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Author Topic: Zelda Breath of the Wild... pretty awesome.  (Read 3948 times)

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Howard_Casto

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Zelda Breath of the Wild... pretty awesome.
« on: March 04, 2017, 12:18:17 am »
Damn, it's a shame that the Wii U's last game finally shows the console's potential.  Yeah it's not graphically on par with a next gen title, but finally the scope of a game is.  It's huge, there's a lot to do and it feels more like an old-school "wtf am I supposed to do?" Zelda from the pre-n64 days.  I sat down thinking I would give it a quick try tonight and bam!....  5 hours had passed.  Is it worth getting a switch?  Well if you don't have a Wii U I say a solid maybe, depending upon your tastes.

pbj

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #1 on: March 04, 2017, 11:40:44 am »
I will hand it to Nintendo on this one, it's clearly the best WiiU game.

Shame they didn't utilize the touchscreen for inventory management.  I feel like that was intentional to keep it from being better than the Switch version.

Not a fan of crafting or weapons that break but oh well.


wp34

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #2 on: March 04, 2017, 12:48:46 pm »
Glad to hear you guys like it.  I'm hoping to play it over spring break.

thomas_surles

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #3 on: March 04, 2017, 12:56:55 pm »
Im still on a link to the past. Just started it. Then n64 is next. I might be a ways of from playing. But i will pick it up for the wii u

wp34

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #4 on: March 04, 2017, 01:26:13 pm »
Im still on a link to the past. Just started it. Then n64 is next. I might be a ways of from playing. But i will pick it up for the wii u

Ocarina of Time is one of my all-time favorites.   :cheers:

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #5 on: March 04, 2017, 03:34:12 pm »
Im still on a link to the past. Just started it. Then n64 is next. I might be a ways of from playing. But i will pick it up for the wii u
divert to Link between Worlds after LttP.
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #6 on: March 04, 2017, 03:57:42 pm »
Im still on a link to the past. Just started it. Then n64 is next. I might be a ways of from playing. But i will pick it up for the wii u
divert to Link between Worlds after LttP.
But i has no 3ds yet.

Howard_Casto

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #7 on: March 04, 2017, 04:20:57 pm »
I will hand it to Nintendo on this one, it's clearly the best WiiU game.

Shame they didn't utilize the touchscreen for inventory management.  I feel like that was intentional to keep it from being better than the Switch version.

Not a fan of crafting or weapons that break but oh well.

Yeah it seems obvious that they gimped this one.  I saw a side by side video comparison of the two versions and the Switch version removes the pixelization around the edges... that's literally the only difference. 

There's some optional motion-control fu in the game, most notably you can look through the slate and aim some weapons by tilting the gamepad... it makes me think that the game would have been more fun if they threw up the action on the gamepad's screen for better aiming, but they couldn't do that because the switch doesn't have two screens to play with. 

The crafted weapons and recipes, ect. are indeed quite annoying.  You can't do fun stuff like chop down trees or cut grass because you are constantly worried you'll break your weapon.  I mean there are plenty of weapons so you aren't going to run out, but using some wooden club from a monster just feels wrong for a Zelda title.  That's my only real complaint.

opt2not

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #8 on: March 04, 2017, 04:26:56 pm »
Awesome, glad to hear you guys are liking it.
I went to the GDC talk for the game and it was awesome how they talked about the elements design and how this Zelda is different in that there are many different ways to solve a puzzle/obstacle.
They also talked about how engine prototyping ultimately lead to that re-releasing of Wind Waker HD. They used multiple Zelda engines to find out which was the most viable and using WW as a start was their best option.

Howard_Casto

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #9 on: March 04, 2017, 04:32:02 pm »
Yeah I saw an article where they roughed out the game maps by making them in the original legend of Zelda.  It makes me wonder why they don't release Legend of Zelda maker... they have a mocked up engine anyway. 

opt2not

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #10 on: March 04, 2017, 04:56:43 pm »
Yeah I saw an article where they roughed out the game maps by making them in the original legend of Zelda.  It makes me wonder why they don't release Legend of Zelda maker... they have a mocked up engine anyway. 
Yeah that's Nintendo. It's one of the things I admire about their processes. They are admamant about proving game design concepts rapidly in 2D first. When I worked on Federation Force (yes, the one that everyone hates) we also planned out some of the multiplayer design in a top-down 2D engine. It was such a blast. Too bad the game wasn't received well. But I did get to meet Kensuke Tanabe which is still one of the highlights of my career. LTTP and Links Awakening are the best Zelda's ever made!

pbj

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #11 on: March 04, 2017, 05:01:29 pm »
Yeah I saw an article where they roughed out the game maps by making them in the original legend of Zelda.   

