Software Support > GroovyMAME

GroovyMAME/ARCADE32/64 custom build

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haynor666:

--- Quote from: Nodoyuna on July 24, 2017, 06:18:51 am ---Hi
Your version should not have the initial info screens before entering the game, right?
I ask because I keep getting them... Should I activate or deactivate anything in GM?
Thanks in advance

--- End quote ---

Set:

skip_gameinfo             1

in mame.ini

Nodoyuna:
Thanks, I'll try that

funkycochise:

--- Quote from: haynor666 on July 24, 2017, 05:27:33 am ---Does moving slider with CTRL pressed is not enough? It's really fast for me.

--- End quote ---
didn’t know that slider option through 2 key, above tab key
always thought I was only for volume settings.

for cpu boost, I only used ins key to speed up long boot time
like gradius (before finally ends with a save state for instant boot for that game)

Thank you guys for interesting tips and tricks out there.  :cheers:

also I tested your build haynor : great job !
especially for your precise fixes : will adopt it on the cab.
I’ll keep an older version in second just for kungfum/spartanx
discrete emulation for sounds make them too low and not well balanced.

markran:
Thanks Haynor666, this looks like the MAME build I need as I'm updating my 10 year-old MAME cab from MAME .120. The cab features WinXP/32, a hacked ATI 9250 and a 25" Wells Gardner 800 x 600 multi-sync CRT.

One question, I have the full (merged) .187 ROM set but the EXTRAS and VIDEOSNAPS folders I could grab are .188. Does anyone think I'll run into issues running them together?

haynor666:
Some extras and videosnaps might need renaming but that's all.

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