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Author Topic: Outrun 2 FXT 2.5 Released!  (Read 121516 times)

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Howard_Casto

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Outrun 2 FXT 2.5 Released!
« on: December 04, 2017, 12:12:13 am »
As promised here is a minor, yet important update to the wrapper.  The only new feature is joystick override, which allows you to force the joystick/gamepad/wheel you wish to use if the game keeps defaulting to the first joystick.  Oh and hey, I managed to update the website and add the wrapper there!

Find the release on the old DragonKing website:  http://dragonking.arcadecontrols.com/index.php

Ginsonic

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Re: Outrun 2 FXT 2.5 Released!
« Reply #1 on: December 05, 2017, 03:36:02 am »
Thanks a lot Howard  :applaud:

Boomslang

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Re: Outrun 2 FXT 2.5 Released!
« Reply #2 on: December 05, 2017, 04:10:29 am »
Awesome Howard. Thanks

Howard_Casto

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Re: Outrun 2 FXT 2.5 Released!
« Reply #3 on: December 05, 2017, 12:38:12 pm »
Thanks guys.  Just let me know if you run into any new issues.  I only added in 5 or 6 lines of code, but you never know. 

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Re: Outrun 2 FXT 2.5 Released!
« Reply #4 on: December 11, 2017, 05:58:54 pm »
Looks cool.  But I'm trying to find a PC version online to purchase.  Seems like Steam released and then pulled it.  :-\
Stop by my Youtube channel and leave a comment:

Howard_Casto

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Re: Outrun 2 FXT 2.5 Released!
« Reply #5 on: December 11, 2017, 07:07:51 pm »
Yeah Sega lost the Ferrari license some time ago, so you won't find it anywhere digitally.  At least not legally. 

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Re: Outrun 2 FXT 2.5 Released!
« Reply #6 on: December 12, 2017, 12:54:50 pm »
Cheapest, I've seen is $20 from the UK for a boxed version.  Any idea if it's the same release worldwide?

It's a far cry from $2.50 on Steam, but it's doable.

DeL
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Howard_Casto

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Re: Outrun 2 FXT 2.5 Released!
« Reply #7 on: December 12, 2017, 10:48:41 pm »
There is a multi region dvd version... that is the version I use.  From all reports, the exe is pretty much the same regardless of versions though.... they just added some additional language packs for a few of the euro releases. 

MrThunderwing

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Re: Outrun 2 FXT 2.5 Released!
« Reply #8 on: December 13, 2017, 01:24:34 pm »
It's really not too hard to find a copy via 'other means'. I've got two legit copies of the PC version downloaded on my two regular PCs, but I had to acquire a third via less salubrious means when I wanted to stick another copy on my MAME bartop several year later to incorporate it into a 3 player Outrun C2C network.

Howard_Casto

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Re: Outrun 2 FXT 2.5 Released!
« Reply #9 on: December 13, 2017, 01:35:09 pm »
I think at this point, for research into the patch I have every version of the game ever released.  I didn't pay for all of them, but I've paid for enough to where I don't feel guilty about it. 

I'm hoping some day it will pay off and I can incorporate the extra stages into the pc version, but at this point it might be less man hours to re-create the game engine and all of it's content from scratch.   How long have I been working on this now, 4 years?  ;)

MrThunderwing

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Re: Outrun 2 FXT 2.5 Released!
« Reply #10 on: December 13, 2017, 03:36:09 pm »
I think at this point, for research into the patch I have every version of the game ever released.  I didn't pay for all of them, but I've paid for enough to where I don't feel guilty about it.

Yeah, likewise. As well as the PC version I've previously bought 2 copies of Outrun 2 and 2 copies of Outrun C2C on the Xbox and Outrun Online Arcade on the PS3, so I feel I've contributed enough to not feel bad about the couple of versions I didn't pay for.

I'm hoping some day it will pay off and I can incorporate the extra stages into the pc version, but at this point it might be less man hours to re-create the game engine and all of it's content from scratch.   How long have I been working on this now, 4 years?  ;)

 :laugh: If Sega ever regain the Ferrari license (unlikely I know) they should definitely stick you on the payroll with the intent of creating an 'Ultimate' version of Outrun 2, with ALL the content from ALL of the games.

buttersoft

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Re: Outrun 2 FXT 2.5 Released!
« Reply #11 on: December 14, 2017, 05:52:21 pm »
Which ones are the extra stages again? The SCUD tracks?

