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Author Topic: 3D Printing : Arcade Edition Thread  (Read 3260 times)

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yotsuya

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Re: 3D Printing : Arcade Edition Thread
« Reply #80 on: December 10, 2017, 02:59:56 pm »
I snapped a tooth off an encoder wheel last night and I'm too impatient to order a new one so I just made one to print out.  I just freehanded it in photoshop based upon a scan of the broken wheel, so it might not be precision centered, ect. but I printed it out, put it in my drill and it spins really nice so it can't be THAT off.  I've enclosed the source photshop document as well as the finished stl.

Bad ass! I might print one just to test.
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BadMouth

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Re: 3D Printing : Arcade Edition Thread
« Reply #81 on: December 10, 2017, 03:47:41 pm »
There are encoder wheel generator programs out there.
At least there used to be back when I was tinkering with homemade spinners.

They were meant to be printed on transparencies, but would probably be fairly easy to import to a 3D modeling program.

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Re: 3D Printing : Arcade Edition Thread
« Reply #82 on: December 10, 2017, 04:28:11 pm »
The ones that I'm aware of don't print the outer part of the wheel, they just do the teeth.  Post a link if you know of one that does that outer ring. 

BadMouth

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Re: 3D Printing : Arcade Edition Thread
« Reply #83 on: December 10, 2017, 09:15:33 pm »
The ones that I'm aware of don't print the outer part of the wheel, they just do the teeth.  Post a link if you know of one that does that outer ring.

Been years, but a quick google search turned up this one:


This download link looks legit, but I haven't verified.
http://www.societyofrobots.com/downloads/

EDIT: now get on that 3D printed 720 controller with it's unique encoder wheel
« Last Edit: December 10, 2017, 09:17:12 pm by BadMouth »

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Re: 3D Printing : Arcade Edition Thread
« Reply #84 on: December 11, 2017, 12:41:38 am »
Nice.  Yeah that'll work.  I'm refining my 10 dollar 360 wheel I did a few years back.  I don't think I ever posted the pics of that.... need to do that tomorrow. 

Slippyblade

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Re: 3D Printing : Arcade Edition Thread
« Reply #85 on: December 11, 2017, 03:19:07 am »
Just made this.  It's a replacement back-plate for an OG NES controller that simplifies installing a Pi Zero.  It effectively makes your NES controller a Plug-n-Play console.  I've got NES and Gameboy/GBC games on it now.

Files at: https://www.thingiverse.com/thing:1635363

Great walkthrough on construction: https://howchoo.com/g/zdqxnzblmzm/gamepad-zero-a-raspberry-pi-retro-gaming-rig-in-an-nes-controller

Titchgamer

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Re: 3D Printing : Arcade Edition Thread
« Reply #86 on: December 11, 2017, 04:06:20 am »
Just made this.  It's a replacement back-plate for an OG NES controller that simplifies installing a Pi Zero.  It effectively makes your NES controller a Plug-n-Play console.  I've got NES and Gameboy/GBC games on it now.

Files at: https://www.thingiverse.com/thing:1635363

Great walkthrough on construction: https://howchoo.com/g/zdqxnzblmzm/gamepad-zero-a-raspberry-pi-retro-gaming-rig-in-an-nes-controller

Thats really cool mate nice work!

Nephasth

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Re: 3D Printing : Arcade Edition Thread
« Reply #87 on: December 11, 2017, 11:32:46 am »
Just made this.  It's a replacement back-plate for an OG NES controller that simplifies installing a Pi Zero.  It effectively makes your NES controller a Plug-n-Play console.  I've got NES and Gameboy/GBC games on it now.

Files at: https://www.thingiverse.com/thing:1635363

Great walkthrough on construction: https://howchoo.com/g/zdqxnzblmzm/gamepad-zero-a-raspberry-pi-retro-gaming-rig-in-an-nes-controller

Nice! I kind of want one...
%Bartop

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Re: 3D Printing : Arcade Edition Thread
« Reply #88 on: December 11, 2017, 11:57:06 am »
Cool idea but needing a power supply kills it.  I'm surprised that the Pi Zero can't be run off the HDMI port, to be honest.


Howard_Casto

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Re: 3D Printing : Arcade Edition Thread
« Reply #89 on: December 11, 2017, 12:17:27 pm »
I think it would make more sense to do that with a snes controller tbh.  Not enough buttons for many games.  Clever idea though. 

Slippyblade

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Re: 3D Printing : Arcade Edition Thread
« Reply #90 on: December 11, 2017, 01:31:30 pm »
I think it would make more sense to do that with a snes controller tbh.  Not enough buttons for many games.  Clever idea though. 

Only the entire NES, Gameboy, and Gameboy Color library...

