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Zelda Breath of the Wild... pretty awesome.

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opt2not:

--- Quote from: Howard_Casto on March 04, 2017, 04:32:02 pm ---Yeah I saw an article where they roughed out the game maps by making them in the original legend of Zelda.  It makes me wonder why they don't release Legend of Zelda maker... they have a mocked up engine anyway. 

--- End quote ---
Yeah that's Nintendo. It's one of the things I admire about their processes. They are admamant about proving game design concepts rapidly in 2D first. When I worked on Federation Force (yes, the one that everyone hates) we also planned out some of the multiplayer design in a top-down 2D engine. It was such a blast. Too bad the game wasn't received well. But I did get to meet Kensuke Tanabe which is still one of the highlights of my career. LTTP and Links Awakening are the best Zelda's ever made!

pbj:

--- Quote from: Howard_Casto on March 04, 2017, 04:32:02 pm ---Yeah I saw an article where they roughed out the game maps by making them in the original legend of Zelda.   

--- End quote ---

Lol wtf.  That's stupid.

opt2not:
^ :lol ur stoooopid!  ;D

pbj:
Anyway, neat game.  Did have to consult a walkthrough to see where the hell the shrines were.  Like the minimalist soundtrack and the fact that you can do stuff like walk up to a tree...and just start climbing it.

Howard_Casto:
Shrines glow red.... get on something high, look for red, and put a pin in it.  Later in the game you'll get a radar that beeps when you are near one so long as you've activated the tower in that region.  Who would have thought the best Assassin's Creed in a couple of years would be Zelda?!?  Seriously, they ripped AC off a lot.  Not that it's a bad thing... Shadow of Mordor did as well and it was fun.

I like the fact that you can completely ignore the lessons you are supposed to learn in most shrines.  There was one where you were supposed to jump on drifting rafts to get across water, but I had the ice function so I just made platforms out of the river and jumped across.  Being able to just do whatever in whatever order you want really helps the game.  I like the linear Zeldas but the last three were basically the same game so they needed a change.

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