Lol wtf.  That's stupid.


opt2not

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #12 on: March 04, 2017, 05:13:15 pm »
^ :lol ur stoooopid!  ;D

pbj

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #13 on: March 04, 2017, 05:21:38 pm »
Anyway, neat game.  Did have to consult a walkthrough to see where the hell the shrines were.  Like the minimalist soundtrack and the fact that you can do stuff like walk up to a tree...and just start climbing it.


Howard_Casto

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #14 on: March 04, 2017, 09:50:18 pm »
Shrines glow red.... get on something high, look for red, and put a pin in it.  Later in the game you'll get a radar that beeps when you are near one so long as you've activated the tower in that region.  Who would have thought the best Assassin's Creed in a couple of years would be Zelda?!?  Seriously, they ripped AC off a lot.  Not that it's a bad thing... Shadow of Mordor did as well and it was fun.

I like the fact that you can completely ignore the lessons you are supposed to learn in most shrines.  There was one where you were supposed to jump on drifting rafts to get across water, but I had the ice function so I just made platforms out of the river and jumped across.  Being able to just do whatever in whatever order you want really helps the game.  I like the linear Zeldas but the last three were basically the same game so they needed a change.

Paul Olson

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #15 on: March 06, 2017, 03:17:01 pm »
I am enjoying it on the switch. I have only played on the little screen so far, so I am looking forward to hooking it up on the TV tonight.

I never knew Link was a really slow spider-man. lol

pbj

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #16 on: March 06, 2017, 10:07:07 pm »
The flashing gamepad is driving me nuts.  Can someone with a Wii U Pro controller comment on how the game plays using one?  About $15 for a third party knockoff.  May also utilize a post it note.


05SRT4

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #17 on: March 06, 2017, 11:49:06 pm »
The flashing gamepad is driving me nuts.  Can someone with a Wii U Pro controller comment on how the game plays using one?  About $15 for a third party knockoff.  May also utilize a post it note.

Great!!

Up until you have to use the game-pad for motion controls. Some shrines require it.

Howard_Casto

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #18 on: March 07, 2017, 12:31:51 am »
Yeah it's pretty darn annoying.  And in instances when you need to use the gamepad... nothing...  Like when you enter the name for your horse... the built in keypad that has been used for every single wii u game/app is there.... but up on the screen so you have to use the frikkin thumbsticks. 

On a side note this game must be pushing the poor wii u to the max.  I brought up the internet app in-game to check a puzzle solution online and when I returned to the game I got a rather long loading screen.  It seems that this game is so big they suspend it and make a save when you use the home screen apps.  It looks amazing in the outer areas though, some rock formations in the desert regions are nearly photo-realistic.

Man I'm going to have to start cheating with maps if this keeps up.  Thus far I've found one legendary best... the elephant via helping the Zora out.  I ran into a guy that talked about birdmen, but he wanted me to do some sort of ridiculous glide challenge that costs me 20 rupees each time.  My guess is I have to beat it before he leads me to the birdmen.  Man I ran into a birdman bard and they are super creepy in this game... they look like giant birds... no cutesy duck-nose people in this game.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #19 on: March 07, 2017, 10:45:15 am »
First things you gotta do on this game are switch the jump button and disable the motion controls. 

Howard_Casto

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #20 on: March 07, 2017, 03:04:40 pm »
I completely disagree. Many of the shrine puzzles rely on motion controls and it's a lot more fun to play it with them.  Also the bow is much easier to pinpoint targets with the motion controls turned on. 

Howard_Casto

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #21 on: March 08, 2017, 08:56:46 pm »
So this game is my new crack.  Found another divine beast and it became apparent that I did them in the wrong order as this one was waaaay easier to beat.  Also got cold weather clothes so I can explore the areas from the beginning of the game now without stupid cooking.  Found a snow dragon boss which appears to be completely optional.  I'll try my luck at killing that next.  The resource management is stupid, but damn this is a good game. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #22 on: March 08, 2017, 11:53:01 pm »
I actually got the clothes fairly early, but after I had done the ice shrine.