There are similar concept back plates on Thingiverse for SNES controllers as well.

Howard_Casto

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Re: 3D Printing : Arcade Edition Thread
« Reply #91 on: December 11, 2017, 02:49:43 pm »
Yeah but knocking it up to 6 buttons covers everything up to the n64 and most arcade games.  If you are happy with it that is all that matters. 

Printing out parts to do my entire 360 degree wheel rig from scratch with 3d printed parts.  Just drew up the wheel hub.... cura says 2 and a half hours and it usually takes longer than cura estimates.  Gotta do both bearing holders as well.  Ugh....

Anyway, it's a pretty good design I think.  It's for people wanting to shoehorn a 360 degree wheel into their traditional analog racing cabinet.  You need a wheel with one of those removable hubs and enough room to drill a 2.25 inch hole in your dash.  Except for the wheel itself it's about 10 dollars in parts, and all can be found at your local tractor supply.  I been using it during the testing phase of my racing rig an aside from the encoder wheel breaking (it was just hot glued in place) it's worked great. 

Assuming I get it working with the newly printed parts I'll post the whole thing as a kit.

Update:  Parts are coming along nicely!  It took 2 or 3 prototypes for the bearing hubs, but the one I just printed off is perfect.  I have to engineer a holder for the optic pcb and then it's done.  I've never engineered something this complicated from scratch before and I'm a bit over-excited.   
« Last Edit: December 12, 2017, 12:42:09 pm by Howard_Casto »

nitrogen_widget

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Re: 3D Printing : Arcade Edition Thread
« Reply #92 on: December 13, 2017, 12:12:25 pm »
Just made this.  It's a replacement back-plate for an OG NES controller that simplifies installing a Pi Zero.  It effectively makes your NES controller a Plug-n-Play console.  I've got NES and Gameboy/GBC games on it now.

Files at: https://www.thingiverse.com/thing:1635363

Great walkthrough on construction: https://howchoo.com/g/zdqxnzblmzm/gamepad-zero-a-raspberry-pi-retro-gaming-rig-in-an-nes-controller

Was just thinking I needed something like this for the bottom of a sega genesis cartridge as i'm putting an rpi zero in.
gonna have to settle with using my glue gun instead for the usb hub and other connections i want to put in there.

nitrogen_widget

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Re: 3D Printing : Arcade Edition Thread
« Reply #93 on: December 13, 2017, 12:20:14 pm »
Cool idea but needing a power supply kills it.  I'm surprised that the Pi Zero can't be run off the HDMI port, to be honest.

I think hdmi only has 50ma on the 5v.
not enough to power much.

Howard_Casto

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Re: 3D Printing : Arcade Edition Thread
« Reply #94 on: December 13, 2017, 01:05:18 pm »
Won't it run via the USB port of the tv?

Slippyblade

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Re: 3D Printing : Arcade Edition Thread
« Reply #95 on: December 13, 2017, 01:32:32 pm »
Won't it run via the USB port of the tv?

Depends on the port, but most supply enough current to do that.  My HDMI cord is 15' though, and longest USB cord I've got is only 6', so that plugs into the socket in my couch cup holder.

Howard_Casto

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Re: 3D Printing : Arcade Edition Thread
« Reply #96 on: December 13, 2017, 01:37:57 pm »
You know with fire stick and all these hdmi dongle devices being so popular along with the never ending train of Nintendo classic consoles, you'd think somebody would have made a long hdmi cable with a built in usb cable by now.  I thought I read somewhere that the next revision of hdmi is going to have a dc power line.

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Re: 3D Printing : Arcade Edition Thread
« Reply #97 on: December 13, 2017, 03:08:48 pm »
You know with fire stick and all these hdmi dongle devices being so popular along with the never ending train of Nintendo classic consoles, you'd think somebody would have made a long hdmi cable with a built in usb cable by now.  I thought I read somewhere that the next revision of hdmi is going to have a dc power line.

I haven't searched in a while, but I can't believe nobody has come out with a USB power supply that plugs inline between a standard C13/14 (tower PC style) power cable and inlet.  2 of the 4 TVs in my house use that connector for the cord and the wall warts can be a PITA when the outlet is on the wall behind the TV.  It would be a better solution for the streaming sticks.  Either that or a USB outlet on the TV with a decent amperage rating.

nitrogen_widget

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Re: 3D Printing : Arcade Edition Thread
« Reply #98 on: December 13, 2017, 04:19:17 pm »
Yeah but knocking it up to 6 buttons covers everything up to the n64 and most arcade games.  If you are happy with it that is all that matters. 

Printing out parts to do my entire 360 degree wheel rig from scratch with 3d printed parts.  Just drew up the wheel hub.... cura says 2 and a half hours and it usually takes longer than cura estimates.  Gotta do both bearing holders as well.  Ugh....