Loafmeister

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Re: Outrun 2 FXT 2.5 Released!
« Reply #12 on: December 17, 2017, 02:40:36 pm »
Thank you for the release Howard.  I may not get a chance to try it until the holidays but your efforts are very appreciated and I am looking forward to trying it out.

MrThunderwing

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Re: Outrun 2 FXT 2.5 Released!
« Reply #13 on: December 18, 2017, 02:54:08 pm »
Which ones are the extra stages again? The SCUD tracks?

Yarp. And the Daytona USA 2 ones.

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Re: Outrun 2 FXT 2.5 Released!
« Reply #14 on: December 26, 2017, 01:47:52 pm »
Happy Holidays gentlemen!

I've been meaning to come on here and let you guys know how much I've been enjoying O2K6 with Howard's FXT patch recently. I've been away from racing games since around April so when I came back to play this, it put a huge smile on my face the entire time. I don't know if it's just placebo or the fact that I've been away from the game for so long, but something about the steering input to me feels more...."connected" if you will. The car seems to be responding to my analog steering inputs better than I remember it. The steering feels so smooth and "on the money" so to speak. There isn't even a hint of deadzone and it feels really great. Perhaps I finally got the settings dialed it to where I want them right before I stopped playing many months ago and forgot how good it felt lol.

Anyway I will grab this new version of FXT shortly and try it out.

Howard.....going by your comments above, I'm not sure but are you confirming that the Steam version of OR2K6 works with FXT now? I remember trying it a while back and it didn't inject into the the steam version at all, only the CD version. If not, can you please consider adding support to the Steam version?

The CD version has been known to give me odd graphical glitches every now and then. For example when going from one stage to the next, sometimes the camera will suddenly jump to some weird zoomed out helicopter view of the track for like 2 seconds, and then jump back to the normal camera view. Very jarring and bizarre.

Heck, I remember this even happened on my copy of the original Xbox verison many years ago. The Steam version however, never exhibited any of these issues.

Howard_Casto

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Re: Outrun 2 FXT 2.5 Released!
« Reply #15 on: December 26, 2017, 02:41:53 pm »
You could be right on that... been working on this for years after all, I can't remember everything.  ;)  I don't have a problem looking at the steam version, but unless it's easily fixable.... man.... I've probably got 70 memory addresses I alter at this point. 

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Re: Outrun 2 FXT 2.5 Released!
« Reply #16 on: December 29, 2017, 08:09:35 am »
If Sega ever regain the Ferrari license (unlikely I know) they should definitely stick you on the payroll with the intent of creating an 'Ultimate' version of Outrun 2, with ALL the content from ALL of the games.

Arcade-style LAN menu's would still be great, so that my twin cab would be able to play O2K6 like a real twin cabinet with the arcade menu's instead of having to create/join games PC style...
I believe an attempt has been made by Howard a while ago, but I assume this is somehow halted?

d123456

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Re: Outrun 2 FXT 2.5 Released!
« Reply #17 on: December 30, 2017, 05:23:24 pm »
If Sega ever regain the Ferrari license (unlikely I know) they should definitely stick you on the payroll with the intent of creating an 'Ultimate' version of Outrun 2, with ALL the content from ALL of the games.

Arcade-style LAN menu's would still be great, so that my twin cab would be able to play O2K6 like a real twin cabinet with the arcade menu's instead of having to create/join games PC style...
I believe an attempt has been made by Howard a while ago, but I assume this is somehow halted?
I'd like something like that for my 8 player xbox OutRun2 setup

Boomslang

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Re: Outrun 2 FXT 2.5 Released!
« Reply #18 on: January 07, 2018, 11:22:02 pm »
Thanks Howard. I recently changed my wheels and re-did everything today. Took a bit of working but I got there in the end

Howard_Casto

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Re: Outrun 2 FXT 2.5 Released!
« Reply #19 on: January 08, 2018, 01:36:23 am »
If Sega ever regain the Ferrari license (unlikely I know) they should definitely stick you on the payroll with the intent of creating an 'Ultimate' version of Outrun 2, with ALL the content from ALL of the games.

