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Metroid Returns is AMAZING |
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Howard_Casto:
Well I tried it. I would say that it's good and not great. The visuals are ok... that's all any 3ds game can manage given the system's specs.... They seem to have added some prime-esque cut scenes, which is nice. My main issues are the fact that it's on the 3ds, which sucks (small screen, can't get comfortable for long play sessions, ect.) and the controls. 2D Metroid has had the same controls, virtually unchanged, since super Metroid. Why they decided to change it I'll never know. Having to hold down a button to fire missiles is dumb, as is an analog aim button. The melee gimmick sucks and does nothing but slow down the action. I don't want to have to wait for a charge and punch stuff to kill it. Oh and it's 2d but you have to use the analog numb... that's just wrong. As I suspected, AM2R is far superior. Remember who's saying that.... I prefer a fan project over an official Nintendo release. It's still a good Metroid for on the go though. That being said, I think fusion and zero mission are also available on the 3ds.... those might actually be better choices. I mean I'll stick with it a little bit longer, maybe I'll change my mind. |
elvis:
--- Quote from: Howard_Casto on September 17, 2017, 11:17:53 pm ---As I suspected, AM2R is far superior. --- End quote --- This is what I was worried about. I personally am stuck. Do I: * Pay money for the thing in order to show Nintendo I want more Metroid, but risk them making more titles like this instead of what I actually want? * Not buy it, not contribute to sales, have Nintendo assume Metroid is dead. And I'm not suggesting that my one purchase will make or break this. But I wonder how many oldschool fans are thinking the same? Sonic Mania was an *awesome* Sonic game. More importantly, it showed Sega embracing fan project developers and making a product that people wanted. Nintendo, on the other hand, still seem too proud/arrogant to assume that anyone other than themselves (or people they personally bless) are good enough to make quality titles with their franchises. |
Malenko:
--- Quote from: Howard_Casto on September 17, 2017, 11:17:53 pm ---My main issues are the fact that it's on the 3ds, which sucks (small screen, can't get comfortable for long play sessions, ect.) and the controls. --- End quote --- I have a 3dSXL , screen size isn't an issue for me. I do wish I could run and gun with the DPad, but Ive made the adjustment. After all the crummy 3D FPS style Metroids it was good to go back to the metroidvania style game. My only really big gripe is that the Metroid boss fight rooms shouldn't be hidden. I have to keep doing that stupid "map reveal pulse" far too often. Im not a huge fan of using the touch screen to switch between guns but it works. I also like that most of the gun upgrades get stacked instead of having to reacquire them like in the gameboy original. I didn't like the melee at first but its optional and rewarding to use. Im not going to limit myself to just one metroid, just one metroid at a time. --- Quote from: elvis on September 18, 2017, 08:16:35 am ---Sonic Mania was an *awesome* Sonic game. More importantly, it showed Sega embracing fan project developers and making a product that people wanted. Nintendo, on the other hand, still seem too proud/arrogant to assume that anyone other than themselves (or people they personally bless) are good enough to make quality titles with their franchises. --- End quote --- Yeah they they delayed the PC launch for 2 weeks to add Devuno DRM and give a giant middle finger to PC users. ---fudgesicle--- sega, maybe they'll finally go bankrupt and someone more deserving can buy the licenses and make the games we want. |
Howard_Casto:
Please tell me you didn't think the prime series was crummy. It literally saved the franchise. I honestly think the reason this game is a bit lack-luster has to do with Nintendo pushing far more resources towards the Prime 4 team. I do wish we'd get a proper sequel though..... this whole "let's do nothing but prequels because timelines are hard" b.s. that Nintendo keeps pulling is the worst. With the exception of fusion, every game since super has been a prequel. Hell it'd be nice to get a proper Zelda sequel as well. Screw all these alternate timeline, re-incarnated Links... what's going on with Link prime? Full disclosure, I think all 2d Sonic games are bad, but I think Sonic Mania succeeded despite Sega's involvement and not because of it. Sega was so inept at making their own Sonic games that they just gave up and hired homebrew guys to do it. When they realized it was good, Sega DRMed the crap out of it, bundled it with over-priced hunks of plastic, ect..... basically everything they could do to make things worse. Everything good Sega has done in the last 20 years has either been in the arcades, outsourced to a third party, or both. They really need to give up on the home console thing except for porting their stellar arcade titles. |
vwalbridge:
I somehow managed to literally never play any of the Metroid games growing up. Suggestions of which ones I should play and in what order? |
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