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RGBcommander 0.4 released for Windows, Linux and rPI2/3
Gaucho:
update: almost..
the binary should maybe be : coolcv_pi and retropie = 0?
--- Code: ---<emulator binary="coolcv_pi" name="coleco" active="Green" inactive="Off" retropie="0">
--- End code ---
this gets the leds to at least work but then fails any other emulator. Either way I'm happy to be making progress.
again thank you for everything you do. I donated to your project! Can't wait to see whats to come.
ZoOl007:
20/05/17 23:47:09 [INFO] [retropiefifo] waiting for process retroarch to appear... -> then nothing
The fact that retroarch doesn't launch makes me assume it is a non core version. You can track the process name by using the procdiff call in rgbcmdcon
eg run get,procdiff
start some processes eg the coleco emu
get,procdiff again
and it'll output what is sees in + and -
you need to use that case sensitive name as per specified in the documentation - read up on core/non core in the mame section - it is at the end of the docu -
assuming procdiff tells you it is coolcv_pi it would result in something like this :
<emulator binary="coleco" retropiebinary="coolcv_pi" name="coleco non core" active="Green" inactive="Off" retropie="1">
...
</emulator>
it is highly likely that the process name is coolcv_pi as you wrote -> this gets the leds to at least work
that's is logical as you told RGBcommander it is a normal emu by retropie="0" and you supplied a process that triggers it so...
it is also worth reading the log file when the daemon starts line by line that way you will understand how it functions.
Gaucho:
--- Code: ---<emulator binary="coleco" retropiebinary="coolcv_pi" name="ColecoVision" active="Green" inactive="Off" retropie="1">
--- End code ---
This worked! Thank you!
Nicko:
--- Quote from: ZoOl007 on May 21, 2017, 04:08:25 am ---<emulator binary="coleco" retropiebinary="coolcv_pi" name="coleco non core" active="Green" inactive="Off" retropie="1">
...
</emulator>
--- End quote ---
Hi ZoOl007,
Just to be sure, can you confirm, please, that your program allows to configurate one button color patern for each system with PacLED64 Advanced LED Controller in Retropie?
Thanks for your answer!
Best regards!
ZoOl007:
--- Quote from: Nicko on October 20, 2017, 04:27:44 pm ---Just to be sure, can you confirm, please, that your program allows to configurate one button color patern for each system with PacLED64 Advanced LED Controller in Retropie?
--- End quote ---
I had to read your question a few times. If what you mean is ...if your program supports an rgb color pattern for each system when using a PacLED64...
Yes it does. Read the 'High level' section on the site. When the FrontEnd runs you have an animation or a static map, when an emu runs you have rgb buttons lit up.
Everything according to what you've configured of course.
In fact, read the whole website and the daemon's configuration file thoroughly. It should make sense. We took great care to provide detailed and correct information.
Good luck.
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