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Author Topic: [6/29/19]*Alpha w/ Optical Support*-Major League SkeeBall -- SkeeBall Controller  (Read 77411 times)

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nipsmg

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So, I could really use a graphic designer because my score graphics SUCK... but here's EightShot with sound and some pop-up score indicators.

I can assist you with the graphics. Tell me what you need and I can produce them!! This is a great project. I'd love to get the latest release. I plan on modding a 10' Barrington Billiards Roll and Score Game.

That would be awesome.. I want to release a public version of this but I really need to update some of the graphics in the game and to change out some completely.. I'm will try to log into windows tomorrow and get you a windows build. 

hugowhere2

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I am building a Skee Ball for my bar in Vietnam. I am building from scratch and the software will be the last step.  I am interested in testing your software. Are there any instructions? Also what computer do you use, etc.

thanks for any information

Rapidflipper

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I created an account just to say thanks for developing and sharing this software.  I picked up a 13’ Skee Ball Extreme bowler and plan to install your software package.  My family is going to love multiplayer gameplay.  I will post a followup once complete, and sharing a “before” photo now.

nipsmg

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Awesome.  I've been insanely busy with work and a consulting job taking up 100% of my time, so I'm not always online and haven't had made any updates to the software in a while, but it works -- please feel free to reach out here if you have any questions and I'll TRY to respond when I can.


Rapidflipper

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Awesome.  I've been insanely busy with work and a consulting job taking up 100% of my time, so I'm not always online and haven't had made any updates to the software in a while, but it works -- please feel free to reach out here if you have any questions and I'll TRY to respond when I can.

Hello NIPSMG,
The software is excellent, and my family particularly enjoys the Zapp game.  I’d love to customize the sounds a bit.  For the Classic game, I noticed there are scoring sound clips for each value but they aren’t used in the game.  Am I able to turn those on somehow?

I took a demo video to show a friend, and sharing here so you can see my setup.  I also want to do some cool things with lighting. Thanking addressable LED strips that react when you score.
https://imgur.com/a/gE2qExq

Rapidflipper

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Side note, I’d also love a copy of the e-book on SDK development.  Would be great to learn!

shimoda

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Finally found my old kadevice minimus 32 board and set it up for the default keystrokes but wondering how this software will activate a ball release and through what medium (what device will send the signal instead of receiving signals.  Haven't seen how activating the ball release solenoid is done with this software.

shimoda

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Awesome.  I've been insanely busy with work and a consulting job taking up 100% of my time, so I'm not always online and haven't had made any updates to the software in a while, but it works -- please feel free to reach out here if you have any questions and I'll TRY to respond when I can.

Hello NIPSMG,
The software is excellent, and my family particularly enjoys the Zapp game.  I’d love to customize the sounds a bit.  For the Classic game, I noticed there are scoring sound clips for each value but they aren’t used in the game.  Am I able to turn those on somehow?

I took a demo video to show a friend, and sharing here so you can see my setup.  I also want to do some cool things with lighting. Thanking addressable LED strips that react when you score.
https://imgur.com/a/gE2qExq

One thing you can do is to use a different sound file - problem is they are xnb format.  Textract will pull wav files from the XNBs for you and you can use a wav to xnb converter (found one somewhere that worked) and then just rename the file to the original sound name.  I tried this out successfully to replace the SkeeBallSong.  Note - longer songs will just keep playing till they are done.  Waiting to get source code so I can make more changes.

nipsmg

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Hello NIPSMG,
The software is excellent, and my family particularly enjoys the Zapp game.  I’d love to customize the sounds a bit.  For the Classic game, I noticed there are scoring sound clips for each value but they aren’t used in the game.  Am I able to turn those on somehow?

I took a demo video to show a friend, and sharing here so you can see my setup.  I also want to do some cool things with lighting. Thanking addressable LED strips that react when you score.
https://imgur.com/a/gE2qExq

Addressible LED lighting has been a plan for some time now.  I have already prototyped the hardware using an ESP32 and some custom arduino code along with the .net serial interface to control it.  I just don't have the time to add it.

« Last Edit: September 28, 2022, 11:34:04 am by nipsmg »

shimoda

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So I was getting multiple switch hits with the software on my custom game that uses mechanical switches for ball scoring.  Ball will only go over the switch for its point value but may bounce and get up multiple 'hits' within less than a second.  Set game mode to 'PhysicalSwitches' in the config.json file but still getting multiple switch hits.  Is there a fix for the multi0ple scoring?  Every target also only counts for 10, rather than 20/30/40/50.  I assume that's the mode but wondering if OpticalWithBallDrain is the better setting...
« Last Edit: October 02, 2022, 05:53:55 pm by shimoda »

Moleburt

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Can this all be played with a trackball?

PL1

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Can this all be played with a trackball?
Nipsmg's software is for a physical SkeeBall build.

If you're looking for a videogame version of SkeeBall that uses a trackball controller, check out eds1275's Ramp & Roll.
http://forum.arcadecontrols.com/index.php/topic,140795.0.html


Scott

Rapidflipper

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We are still loving the software.  I asked this question previously, but wanted to try again. I was able to swap in some different game start music, but want to enable sounds when the ball scores each time. I noticed there are scoring sound clips for each value but they aren’t used in the game.  Am I able to turn those on somehow?

nickels

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Wow I've been asleep for a while and missed a lot of fun. I will catch up on this thread, but if you need any more game ideas I have so many and I'll never get to them as I've been making Skee Ball games in Adobe Flash for about a decade now. I almost started over and redid them all in Unity, but it is too much work so I am still doing Flash games for my machine. I just added full color lighting to mine, and am currently updating all my games to work in full color. I added high scoring on some of them as well. I'll post when I have enough progress for it to be worthwhile. This looks great keep up the good work. Here is a teaser of my full-color set-up in progress with the first game made specifically to use all the lighting to the fullest. 
https://imgur.com/a/0E1pfQ0
« Last Edit: March 30, 2023, 10:04:42 am by nickels »
D'oh!

nipsmg

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cool man .. I'm hoping I can get back to it this summer, and DEFINITELY plan on doing LED integration-- I wrote a ESP32 program that was serial driveable via C# -- I'll have to get back to it.

I'd love to talk about game ideas and see some of yours.   I always wanted to learn Unity as well -- this is done in MonoGame, but I might pivot to unity-- who knows.

This is IF i get spare time-- which is not likely now -- working 2 nearly full time jobs AND taking flight lessons. :-/

Rapidflipper

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If there are any new releases for custom software, I would love to be a volunteer tester.  Happy bowling all!