Took for freaking ever to find a wild boar.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #23 on: March 08, 2017, 11:53:24 pm »
I'm still trying to get my hands on one. I'm a stupid idiot for not preordering. Though, I am normally not an early adopter for any system, but with all the great reviews I'm reading and hearing from friends, I feel dumb for not preordering.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #24 on: March 09, 2017, 12:11:06 pm »
I actually got the clothes fairly early, but after I had done the ice shrine.

Took for freaking ever to find a wild boar.

I won't spoil it for you, but there is a better set of cold weather clothes that you can get much easier.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #25 on: March 09, 2017, 01:03:11 pm »
Seems like a great game, but we should not let this distract us from the fact that on March 8, 2017, PBJ came close to, but failed to win a NES Classic in the first ever The Canadian Arcade giveaway, leaving instead with a schmedium-xtra-husky shirt not worth the cloth it was made from and how this loss directly lead to another valued member of the arcade community being denied said NES Classic at a steeply discounted rate with his good faith offer of cash money on the table and how this resulted in the eventual downfall of the arcade-centric-youtube-based-for-profit-infotainment machine and the birth of a new era.   

knave

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #26 on: March 09, 2017, 06:04:43 pm »
I think PBJ should buy me a switch as restitution.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #27 on: March 11, 2017, 12:28:19 pm »
After a couple of hours of playing I'm in love.  It has been years since there was a console game I looked forward to playing like this one.

Shame they didn't utilize the touchscreen for inventory management.  I feel like that was intentional to keep it from being better than the Switch version.

Near as I can tell the touchscreen doesn't work for anything in this game on the WiiU.  Typical Nintendo.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #28 on: March 11, 2017, 10:11:19 pm »
Just beat my third legendary beast.  Each battle is completely different, which I didn't expect.  The salamander beast is kind of like a stealth level.  Still gotta beat the remaining three dragons and I would like to kill one of those stupid centaurs.... those things are more powerful than the ancient tanks!  I still manage to get lost in some areas... the game is frikkin huge!

wp34

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #29 on: March 11, 2017, 11:43:21 pm »
We are not nearly that far yet. Just got past the crazy "keep off my flowers" lady. 

You are right the world is freaking huge.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #30 on: March 11, 2017, 11:51:39 pm »
Rode my first horse today.  Knocked a goblin hunting a pig off his ride.  Had just gotten past flower lady and to the village.




wp34

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #31 on: March 11, 2017, 11:58:14 pm »
I got on a horse in about that same spot but only rode it for about 5 seconds before dying. Haven't been able to get near a mounted rider since without dying.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #32 on: March 12, 2017, 01:17:34 am »
I pretty much gave up on horses.  You have to actually tame them to get a proper ride and you have to actually keep track of where they are ect.  I don't really see the point when you can glide run or teleport and nearly every area will force you to get off the horse to scale a mountain or whatever. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #33 on: March 12, 2017, 03:02:59 am »
You cant have an epic adventure without a horse guys, come on.

The spotted ones will be easier to tame but yield lower stats (Amount of power speeds, strength, speed) Find a full color one and tame that. The one I found has 4 speed boosts. Then make sure you register it at the stable. When your done with the horse be sure to board the horse  at a stable, this will allow you to take them out from anyone stable on the map.

wp34

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #34 on: March 12, 2017, 01:10:32 pm »
I pretty much gave up on horses.  You have to actually tame them to get a proper ride and you have to actually keep track of where they are ect.  I don't really see the point when you can glide run or teleport and nearly every area will force you to get off the horse to scale a mountain or whatever.

We (meaning my youngest) ended up getting a horse right before we quit last night.  The horse is nice if you are traveling deep into an area that doesn't have a teleport location yet.  We used it to travel to Kakariko Village for the first time.  But yeah once you have a teleport location unlocked I'm not sure the value either.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #35 on: March 12, 2017, 09:39:22 pm »
Roach?  C'mon, man, you gotta name that thing Trigger or Silver.


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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #36 on: March 13, 2017, 12:02:41 am »
The most recent horse I found I named lil kim. The brown coat, out of control habits, and thick thighs. It just made sense at the time.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #37 on: March 13, 2017, 07:42:38 am »
Roach?  C'mon, man, you gotta name that thing Trigger or Silver.

Did I stutter?

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #38 on: March 13, 2017, 08:21:33 am »
Roach?  C'mon, man, you gotta name that thing Trigger or Silver.

Did I stutter?

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #39 on: March 13, 2017, 10:05:56 am »
Okay, I googled it.  That's a Witcher reference.  I will allow it.


