I think it was scale of everything on the screen that made us think it was so great. But no I've played it since and it doesn't hold up - didn't port to console well either. But it's the one (and Double Dragon) I think of when I think of being in arcades back then. They'll be playable but they'll be also have fun to have running in the background of parties with the demo play looping, "RISE FROM THE DEAD!!". The sound of that and Kohomo would pretty much transport me directly back to 1988.