Anyway, it's a pretty good design I think.  It's for people wanting to shoehorn a 360 degree wheel into their traditional analog racing cabinet.  You need a wheel with one of those removable hubs and enough room to drill a 2.25 inch hole in your dash.  Except for the wheel itself it's about 10 dollars in parts, and all can be found at your local tractor supply.  I been using it during the testing phase of my racing rig an aside from the encoder wheel breaking (it was just hot glued in place) it's worked great. 

Assuming I get it working with the newly printed parts I'll post the whole thing as a kit.

Update:  Parts are coming along nicely!  It took 2 or 3 prototypes for the bearing hubs, but the one I just printed off is perfect.  I have to engineer a holder for the optic pcb and then it's done.  I've never engineered something this complicated from scratch before and I'm a bit over-excited.

Pi zero can't really handle snes fx chip games so N64 is right out.


rovingmind

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Re: 3D Printing : Arcade Edition Thread
« Reply #99 on: December 14, 2017, 06:39:03 am »
That encoder generator puts out an image.  You can import that into inkscape and turn it into a vector then run it through a small cnc machine.  I know this is the 3d printers page but i'm looking at the hobby cnc router/engravers on amazon right now.  I tried printing one of those encoders out and sandwiching it between two clear cd inserts for a spinner once.  It didn't work out that well.  If i had to do it  again, cutting out a proper one would be the way to go.  can anybody put the paperboy encoder discs on a flatbed scanner and pop the scans my way??
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Re: 3D Printing : Arcade Edition Thread
« Reply #100 on: December 14, 2017, 02:18:08 pm »
Yeah... actually that's a good idea.  Let's start a repository on here of various encoder images.  I have some oddball ones lying around I'll scan. 

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Re: 3D Printing : Arcade Edition Thread
« Reply #101 on: December 16, 2017, 03:17:04 am »
if your scanning them, plopping a small 6" metric ruler beside it would be awesome for any minor scaling issues between graphics software.
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Re: 3D Printing : Arcade Edition Thread
« Reply #102 on: December 16, 2017, 11:17:08 am »
%Bartop

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Re: 3D Printing : Arcade Edition Thread
« Reply #104 on: December 17, 2017, 09:50:38 am »
6" metric ruler

 :bat :whap

^ what he said....

LOL
A 6" metric ruler makes more sense than a metric yardstick that probably wouldn't have fine enough markings to make an accurate measurement.   :duckhunt


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Re: 3D Printing : Arcade Edition Thread
« Reply #105 on: December 17, 2017, 02:20:22 pm »
Do you have to ruin everything?
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Re: 3D Printing : Arcade Edition Thread
« Reply #106 on: December 18, 2017, 04:28:55 am »
ok so the 6" metric comment wasn't well thought out however, i was at work and have one of these on my desk. 

https://www.amazon.com/Westcott-Through-6-Inch-Acrylic-10561/dp/B00CHRN0SI

mine is blue.   :embarassed:
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Re: 3D Printing : Arcade Edition Thread
« Reply #107 on: December 18, 2017, 04:29:30 am »
It really is a 6" long metric ruler. 
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Re: 3D Printing : Arcade Edition Thread
« Reply #108 on: December 18, 2017, 06:57:50 am »
Justified

Nephasth

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Re: 3D Printing : Arcade Edition Thread
« Reply #109 on: December 18, 2017, 10:22:09 am »
It's really a 152 1/3 mm imperial ruler... :P
« Last Edit: December 18, 2017, 10:23:49 am by Nephasth »
%Bartop

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Re: 3D Printing : Arcade Edition Thread
« Reply #110 on: December 18, 2017, 05:35:35 pm »
I've got an omega race optical (I think), an imperial, a wico and maybe a couple of other odd ducks.  They are in parts piles somewhere, so it might be some time before I can scan them. 

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Re: 3D Printing : Arcade Edition Thread
« Reply #111 on: December 21, 2017, 06:39:12 am »
https://www.thingiverse.com/thing:1679204/#files
a scad file for generating optical encoder discs already exists.  havn't opened it yet since i have neither the dimensions of the 720 joystick discs, nor an a 720 joystick.
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Re: 3D Printing : Arcade Edition Thread
« Reply #112 on: January 01, 2018, 03:04:20 pm »
I just got an MP mini select fro christmas this year--printed two things and went and bought a Anet A8  :cheers: Love these things!

Anyways, I want to try out this project:

https://3dprint.com/81760/raspberry-pi-arcade-cabinet/

I haven't done anything with a raspberry pi yet so it will be an adventure.
its better to not post and be thought a fool, then to whip out your keyboard and remove all doubt...

  
 

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