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Author Topic: LEDBlinky  (Read 420 times)

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SpyhunterUK

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LEDBlinky
« on: November 03, 2017, 04:41:01 pm »
Hi,

I have LEDBlinky lighting my emulators/games (non-mame) as I want so that 1 player games only light the 1 Playe controls (default) and when they are 2 player games it lights both sets.  I understand how to do this in the Controls Editor.

But my question is this - is there an easier way to edit what games use the different 2 player controls rather than copy and creating a new one (naming it after copy within the Editor).
Is there a file that I can edit via Windows that does the same job - where are the settings for each game controls saved when created in LEDBlinky. 

I have yet test my mame games.

Thanks in advance.

arzoo

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    • LEDBlinky
Re: LEDBlinky
« Reply #1 on: November 04, 2017, 11:04:34 pm »
Search the forum for a utility called RocketBlinky - it will import the pre-defined controls for a large selection of emulators.
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SpyhunterUK

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Re: LEDBlinky
« Reply #2 on: November 05, 2017, 10:51:44 am »
Thanks but that sets up the XML control file.  Is that were the game controls are saved per game for other emulators?

What i mean is that I have setup a default one player setup for my Amiga games, but want to light controls for the 2 player games.  To do this I am creating the 2 player setup file (copy) and creating a profile in the LEDBlinky Control Editor for each game, eg: IK+, Chaos Engine.  So that when I go into the game it lights the 2nd player's controls.  This is working well, but I have over 100 games to add and I wondered whether there was a quicker way to do this rather than using the control editor.  I canot find the file that saves the games configs/leds in LEDBlinky eg: IK+, otherwise I could copy and paste into the file for the other games.

Thanks.

arzoo

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Re: LEDBlinky
« Reply #3 on: November 06, 2017, 07:04:22 pm »
The LEDBlinky Controls Editor stores data for all emulators and games in the LEDBlinkyControls.xml file. Although you could edit the file manually, I would recommend against it - any small inconsistency in the expected data format could cause issues with LEDBlinky and I won't be able to provide support in that situation.

RocketBlinky will create control configurations for Commodore Amiga,  Commodore Amiga CD, and Commodore Amiga CD32. Unless I'm misunderstanding what you're trying to achieve?
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SpyhunterUK

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Re: LEDBlinky
« Reply #4 on: November 11, 2017, 01:34:58 pm »
I have all the correct files linked (for mame and ledbliky, controls etc) but when it runs the mame game it doesnt light the start or coin buttons and player 1 button 2 isn't lite.  Sometimes the other buttons are lite in certain games but not button 2?  I have checked the config files (control.ini, colours.ini) and they are all in there.

Help!

Thanks.

  
 

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