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Author Topic: Nintendo Pi Project  (Read 2774 times)

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reptileink

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Nintendo Pi Project
« on: April 26, 2017, 10:42:21 am »
Yes, I know, late to the game rush as usual, but inspired by DaOldMan and Darthpaul's builds (amongst many others out there), I decided to try my hand at a Nintendo Pi.

Coming in today:

RasberryPI 3 http://www.mcmelectronics.com/content/en-US/raspberry-pi
Power adapter http://www.mcmelectronics.com/product/28-19315
2 NES USB controllers https://www.mcmelectronics.com/product/32-32230

Already have:
Broken, gutted NES console in pretty good shape (small crack on one side)
HDMI cord

Need to order:
USB extensions (I might have these, but they are 6 foot I think, too big)

So, I have a buddy who literally just finished collecting EVERY official Nintendo cart made (I think he said 667). Needless to say, he has some good connections with a local second hand video game shop. He knew I was looking for a broken NES which seem to have escalated quite high in price these days thanks in part to RaspberryPi. In any event, one day last week he walks into the shop and the owner has an NES in pieces on the counter. He asks the guy what he's doing with it, and the guy says "I was going to re-pin it, but I think I'm just going to part it out." My buddy asks him how much he wants for it, and the guy told him to take it for free! My buddy gutted it all except the power and reset buttons and just charged me shipping ($10).

So, my first question since my RaspberryPi is coming today is about the power switch. I saw what was done with a mausberry switch already, but my thinking is this; Can I just route the power from the adapter through the power switch in order to "full shutdown" the system once powering down the Pi? I can't think that a 5v charge would do any damage to the existing power button, would it? I'm assuming the mausberry is more for "intelligent" shutdown versus power shutdown?

I will post pictures of course, but nothing to show just yet. I won't be as fancy as the others with built in ports right now, just running the cables through existing holes. My plans for the USB controllers is so that should I ever want to add SNES games, I can just get SNES USB controllers to use, and keep the feel of the original NES ones.

Pretty excited!

~Building Arcade Cabinets are like raising children, you always mess up your first~

Richie_jones

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Re: Nintendo Pi Project
« Reply #1 on: April 28, 2017, 03:20:57 pm »
Why not think about one of these..
Will shut your pi down properly also..
http://blog.petrockblock.com/2014/12/29/controlblock-power-switch-and-io-for-the-raspberry-pi/

Titchgamer

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Re: Nintendo Pi Project
« Reply #2 on: April 28, 2017, 03:26:13 pm »
I use the Mausberry circuit in my Neo Geo bartop and it works great.

They can work with momentary or latching switches and basically act like a relay switching power to the pi.
But on pressing the button for shutdown it runs a shutdown script before turning off the juice.
But the mausberry board is obv permanently live unless you turn it off manually.

reptileink

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Re: Nintendo Pi Project
« Reply #3 on: May 03, 2017, 04:53:27 pm »
Got all my toys in the other day, and sat down to rig this sucker up.

Then, in a stroke of idiocy, I somehow deleted 60% of my hard drive on my laptop  :angry: while using a partition wizard to delete partitions on my MicroSD card....

Been waiting like 5 days to get a boot disc I ordered since I have no other computers to grab the ISO file from, and the one my buddy gave me was for Windows 8, and it won't accept my Windows 7 product code to install.  :banghead:

~Building Arcade Cabinets are like raising children, you always mess up your first~