Also, if anyone could suggest how I could recreate that same noisy texture and fade on custom text, that would be awesome. I found the font they used for the text, and can recreate the look of the red/white letters by beveling the white part, stroking the red part, then beveling the stroke, but I can't find a good way to get the letters to "match" the faded/noisy letters on the rest of the panel. ( SEE ATTACHMENT)
I plan to use this template to create a custom CP with holes for controllers, etc with badging that will identify player 1, 2, start, coin AND will also mark out which buttons are used for what in Golden Tee Fore, as I can now emulate GT complete in MAME.