPLAY number is irrelevant, but you need an active desktop on it.
Ideally, the \\.\DISPLAY used by Switchres as screen0 should be your primary desktop too, but this is not really necessary.
Edglaf:
I find it difficult to use this feature. SO much That I give up for now, at lieast for a month or to (never was a priority for me) :dunno. TO start with I just can keep swithres working properly. The only setting with which I could see a marquee in a second display portraited a cut and displaced view of the marquee. Other times and empty wahite rectangle. FOr those who are interested in my mame.ini file. Here it is, before I remove my marquee settings... Thanks
Calamity:
Nevermind, I have tested it this morning and it seems to be broken.
Just one more thing Edglaf, are you using the D3D9ex version?
Edglaf:
--- Quote from: Calamity on January 27, 2018, 08:45:19 am ---Nevermind, I have tested it this morning and it seems to be broken.
Just one more thing Edglaf, are you using the D3D9ex version?
--- End quote ---
I have never bothered to check those values in mame.ini. So they’ve always been left as is, “auto”, I suppose.
I’m using a Sempron with windows 7 installed in a SATA HD (and groovymame), and Groovyarcade in another SATA HD (I swap HDs), for main arcade purposes.
In another Intel based computer I have Windows 10 and a regular official MAME… Summarising, after carrying out further tests in these OS/mames, the marquee-feature-in-secondary-screen does not work (at least for me) with late MAME releases (0.190 and 0.193 if I remember well). I have not tried with older stuff.
I can test it with that value changed to D3D9ex, should it make a dramatic difference…
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