hi did anyone get battle gear 4 to run 640 480 res as i think this is same.
that had a EFFINET SYSTEMS 29in CRT VGA MONITOR but been told they are no good
I can't tell if you've read what I keep posting, so here it is in more detail...
Does it have to be 640x480 for you to run it? What video setup are you using to get 15kHz modes? Can you add modelines? Because if you can, and if you can disable v-sync, you should install an 800x600@50i modeline so the game can use that. That's right on 16.2kHz, and most 15kHz arcade screens or PVMs will handle it. It flickers a bit, but my AMD cards are 5000+ series, so they have the filter for that. The problem I had with BG4 was that crt_emudriver has no option to disable v-sync, so the game runs at 5/6 speed. I haven't found a way around this, but if you can disable V-sync e.g. in your video drivers, it might work.
I haven't actually gotten CHQ2 working yet - I'm asking for help on that below - but will report back if it runs 800x600@50i, and at what speed.
If you read the BG4 thread, I managed to find the resolution options in the exe files and, with Howard's help, change.... something... to 640x480, but the game rendered wrong. It still came up in a 600x800 size, and the image displayed was pushed sideways and down by 30%-40%. I couldn't find anything else in the code, but I'm far from an expert.
All that said, I'd like a 640x480 mode too, so maybe we should ask on emuline. If the game wasn't designed to render that low to begin with though, it's a huge job and no one is going to take it on.
On to my own question: Anyone have a step by step guide to the calibration for CHQ2? I have the fix_v4 and I've tried setting the steering/gas/brake controls in Jconfig to my analogue wheel and pedals (then leaving the "individual settings" box checked) - I think the wheel is fine, the numbers change and it says the calibration is ok, but the pedals do nothing. In the I/O test, my brake activates the gas pedal on the top 50% range, but even trying that in the calibration phase does nothing to the number displayed on the screen