Here I will post my own GroovyMAME build based on official sources plus extra modifications imported from ARCADE
http://arcade.mameworld.info (new derrative based on MAMEUIFX) and no nag patch. Some of those changes created by me.
Differences against standard GroovyMAME:
- no nag - no loading screens or disclaimer info (use option 'skip_gameinfo 1' in mame.ini to activate this function)
Sound modifications:
- QS1000 volume boots (games using this chip has louder audio output)
- frequency modification for several audio chips for proper audio speed (Aliens, Crime Fighters, Simpsons, Vendetta)
- fix for Dark Seal and Vapor Trail (now sound does not change it's pitch/speed during attract mode/game)
- Better NMI value for Jail Break (proper audio pitch?)
- fix for Gradius and clones (discrete emulation is bypassed so no strange audio during play)
Video modifications:
- hack for fixing sprites in neogeo driver
- removed custom position and size in astrocde and cidelsa drivers (looks very bad on TV/Arcade monitor)
- restored resolution 256x240 (from 240x240) in remaining games in btime driver as well in scregg driver
- more accurate video timings in Green Beret
- proper video timmings in Iron Horse (very usefull for TV/Arcade monitor)
- swapped some IRQ handling in megasys1 driver
- video fix for Metamorpic Force (proper offsets)
- small colours fix in nemesis driver (games have now slightly more brighter picture, seems to be more accurate)
- visible area modifications in several games in ssv driver
- visible area modifications for many games in neodriv driver (mostly from 320x224 to 304x224 but for four games even to 288x224 - Zed Blade, Goal!Goal!Goal!, Gururin, Zupapa)
- visible area modification for X-Men, Thunder Cross
- visible area modification Gang Busters, Teenage Mutant Hero Turtles, Bells'n'Whistles [not in ARCADE32/64]
- visible area modification for Battle Rangers, Double Dragon, Double Dragon II, Thunder Strike, China Gate, Garyo Retsuden [not in ARCADE32/64]
- visible area modification for Express Raider, Exzisus, Liberation, Nova 2001, Rock'n'Rage, Riot City, Wonder Boy 3, Aurail [not in ARCADE32/64]
- visible area modification for Mad Crasher, Gladiator 1984, Super Cross II, Jungle King, Sea Fighter Poseidon, Xain'n Sleena [not in ARCADE32/64]
- visible area modification for many games in system1 driver [not in ARCADE32/64]
- some video fixes in taito_f3 driver (continue screen in Greed Seeker is now visible, the same goes to intro text in Arabian Nights)
Misc modifications:
- slow rendering fix for namconb1
32bit build modifications:
- d3d fix for old video cards
GroovyMAME source:
https://drive.google.com/drive/folders/0B5iMjDor3P__aEFpcVNkVW5jbEENo nag source:
http://mamestuff.lowtrucks.net/MKChamp/Diff files for 196 (must be applied after all other patches):
https://mega.nz/#!gkciDDSB!aUx_fNOlVvC7ZpSH2FT_Y8LZGiCha9Vd7F94mnnxjN4Groovymame x32 196 (no D3D9ex):
https://mega.nz/#!Eg0GGYQZ!3LEzn2iwrXa67DWk-ippIAxcRwLwFz2B4calVeyTCiEGroovymame x64 196 (D3D9ex):
https://mega.nz/#!Q9kjGYab!1YtR5eDFnfCg2r_ML2Px5PlgBBvFGmZuCdvlVlmwumM