Thanks for the reply. Xinput is not enabled, here is the config file.
;Add your rom directories here (max 10)
;ROMS subdirectory in the same folder than the exe is always scanned when searching for roms
;(remove the ; form Dir1)
[RomDirs]
Dir1=
Dir2=
Dir3=
Dir4=
Dir5=
;Dir1=c:\Model2\roms
[Renderer]
SoftwareVertexProcessing=0
Wireframe=0
FakeGouraud=0
Bilinear=0
Trilinear=0
FilterTilemaps=0 ;Enables bilinear filtering on tilemaps (looks good, but can cause some stretch artifacts)
ForceManaged=0 ;Forces the DX driver to use Managed textures instead of Dynamic. Use it if the emulator
;crashes after loading or doesn't show anything
ForceSync=0
FullScreenWidth=640
FullScreenHeight=480
AutoMip=1
MeshTransparency=1
DrawCross=1 ;Show Crosshair in gun games
GammaR=1.0 ;Per Component Gamma correction (1.0 = no correction). Red
GammaG=1.0 ;Green
GammaB=1.0 ;Blue
WideScreenWindow=0 ;Set widescreen in windows mode: 0 - 4:3, 1 - 16:9, 2 - 16:10
;These options are configured from menus so don't touch
FullMode=0
Sound=1
Frameskip=-1
AutoFull=0
Filter=43647352
[Input]
XInput=0
EnableFF=1
HoldGears=0 ;Set to 1 to return to Neutral in driving games when the gear shift key is released
UseRawInput=0 ;Read mouse through Rawinput, allowing 2 mice
RawDevP1=0 ;Assign specific RawInput devices to players. If you have more than 2 mice
RawDevP2=1 ;set which one is assigned to each player (0-based)
;FORCE EFFECTS PARAMETERS
;FE_CENTERING Effect (Spring centering effect)
FE_CENTERING_Gain=0.5 ;Global gain
FE_CENTERING_Coefficient=10000 ;0-10000
FE_CENTERING_Saturation=10000 ;0-10000
FE_CENTERING_Deadband=1000 ;10%
;FE_CLUTCH Effect (Friction, wheel turn hardness)
FE_CLUTCH_Gain=1.0 ;Global gain
FE_CLUTCH_Coefficient=10000 ;0-10000
;FE_LEFT,FE_RIGHT (Constant force in a direction)
FE_LEFT_Gain=1.0 ;Global gain
FE_LEFT_Magnitude=10000 ;0-10000