Arcade-style LAN menu's would still be great, so that my twin cab would be able to play O2K6 like a real twin cabinet with the arcade menu's instead of having to create/join games PC style...
I believe an attempt has been made by Howard a while ago, but I assume this is somehow halted?

It wasn't halted.... I just quit working on it for now.  This one is an all-consuming she-beast of a project and if I don't take breaks periodically I get burnt out.  When I stopped I couldn't reliably manipulate the menu variables so when I start up again I have to fix that and then the rest of the code will be rather trivial. 

Boomslang:  Yeah it's fun isn't it.  A lot of my projects rarely get used by me, but every time I fire up fxt I have a blast. 

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Re: Outrun 2 FXT 2.5 Released!
« Reply #20 on: January 11, 2018, 12:13:12 am »
I'm having issues with the game running way too fast. I'm running full screen 6060x1080. My desktop is running at 5760x1080 @ 144Hz and I am guessing that at some point in the game goes windowed and back to full screen but then runs at the desktop resolution at insanely high speeds. Aside from just setting my desktop up to 6060x1080 @ 60 are there any solutions to this?

Howard_Casto

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Re: Outrun 2 FXT 2.5 Released!
« Reply #21 on: January 11, 2018, 02:33:25 am »
Most modern video cards have a gaming profile section where you can set specific video card settings on a per game basis.  Add outrun 2006 as a profile and force vsync.... that should do it, unless you have your monitor set to a really high refresh rate. 

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Re: Outrun 2 FXT 2.5 Released!
« Reply #22 on: January 12, 2018, 01:24:17 pm »
hi!
there is someone who can help me with FXT??? Someone that i  can contact on skype or facebook chat in real time???

Boomslang

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Re: Outrun 2 FXT 2.5 Released!
« Reply #23 on: January 12, 2018, 03:12:33 pm »
You may post here with any questions,I don't think anyone is going to skype or facebook chat you.

Read the readme and work some stuff out, everyone else has managed to get this working without needing video chat run through's

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Re: Outrun 2 FXT 2.5 Released!
« Reply #24 on: January 12, 2018, 06:14:46 pm »
ok I write here
first problem
when I start the game and go to command settings, the selection menu scrolls on itself continuously and does not stop ... from top to bottom ... and if I try to configure the accelerator and brake it does not give me time to do it. ..
I have a g27
I was hoping someone would help me in real time maybe with my screen sharing, or have a step by step guide, from the logitech profiler to the FXT settings
I love this game and I would like it to work better!
thank you all :notworthy: :notworthy: :notworthy:

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Re: Outrun 2 FXT 2.5 Released!
« Reply #25 on: January 12, 2018, 06:18:07 pm »
The clutch pedal causes the the menu to scroll.

If you can hold th clutch pedal exactly halfway down while in the menu, it will not scroll.

Boomslang

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Re: Outrun 2 FXT 2.5 Released!
« Reply #26 on: January 12, 2018, 06:19:13 pm »
go to controls and tap del on keyboard till it scrolls down to menu button or something similar to that

will stop it automatically scrolling

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Re: Outrun 2 FXT 2.5 Released!
« Reply #27 on: January 12, 2018, 07:22:44 pm »
it works!!!!!!!!!!!! WOW
Now, second and last problem....how can I reduce the dead zone as much as possible?  :notworthy:

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Re: Outrun 2 FXT 2.5 Released!
« Reply #28 on: January 12, 2018, 07:26:23 pm »
think thats where you use the fxt config and override wheel

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Re: Outrun 2 FXT 2.5 Released!
« Reply #29 on: January 12, 2018, 08:22:20 pm »
i try many value on override but the deadzone remains big... :hissy: :banghead:i think this game will remain a dream...

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Re: Outrun 2 FXT 2.5 Released!
« Reply #30 on: January 12, 2018, 09:14:38 pm »
I'm gonna have to read up on all this now...i have a backed up version non-steam version of OR 2006 C2C or whatever it was called for PC. I hate that the extra songs were locked in the one mode...i want to play with Turbo Outrun tracks!

