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Pac Man Museum - Battle Royal now cab friendly!
Titchgamer:
So I know this came up ages ago and 2 of the main probs with this game was the crap layout and the inability to change controls.
Well now there is a hack/workaround for it!
https://github.com/vikbez/pacbrcade
Ive been playing with it and it works great aside one small problem which I hope someone can maybe help out with (Might be up your street this Howard?)
X360 does not work with a Mini/ipac so I can not get it to change the controls to work with my cab, If there is some way to change the controls it will make it perfectly cab playable without controllers.
So anyone up for this?
Mike A:
I am no expert on this stuff, but I got this to work with regular usb game pads.
Configure all 4 players inputs (with x360ce.exe): each player needs up, down, left, right and A button (A button is used as start button ingame)
Could you use an encoder that shows up as a usb game pad?
Titchgamer:
--- Quote from: Mike A on April 29, 2017, 05:28:05 pm ---I am no expert on this stuff, but I got this to work with regular usb game pads.
Configure all 4 players inputs (with x360ce.exe): each player needs up, down, left, right and A button (A button is used as start button ingame)
Could you use an encoder that shows up as a usb game pad?
--- End quote ---
Possibly, I was hoping the Ipac would of worked but I guess not as its basically a kb encoder.
Xin mo etc would prob be fine.
Mike A:
It works great with my iBuffalo game pad, but it won't recognize my cheap usb game pad encoder. I think I have a different one laying around here I will try that if I can find it. I will post a pic of the encoder if it works. You could always hack one of these game pads. I think it cost me 9 dollars.
Mike A:
xin mo works.
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