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Zelda Breath of the Wild... pretty awesome.
pbj:
The fact that you couldn't accomplish anything in less than an hour killed this game for me.
Howard_Casto:
LOL I guess you don't like any Zelda game ever then.
I haven't tried the dlc yet, but I hear it's pretty good.
pbj:
Meh, takes a ---smurfing--- hour to get Link anywhere in this game before you can actually do anything. 50 minutes to get around a mountain was not my idea of fun. The map feels really off and I think it's because of that boneheaded approach of designing it in 2D first. Reminds me of playing Doom in that the map is flat. Go play something like Far Cry 4 or Mad Max and you'll feel the difference immediately.
If you like it, cool. I'm happy for you.
:cheers:
opt2not:
Yeah this game isn't for the impatient. :lol
Re: weapons, this game really forces you to think of creative ways to solve encounters. You could go in slashing everything, but you can also win battles more efficiently than that, especially later when you get more abilities.
Howard_Casto:
Reminds me of the first game. It took weeks, perhaps months to finish it since it was a pre-internet age and there weren't walkthroughs telling you where to go. People forget that feeling as they've probably played the older titles again and again over the years and they can progress from point A to B from memory. BOTW is the same way. Once you understand the lay of the land, you can traverse the entire map quite quickly... even without teleportation. It takes patience though, to fully learn the game mechanics so that you can climb a mountain in a minute flat, ect...
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