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Re: Outrun 2 FXT 2.5 Released!
« Reply #31 on: February 02, 2018, 01:40:36 pm »
hello

i have dl and test Outrun 2 FXT 2.5 but i found a little bug

i run it in french and in time Attack for all unavailable car i have this bug :

i can see radio in front of the unavailable car

this bug is only in time attack not in coast 2 coast nor out run nor heart attack

i have this bug in Outrun 2 FXT 2.4 to

i have the same bug if i run it in english





envido32

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Re: Outrun 2 FXT 2.5 Released!
« Reply #32 on: February 26, 2018, 07:19:44 am »
hello

i have dl and test Outrun 2 FXT 2.5 but i found a little bug

i run it in french and in time Attack for all unavailable car i have this bug :

i can see radio in front of the unavailable car

this bug is only in time attack not in coast 2 coast nor out run nor heart attack

i have this bug in Outrun 2 FXT 2.4 to

i have the same bug if i run it in english

I have the same bug, but is harmlesss, for some reazon with Overlay ON in the car selection screen instead of the “Not Avaliable” sprite the radio appears. It goes away if you buy the car in the Showroom.

namrrac

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Re: Outrun 2 FXT 2.5 Released!
« Reply #33 on: February 27, 2018, 07:40:59 pm »
Fixed see below (tl:dr disable force feedback in the FxtConfig)

OP:
Hey HC! Dude good job juse reinstalled OR2K6 again and found this when googling mods for it!  So I started with a vergin copy and the 2.5 release and I am sad to report that it doesn't seem to work.  The only thing I am atempting to do is make the game start the game in ORSP2 mode and have rumble capability.  The game loads normally with that option.  Not sure about the other things.  I play with a Xbox controller so I don't need the other setting.  Created an account just to post to you and help you bug test.

Edit:  Just tried your 2.4 version and it also doesn't work. I'm runnng windows 10.  Could that be it?
Edit2:  Went back over the readme and tried to click on the debug consol and it doesn't load.  It actually crashes in the background while I play the game.  Any ideas?

Edit3:  Ok got it to work once my wireless 360 controller disconnected due to activity.  So no 360 controller it starts and works fine (doesn't crash) but I can't use my controller for gameplay (funny thing is if I turn it on while the game is running I get rumble in it when I hit something).  So getting somewhere.  I'm still on the 2.4 version.

Edit 4:  So all I had to do was disable force feedback.  Will try v2.5 next to make sure but I am pretty sure that was the problem.  Now if I could only figure out where to get a hi-rez texture pask I'll be all set.
« Last Edit: February 27, 2018, 10:50:29 pm by namrrac »

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Re: Outrun 2 FXT 2.5 Released!
« Reply #34 on: September 12, 2018, 10:30:34 am »
Never happened.

MrThunderwing

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Re: Outrun 2 FXT 2.5 Released!
« Reply #35 on: September 12, 2018, 12:53:04 pm »

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Re: Outrun 2 FXT 2.5 Released!
« Reply #36 on: September 12, 2018, 09:22:56 pm »
I was going to PM him this evening, but I guess I scared him off.

Anyway, it's cool man, no biggie.  Come back when you are ready. 

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Re: Outrun 2 FXT 2.5 Released!
« Reply #37 on: September 23, 2018, 01:25:25 pm »
Hi, I've just stumbled upon your addon adding rumble and ffb awesomeness to Outrun C2C, so I've installed the game after it gather some heavy shelf dust and followed the instructions carefully, but two things...

The textures mod does not show in the config dropdown to install, just an empty dropdown and the sad part, even ticking the rumble and ffb in config, my Xbox 360 wired controller still does not rumble, not sure what I'm doing wrong? Running Windows 10 Home 64bit.

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Re: Outrun 2 FXT 2.5 Released!
« Reply #38 on: September 23, 2018, 05:38:26 pm »
I now reinstalled and applied FXT 2.4 and get runtime error 9: subset out of range the moment race starts

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Re: Outrun 2 FXT 2.5 Released!
« Reply #39 on: September 24, 2018, 03:32:12 am »
I have tried v.2.5 this morning and worked flawlessy... (Win7)