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Jamma light gun |
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TapeWormInYourGut:
Try playing duckhunt and then tell me you have no accuracy issues. It's near impossible to play. Move the gun to the left or up an inch you are off by quite a bit. It's a limitation with current IR solutions. |
Titchgamer:
--- Quote from: TapeWormInYourGut on July 20, 2017, 10:08:34 pm ---Try playing duckhunt and then tell me you have no accuracy issues. It's near impossible to play. Move the gun to the left or up an inch you are off by quite a bit. It's a limitation with current IR solutions. --- End quote --- Never played Duck hunt on my set up. But I have played Time Crisis, Carnevil, Point Blank, Area 51, Police trainer etc etc all of which involve moving the gun with no issues. |
CheffoJeffo:
--- Quote from: SuperGojira2001 on July 16, 2017, 07:30:06 pm ---EDIT: After some research on multi-light gun setups with original PCB's, it looks like a lot of work. Not everything will all compatible with each game, so you will have to do some rewiring and other tedious stuff. If you're comfortable going on an adventure go for it, but it might be easier to get a 3 in 1. --- End quote --- This. I have a set of of Clay's MultiJAMMA boards (love it!), but wouldn't waste time trying to have even two gun games in the same cabinet. Compatibility is a PITA (some gun/game combinations can kill your game board) and it's more hassle than it is worth. Way back when I decided to have a dedicated generic (ie MultiExidy doesn't count because it's only Exidy 440 games) gun cabinet, there weren't good available options for MAME gun set ups. I picked up a set of standard Happ guns and decided to be satisfied with games that were plug-and-play or had a simple adapter (LE, PT, ZP, A51 ... I even ran EggVenture with an adapter when the kids were young). If I had it to do over and needed to cover a variety of games, I would either not bother or go MAME. |
bimm25e:
Make sure you get a cabinet with a standard resolution monitor (15khz) or one that is tri-sync, if you are going to go with a jamma switcher. Heres the info I collected on it: https://forums.arcade-museum.com/showthread.php?t=271012 I disagree with the above poster about the multi lightgun not being a good project. I think the multi jamma cabinet was an extremely worthwhile and rewarding project. Aimtracks are not accurate enough in my opinion, and there are only about 20 lightgun games worth playing. There is a user developing a 8 JAMMA pcb switcher and when that drops you should easily be able to cover all of the (actual, HAPP45, beam-based) light gun games you want, 100% accurately with 100% accuracy in any cabinet with a rgb monitor. The thing about light gun games though is you have to understand that some games use a beam timing circuit (LE, A51, Point Blank, Police Trainer, TurkeyHunting USA, Time Crisis 2) while other games use an IR sensor (HOuse of the dead 2, virtua cop, Jurassic park, Time Crisis 4, ghost squad). You need different guns for each group, Sega is pretty much the boss of the IR gun game world and games made after 2000 tend to need sensors, pretty much anything up to Time Crisis 2 will work with the HAPP 45 guns also the 3-in-1 gun kit you mention, those are not aiming guns, those are mounted guns, they actualy work like loysticks to aim. think revolution X or terminator. these guns tend to use analog controls like spinners or POT's to determine gun location, for the most part, they are NOT compatible with the handheld gun games mentioned above. |
Titchgamer:
--- Quote from: bimm25e on August 18, 2017, 01:44:44 pm ---Make sure you get a cabinet with a standard resolution monitor (15khz) or one that is tri-sync, if you are going to go with a jamma switcher. Heres the info I collected on it: https://forums.arcade-museum.com/showthread.php?t=271012 I disagree with the above poster about the multi lightgun not being a good project. I think the multi jamma cabinet was an extremely worthwhile and rewarding project. Aimtracks are not accurate enough in my opinion, and there are only about 20 lightgun games worth playing. There is a user developing a 8 JAMMA pcb switcher and when that drops you should easily be able to cover all of the (actual, HAPP45, beam-based) light gun games you want, 100% accurately with 100% accuracy in any cabinet with a rgb monitor. The thing about light gun games though is you have to understand that some games use a beam timing circuit (LE, A51, Point Blank, Police Trainer, TurkeyHunting USA, Time Crisis 2) while other games use an IR sensor (HOuse of the dead 2, virtua cop, Jurassic park, Time Crisis 4, ghost squad). You need different guns for each group, Sega is pretty much the boss of the IR gun game world and games made after 2000 tend to need sensors, pretty much anything up to Time Crisis 2 will work with the HAPP 45 guns also the 3-in-1 gun kit you mention, those are not aiming guns, those are mounted guns, they actualy work like loysticks to aim. think revolution X or terminator. these guns tend to use analog controls like spinners or POT's to determine gun location, for the most part, they are NOT compatible with the handheld gun games mentioned above. --- End quote --- Sorry to hijack but.... Glad you are still active Bimm! I read your thread a few months ago and it gave me ideas! I have brought a Area 51 cab and would like to multi game it! I have not got it yet though as its gone to have the monitor fixed. Its not a original area 51 cab though so ime not sure what to expect until I collect it (not seen inside yet!) So may be looking to your thread soon! Thanks for getting it on there! |
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