Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news


  

Author Topic: Bartop Asteroids  (Read 839 times)

0 Members and 1 Guest are viewing this topic.

coasterlvr

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19
Bartop Asteroids
« on: June 05, 2017, 03:08:48 am »
Here's my first build thread!  I have a number of cabinets I want to make but just don't make the time.   This time, I finally finished something, my bartop Asteroids.




For years, I've always had swappable control panels that would fit into a hole in a desk, or my other cabinet, a SSF2T.  Since Asteroids is one of my favorite games, I decided to make one and play games I could with the button layout.



I took a profile image and cut it out and made one side, then copied it to another.

The control panel was made with a bunch of routed pieced glued together.







I used a 17" Dell panel for the screen.


I used some Amazon Basics USB speakers.



I routed down some 1/2" x 1/2" aluminum angle bar for the marquee holder.



After some mounting blocks attached, I routed out the the t-molding slot.



Next applied the art to the marquee.  Graphics done by Brad, Lucian045




On to the side art.




Cut some acrylic to go over the screen.



The back is basic.  The back piece is held on with magnets.  Added the hole to pull it off.  The perforated metal is just for a little cooling.  USB panel mount and power input.



The piece above the rear piece has 4 momentary switches for functions like escape, pause, etc.



Gut shot.  Raspberry Pi 3, zero delay interface, etc.



The control panel with some plain red switches in the cones.



All done!  8)

























 







jmike

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 981
Re: Bartop Asteroids
« Reply #1 on: June 05, 2017, 07:40:10 am »
This looks great. Job well done on the bottom curve below the CP.
How's the viewing angle?

Well done :cheers:

wp34

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3726
  • 8 Bit...16 Shy
Re: Bartop Asteroids
« Reply #2 on: June 05, 2017, 09:09:17 am »
That's a very nice looking bartop.  Your solution for the CP is also very impressive.   :cheers:

mourix

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 119
Re: Bartop Asteroids
« Reply #3 on: June 05, 2017, 09:13:49 am »
From the woodwork to the stickering, this thing looks legit. Well done :notworthy:

I would never have used a raspberry pi for Asteroids though. Does that thing even run vector shaders?

8BitMonk

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 881
Re: Bartop Asteroids
« Reply #4 on: June 05, 2017, 10:12:47 am »
Very nice build, legit woodworking skills and the rest of the fit and finish is very polished as well.  :cheers:

Mike A

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • Buy a Multimeter
Re: Bartop Asteroids
« Reply #5 on: June 05, 2017, 10:23:19 am »
I like the builds that look like dedicated machines.

morton

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 142
  • I want to build my own arcade controls!
Re: Bartop Asteroids
« Reply #6 on: June 05, 2017, 10:38:48 am »
Super Clean build! I dig the control panel... that's dedication - and attention to detail.

Speaking of details... where did you find volcano buttons??

mpwalters

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 7
  • I want to build my own arcade controls!
Re: Bartop Asteroids
« Reply #7 on: June 05, 2017, 11:48:47 am »
Blown away by the Control Panel build.  Clever solution.  :applaud:

coasterlvr

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19
Re: Bartop Asteroids
« Reply #8 on: June 05, 2017, 01:02:57 pm »
This looks great. Job well done on the bottom curve below the CP.
How's the viewing angle?

Well done :cheers:

it's great.  no issues at all.

Super Clean build! I dig the control panel... that's dedication - and attention to detail.

Speaking of details... where did you find volcano buttons??

the cones are arcadeshop.  the actual buttons aren't led.  they are just cheap momentary switches that are red.  i did have to actually cut the diameter down.  it's not the best job, but with my eyesite, it's fine. LOL

From the woodwork to the stickering, this thing looks legit. Well done :notworthy:

I would never have used a raspberry pi for Asteroids though. Does that thing even run vector shaders?

it looks fine enough for me.  actually, i've been playing mame for so long, i really didn't even know better for the past nearly 20 years.

Brad, Lucian045, helped me adjust the control panel so it didn't look too just hacked off.  i wanted the buttons in a certain area so my palms had something to rest on.



NIVO

  • Global Moderator
  • Trade Count: (+1)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 1229
  • danny_galaga is my mail man.
    • N.A.M.E. - arcade cabinet project
Re: Bartop Asteroids
« Reply #9 on: June 05, 2017, 01:17:21 pm »
coasterlvr that is outstanding work. Love to see the old Asteroids in all its glory in a bartop. Very well done my friend :applaud:

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 16282
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Bartop Asteroids
« Reply #10 on: June 05, 2017, 02:10:26 pm »
Very impressive. I love dedicated bartops, not every cab has to play 6000 games.
***Build what you dig, bro. Build what you dig.***

opt2not

  • Trade Count: (+13)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4156
Re: Bartop Asteroids
« Reply #11 on: June 05, 2017, 02:30:05 pm »
From the woodwork to the stickering, this thing looks legit. Well done :notworthy:

I would never have used a raspberry pi for Asteroids though. Does that thing even run vector shaders?
^ Agreed.  Should have thrown a cheap thrift shop PC in there. I mean, if you're going through the trouble of building a dedicated cab, you should at least do the actual game justice as best you can.

stigzler

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 851
  • It seemed like a good idea at the time....
    • Mago Arcade
Re: Bartop Asteroids
« Reply #12 on: June 05, 2017, 05:42:44 pm »
Lovely finish.

markc74

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 563
  • Definitely my last Cab. Yeah I said that last time
    • forum.arcadecontrols.com/index.php/topic,137295.0.html
Re: Bartop Asteroids
« Reply #13 on: June 09, 2017, 08:36:28 am »
Beautiful cab - and insane skills on getting that control panel together. I was never a fan of asteroids until i played it using proper controls and it made me build my own.

Your high scores kick the ass out of mine tho!

coasterlvr

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19
Re: Bartop Asteroids
« Reply #14 on: June 09, 2017, 04:18:35 pm »
Lovely finish.
Beautiful cab - and insane skills on getting that control panel together. I was never a fan of asteroids until i played it using proper controls and it made me build my own.

Your high scores kick the ass out of mine tho!
coasterlvr that is outstanding work. Love to see the old Asteroids in all its glory in a bartop. Very well done my friend :applaud:

thanks everyone!
Very impressive. I love dedicated bartops, not every cab has to play 6000 games.

well it does play like 20. LOL
From the woodwork to the stickering, this thing looks legit. Well done :notworthy:

I would never have used a raspberry pi for Asteroids though. Does that thing even run vector shaders?
^ Agreed.  Should have thrown a cheap thrift shop PC in there. I mean, if you're going through the trouble of building a dedicated cab, you should at least do the actual game justice as best you can.

what's are the differences in play?  i had a cocktail asteroids for a long time about 20 years ago.  i can't tell.  the screen, yeah, but i'm a player more than a purist.  i just want to play one of my favorite games with correct controls.  which btw, one of the main things on the control panel was to keep all the button spacing correct.  :)



matsadona

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 720
Re: Bartop Asteroids
« Reply #15 on: June 11, 2017, 09:36:50 am »
Well done  :applaud:
Building, collecting and playing arcade machines :)

Zeosstud

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 300
  • I want to build my own arcade controls!
Re: Bartop Asteroids
« Reply #16 on: June 11, 2017, 12:51:03 pm »
Looks fantastic

  
 

Sitemap 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31