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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #40 on: March 13, 2017, 10:12:59 am »
Okay, I googled it.  That's a Witcher reference.  I will allow it.

:facebook thumbs up:

I spent more time with Roach than I ever did with Epona.
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #41 on: March 13, 2017, 11:12:33 am »
I'm about 15 hours in (WiiU version) and love it so far. Everything feels very organic, it's well paced and the world is enormous. There's a great amount of freedom to explore at-will while still having the main quest to chip away at. The crafting and weapon breakage is a little tedious but it's a minor gripe and easy to overlook given how spectacular everything else is. 

Roach?  C'mon, man, you gotta name that thing Trigger or Silver.

How about Mister Ed or Glue.  :laugh:

I dig the horses, nothing like storming up to a group of baddies full gallop and double flipping off the front into action. Also fun to paraglide right onto them from on high and archery is an interesting challenge from horseback.



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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #42 on: March 13, 2017, 12:02:19 pm »
I somehow coaxed our horse carefully down a mountain last night.  That was a PITA.

Back on topic - for those of you further ahead are there any larger traditional dungeons in the game?  So far all we have see are smaller Shrines.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #43 on: March 13, 2017, 07:44:17 pm »
Eh kinda sorta.  The divine beasts require you to go inside and are a dungeon of sorts, but they aren't exactly littered with classic dungeon enemies though.... just corrupted goo and tanks..... and a boss battle. 

Ditto with the shrines.  Some are larger and have enemies, but it's basically tanks.  I'm hoping that hyrule castle will at least be an old school dungeon.  Just entered my last divine beast.  I've barely gotten any memories though and I still have two dragons to kill. 

Anybody entered one of the mazes?  There are two on the map that I know of.  I went to one but it was crazy hard so I left.  There's also a deserted island where you are stripped of your gear for a challenge, but again, I was too weak when I found it so I left. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #44 on: March 15, 2017, 12:27:19 am »
So I did all the mazes... not nearly as hard once you are powered up.  The reward might not be worth it. 

I finished the divine beast and braved the lost woods to recover the master sword....and....... it sucks.  It only has an attack of 30, which is far weaker than the later swords and after a little use it "runs out of power" and you have to wait 10 minutes before you can use it again.  Basically they've reduced it to a glorified McGuffin to beat the game and it doesn't have any use for regular battles. 

So shrine hunting is getting old for me... I'm plenty powerful hearts and stamina wise and the fun of solving the puzzles is losing it's novelty.  I guess I should defeat the dragons, recover the lost memories and get on with it. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #45 on: March 20, 2017, 11:53:15 am »
This game is starting to piss me off.  Took me about 90 minutes to get around the damn mountain and find the water bugs to learn about their divine beast.  The obtuseness of the directions and the slow travel times are grinding this thing down.  Oh, and it constantly ---smurfing--- rains so you're completely stuck if you're in an area that requires climbing, and hey here's a lightning storm, and we've just autosaved in the middle of it so you get to spend 20 minutes running for your life over and over.  At one desperate point, I was climbing up behind a water fall, using mushroom skewers to keep my stamina alive, and it STARTED ---smurfing--- RAINING BEHIND A WATERFALL.

And the use of 2D tools to design the map is clearly manifested in an environment with very few bridges and no caves.  It's starting to feel like playing a Doom map.

 :banghead:




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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #46 on: March 20, 2017, 01:04:41 pm »
Once you beat the Rito divine beast things get a lot less frustrating.  You'll get a power that essentially lets you create your own updrafts, so when it rains you just use it to fly up the mountain.  Also powering up your stamina wheel helps. 

I'm currently powering up my ancient armor, which requires me to grind hyrule castle to get machine parts.  I tried to face Ganon once and got ---my bottom--- handed to me, so I'm getting ready.  The castle, btw, is more like a traditional dungeon.  It seems like a waste though considering you can just run like a lunatic, jumping waterfalls and scaling cliffs to reach the top without ever venturing inside.... that's what I did the first time.  Upon exploring there are tons of power ups and secrets inside.... even shrines?

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #47 on: March 20, 2017, 05:40:23 pm »
So I beat the game.  Ganon isn't so hard if you have enough hearts.... you don't even have to be very good... just have a lot of food in stock.  I think I only used one meal.  The ending is pretty good but it's one of those games where after you beat it your save is updated to just before you fight the boss, so no post quest missions.  There are still side quests I want to do, but apparently there isn't any point in beating the game again as there are only two endings and I got the best one for retrieving all the memories and beating all the beasts. 

