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Author Topic: Rampart and Trackball sensitivity?  (Read 2601 times)

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AnthonyPaulO

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Rampart and Trackball sensitivity?
« on: August 11, 2017, 12:53:06 am »
Hello everyone,

I recently had a MAME arcade cabinet made for me with a three-trackball setup using U-Traks. As soon as I roll the ball I see something is very wrong; the cursor barely moves. I have to roll it hard and fast to get it to move a couple of inches. Does anyone know whether this is a U-Trak issue, config issue, or perhaps I should have gone with the original Happs?

Thanks!

Anthony

Titchgamer

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Re: Rampart and Trackball sensitivity?
« Reply #1 on: August 11, 2017, 01:57:06 am »
You can adjust the sensitivity and speed of each game individually in MAME through the Analogue settings menu.

Try that first :)

AnthonyPaulO

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Re: Rampart and Trackball sensitivity?
« Reply #2 on: August 11, 2017, 11:46:50 pm »
Ohhhh... I'm using 64 bit Mame but the UI looks like the one in Mame32 plus (http://atariage.com/forums/uploads/monthly_11_2015/post-8029-0-47477700-1448087821.jpg) and I would right click on a game and select properties and couldn't find any settings in there. Now I saw a youtube video where you can bring up a mame menu in the middle of a game and that had the Analog settings you're talking about. What key do I press for that to pop up?

yamatetsu

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Re: Rampart and Trackball sensitivity?
« Reply #3 on: August 12, 2017, 12:47:59 am »
TAB.
                  

AnthonyPaulO

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Re: Rampart and Trackball sensitivity?
« Reply #4 on: August 12, 2017, 01:08:59 am »
Son of a bee... I'll check and see if those settings work.

AnthonyPaulO

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Re: Rampart and Trackball sensitivity?
« Reply #5 on: August 17, 2017, 08:58:46 am »
This worked! I was able to change the sensitivity settings through the Analog Controls. Thanks everyone! :D

DeLuSioNal29

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Re: Rampart and Trackball sensitivity?
« Reply #6 on: August 17, 2017, 10:44:58 am »
Woot!  Glad it got resolved.

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Titchgamer

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Re: Rampart and Trackball sensitivity?
« Reply #7 on: August 17, 2017, 10:51:18 am »
Glad you sorted it :)