Tips for the final battle:

You might want to get the ancient armor set and power it up to level two.... this isn't so much for Ganon, rather all the tanks you'll face on the way.  Ignore what I posted earlier and go get the master sword.  It's HP doubles to 60 when fighting Ganon or tanks.  Make sure all of your beast powers are full.  (Duh).  Get as many shield slots as you can.  You'll understand why when you fight him.  When fighting, run around the edge of the arena.... there are rather powerful knight weaponry lying on the ground.  Oh and before you lay in the final blow you might want to switch armor as half of the ending cut scenes use your actual outfit, so link might end up looking ridiculous depending upon the armor. 

I don't want to spoil anything, so that's as much as I'll say.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #48 on: March 20, 2017, 08:09:38 pm »
So is this game not like skyrim meets legend of zelda? Because that is what i was hoping for for over a year.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #49 on: March 20, 2017, 08:58:29 pm »
Eh....

Do you not have a WiiU?  Not that I'd encourage piracy on a board devoted to piracy but it's like a 12gb download...


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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #50 on: March 20, 2017, 09:43:35 pm »
So is this game not like skyrim meets legend of zelda? Because that is what i was hoping for for over a year.

I'm not sure I can answer that because I passed on the whole Skyrim craze.... far too rpg-like. 

Do you like Assassin's Creed?, Do you like Zelda? Particularly Ocarina of Time and the original? 

Well this is Nintendo's take on a AC game, only with the isolated, vast, feel and many of the monsters from the original Legend of Zelda along with all the regions and races from past games, particularly OOT.  Does it have the ability to interact freely with your environment and use materials in logical ways like Skyrim?  Sure, but I don't think that's the main draw.  The biggest pro is...well.... the bigness.  It might be the largest game map I've ever seen in any game, and every nook and cranny is filled with stuff.  There are somewhere around 120 shrines, 4 divine beasts, three labyrinths, 4 or 5 secret area challenges, 3 dragons, 600 seeds and Hyrule castle.  That isn't even counting much of the over world and side quests.  Many of the shrines feel like Portal... so yeah, throw that game in the mix as well.

The way to summate it is kind of like Nintendo, which generally operates in a creative vacuum, discovered modern video games, they played the best ones, and somebody said "Why choose?  Let's make 'em all!" (And flipped over a tea table of course)

The game isn't without flaw though.... there are some questionable control mechanics, a general lack of boss variety and when it rains you can't climb well, which, while realistic, is damn annoying.

I *ahem* acquired this one, but it's so good that Nintendo has my money.  I'll go ahead and purchase it with the switch so when I revisit the game I can play it on a newer console.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #51 on: March 20, 2017, 11:53:14 pm »
It's kinda Skyrim/GTA/Red Dead if by way of open-worldness. But I'd say it makes open world games look limited, due to simple fact that you can go practically anywhere with climbing and gliding. There aren't many restraints on where you can go or how you go about it. It also flips all Zelda conventions on it's head by allowing you to solve circumstances any which way you can creatively come up with, non-linearly, and at different times.
For example, I was telling a co-worker how I acquired my warm clothing for the mountains by meeting the old guy at the top of this one peak (you'll know what I'm talking about when you play the starting area), and he was saying he got it by another means. Multiplicity in pathing!

The meta game is incredibly deep, and mainly fosters the player to explore more. Which is perfect for this genre of game. It's actually brilliant and I'm finding more and more facets to the game and the engine at every play I get.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #52 on: March 21, 2017, 12:41:05 am »
Well that's true as well.  That's why I mentioned the original LOZ.. there weren't really any rules to it either. 

I know I got fed up with the slow pace of finding appropriate clothing so I got lined up with the volcano's center at death mountain, maxed out on elixirs, and ran full gate, eventually running while on fire until I made it into a town at the last heart and bought some flame retardant clothing.  The same deal with Hyrule castle... like I mentioned earlier you can run like nuts and bypass 90% of it if you have the right gear. 

The open physics is indeed impressive.  People have been doing all kinds of crazy stuff with it, like turning a raft into a motor boat by using the magnet on a sword and pushing it against the mast.  Myself I've gotten pretty good at exploiting the physics of the walking tanks by chopping of a leg and then hitting them at the right moment from underneath to glitch out their targeting system. 

I still think that the Zelda part of the equation is what makes it fun.  There have been impressive sandbox games before, but they've never had such interesting places to visit or have had the world polished to perfection.  Plus seeing guys like Wizrobes again just hits me in the feels.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #53 on: March 21, 2017, 07:39:43 am »
Eh....

Do you not have a WiiU?  Not that I'd encourage piracy on a board devoted to piracy but it's like a 12gb download...
I do and its modded. Thats like a 12 hour download in the boonies.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #54 on: March 21, 2017, 08:21:54 am »
Im still on a link to the past. Just started it. Then n64 is next. I might be a ways of from playing. But i will pick it up for the wii u

Been working through all the versions to completion? Did you complete the NES original version? Trying it on the NES classic - very hard!

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #55 on: March 21, 2017, 09:54:30 am »
So I beat the game. 

 :cheers:

We are a ways away but I haven't had this much fun with a game since I can remember.  If I had a Switch I would probably bring it to work so I could play Zelda on my lunch.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #56 on: March 21, 2017, 10:31:52 am »
Eh....

Do you not have a WiiU?  Not that I'd encourage piracy on a board devoted to piracy but it's like a 12gb download...
I do and its modded. Thats like a 12 hour download in the boonies.

Mail me an SD card.   :P

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #57 on: March 21, 2017, 11:16:50 am »
Eh....

Do you not have a WiiU?  Not that I'd encourage piracy on a board devoted to piracy but it's like a 12gb download...
I do and its modded. Thats like a 12 hour download in the boonies.

Mail me an SD card.   :P
Wouldn't be quicker just to wait tge 12 hours?

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #58 on: March 21, 2017, 11:19:05 am »
I just wanted a free SD card.   :lol

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #59 on: March 21, 2017, 12:27:43 pm »
I just wanted a free SD card.   :lol
I knew it! I did go to gamestop and they didnt have a copy.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #60 on: March 21, 2017, 11:50:25 pm »
Eh....

Do you not have a WiiU?  Not that I'd encourage piracy on a board devoted to piracy but it's like a 12gb download...
I do and its modded. Thats like a 12 hour download in the boonies.

Ouch -- can't imagine getting 1 GB an hour -- Recently switched from 12mb/s on ATT to Spectrum's 60mb/s - so a 1 GB download that used to take about 12 minutes now takes about 2 !

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #61 on: March 22, 2017, 12:54:53 am »
Eh....

Do you not have a WiiU?  Not that I'd encourage piracy on a board devoted to piracy but it's like a 12gb download...
I do and its modded. Thats like a 12 hour download in the boonies.

Ouch -- can't imagine getting 1 GB an hour -- Recently switched from 12mb/s on ATT to Spectrum's 60mb/s - so a 1 GB download that used to take about 12 minutes now takes about 2 !

Yuck, its seem like the standard Comcast speeds in salt lake area is 150mb now and that seems slow now (queue lady crying meme)

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #62 on: March 22, 2017, 04:40:01 am »
Yeah i get 6mb/s at my inlaws. I tired offering to pay for the internet if i can upgrade it. Cant wait to move.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #63 on: March 22, 2017, 07:10:39 pm »
Is anybody using Ambiio's?  My mom is playing and was just telling me all the cool stuff she is getting with her Ambiio's.  The Wolf-Link in-particular sounds really cool.  It gives you a wolf that follows Link around.  You can have the wolf attack small animals as well.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #64 on: March 22, 2017, 10:41:36 pm »
All the amiibos offer buffs, but I couldn't get into collecting them due to the poor quality figures.  I think Smash Bros.  Link gives you Epona. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #65 on: March 22, 2017, 10:48:32 pm »
I've got a few.  They're cute but useless.  Will have to try them out...


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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #66 on: March 22, 2017, 11:33:38 pm »
Turns out we have a number of Ambioo figures spread around the house the kids and I received as gifts because---Nintendo.  Link does give you Epona.  My daughter has a bunch of Animal Crossing figures which gave us a lot of misc food and other items. 

I wouldn't recommend buying any Ambioo just for the game but they are kinda cool if you already have them.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #67 on: March 23, 2017, 02:24:40 am »
Now that the supply/demand ratio has finally normalized, maybe I'll get some on clearance.  I think 15 bucks is a tad high considering I want them more for display and there are far better Nintendo action figures available for that price.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #68 on: April 04, 2017, 01:10:34 am »
I just cleared shrine #118.  I still found a few things after this long.  I ran into a bear for the first time.  Scared the crap out of me.  Looks like my fun is almost at an end though as there isn't much more to do aside from those tedious side quests they have to put in every zelda. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #69 on: April 04, 2017, 08:16:24 am »
I just cleared shrine #118.  I still found a few things after this long.  I ran into a bear for the first time.  Scared the crap out of me.  Looks like my fun is almost at an end though as there isn't much more to do aside from those tedious side quests they have to put in every zelda. 

And there's me only having found 10 shrines or so.  Damn this game is Huge, Still no real idea on what I am meant to be doing :)

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #70 on: April 04, 2017, 11:10:24 am »
I just cleared shrine #118.  I still found a few things after this long.  I ran into a bear for the first time.  Scared the crap out of me.  Looks like my fun is almost at an end though as there isn't much more to do aside from those tedious side quests they have to put in every zelda.
Try riding a bear and bringing it to a stable. :lol

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #71 on: April 04, 2017, 12:45:50 pm »
I just cleared shrine #118.  I still found a few things after this long.  I ran into a bear for the first time.  Scared the crap out of me.  Looks like my fun is almost at an end though as there isn't much more to do aside from those tedious side quests they have to put in every zelda. 

And there's me only having found 10 shrines or so.  Damn this game is Huge, Still no real idea on what I am meant to be doing :)


The bare minimum:
1.  Get your elemental powers from the first area.
2.  Get those powers upgraded by visiting the observatory
3.  Find a bunch of shrines to get you at least 10 hearts and two stamina wheels
4.  While doing 2 and 3 defeat the 4 divine beasts.  Talk to Impa for directions.
5.  Travel to the lost woods, navigate the "maze" and get the Master Sword.
6.  Cook as much stuff as you possibly can then travel to Hyrule castle.  Run like hell away from everything until you are at the top.
7.  Face Ganon, using all the powers you've gained to fight him.  Also you might want to know how to ride a horse.

Best ending:
5b. While doing 3-4, find all of Link's lost memories via finding the photo locations found in your upgraded slate.
5c. Once all memories are found, talk to Impa and she will show you a painting of the last memory.  Take a picture of the painting for reference then go find it.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #72 on: April 04, 2017, 01:06:26 pm »
I just cleared shrine #118.  I still found a few things after this long.  I ran into a bear for the first time.  Scared the crap out of me.  Looks like my fun is almost at an end though as there isn't much more to do aside from those tedious side quests they have to put in every zelda. 

And there's me only having found 10 shrines or so.  Damn this game is Huge, Still no real idea on what I am meant to be doing :)

Luckily this game clearly lets you know what are side quests and main quests. Really it's up to you what you want to do.
The first thing I did after getting all my abilities, before upgrading them, was travel around the world uncovering the entire map. Picking up shrines as I went, for fast travel.
Then I chose an area to concentrate on first and went on a side quest spree. I'm just about to go to my 4th Divine Beast, and I've already logged more than 80 hours in this game.

The memory unlocking is a great insight into the story line and really shows the breadth of Zelda's character, while at the same time allowing you to really explore. Pro tip: when you get to your first village outside of the Great Plataeu there is a Painter guy. You'll meet him again and again an various Stables in the world. He gives you hints on where your memory locations are. Makes it easier than wandering aimlessly

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #73 on: April 04, 2017, 03:27:32 pm »
So I got the 120th shrine.  The reward is simultaneously lame and awesome and perhaps a bit nostalgic.  Damn.... now I've got to find something else to complete the set and while I'm there I might as well beat Ganon again.  I try to get out, but they keep pulling me back in!

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #74 on: August 04, 2017, 07:13:49 am »
gonna necrobump this....

CEMU plays the WiiU version pretty great. Game looks amazing in 4K.

Without really spoiling anything I have finished all the quests in the village where Impa is except the memories one, but Im working on it.  Im kinda playing the game like Opt, exploring, finding shrines for fast travel.
I have gotten LIT UP quite a few times my only real gripe about the game is.....

All the weapons break WAY too easy. Tree branches breaking after a few hits, I get it. Old rusted soldier sword lasting slightly longer than a tree branch, I believe it. An ancient sword breaking after like 8 swings..... how did it last long enough to become ancient?
I am worried that I'll find the master sword and not be able to use it for fear of it breaking before I get to Ganon and that even if I get to him with it, it wont survive the fight. I had a Boko Bow break after 3 regular arrows -_-

The map is definitely HUGE. Ive been taking stamina wheels over hearts because its usually easier to run away from something hard to kill over using up my inventory of duct taped cosplay weapons and downing a thanksgiving day feast  to make it out alive. For the most part, the shrines are great puzzles that require a bit of thinking and can usually be solved in more than 1 way. I'd complain that there is no map showing you where they all are, but there is......on the internet.
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #75 on: August 04, 2017, 11:21:48 am »
The fact that you couldn't accomplish anything in less than an hour killed this game for me. 


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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #76 on: August 04, 2017, 11:51:16 am »
LOL  I guess you don't like any Zelda game ever then. 

I haven't tried the dlc yet, but I hear it's pretty good. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #77 on: August 04, 2017, 12:05:26 pm »
Meh, takes a ---smurfing--- hour to get Link anywhere in this game before you can actually do anything.  50 minutes to get around a mountain was not my idea of fun.  The map feels really off and I think it's because of that boneheaded approach of designing it in 2D first.  Reminds me of playing Doom in that the map is flat.  Go play something like Far Cry 4 or Mad Max and you'll feel the difference immediately.

If you like it, cool.  I'm happy for you.

 :cheers:




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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #78 on: August 04, 2017, 12:09:21 pm »
Yeah this game isn't for the impatient.   :lol

Re: weapons, this game really forces you to think of creative ways to solve encounters. You could go in slashing everything, but you can also win battles more efficiently than that, especially later when you get more abilities.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #79 on: August 04, 2017, 02:03:09 pm »
Reminds me of the first game.  It took weeks, perhaps months to finish it since it was a pre-internet age and there weren't walkthroughs telling you where to go.  People forget that feeling as they've probably played the older titles again and again over the years and they can progress from point A to B from memory.  BOTW is the same way.  Once you understand the lay of the land, you can traverse the entire map quite quickly... even without teleportation.  It takes patience though, to fully learn the game mechanics so that you can climb a mountain in a minute flat, ect...

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #80 on: August 04, 2017, 06:50:48 pm »
Just finished it. Took around 100 hours but still missed 30 shrines. Enjoyed every minute of it but defo feel like I'm done with it now. They could have definitely compressed the map a little bit. It takes bloody ages to get anywhere and endlessly walking around looking for shrines got boring.

Think i used a shield about 3 times. Didn't realise you could lock onto enemies until about 3/4 of the way through. A good game though - probably the first Zelda that I've really enjoyed.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #81 on: August 04, 2017, 08:53:23 pm »
Re: weapons, this game really forces you to think of creative ways to solve encounters. You could go in slashing everything, but you can also win battles more efficiently than that, especially later when you get more abilities.
I usually keep 1 weapon slot empty or with a crummy weapon,then  try to kill an enemy then use its weapon drop to finish the rest. I only use the marginally good weapons when I have to.


A good game though - probably the first Zelda that I've really enjoyed.

Link to the Past and Link between worlds are still my fave Zelda games.
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #82 on: August 04, 2017, 11:22:04 pm »
Nah man.  The first two and Skyward Sword.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #83 on: August 04, 2017, 11:38:33 pm »
LTTP, Link's Awakening, and BOTW. In that order for me.


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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #84 on: August 06, 2017, 12:20:01 pm »
Whilst I did love the original games my faves would be - Link to the Past, BOTW. Skyward Sword, Although if they want to remake the 1st game as a more open world experience like BOTW I would be all over that like a bad rash :)

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #85 on: August 06, 2017, 12:25:49 pm »
The problem with Between Worlds is I'm currently stuck halfway through the game, looking for the exact right crack to make progress.  I have spent 2-3 hours trying to find it, and gave up.  It's a good game but definitely lacks some polish.  The whole item rental thing is stupid, too.  I just ground enough coins to buy everything.

 :angry:

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #86 on: August 06, 2017, 05:35:41 pm »
Nah man.  The first two and Skyward Sword.

Zelda II on the NES sucked.


The problem with Between Worlds is I'm currently stuck halfway through the game, looking for the exact right crack to make progress.  I have spent 2-3 hours trying to find it, and gave up.  It's a good game but definitely lacks some polish.  The whole item rental thing is stupid, too.  I just ground enough coins to buy everything.

 :angry:

I beat LbW and didnt rent a single item. I also zero deathed the 2nd quest (and the first)
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #87 on: August 06, 2017, 06:32:23 pm »
Good for you.


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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #88 on: August 06, 2017, 10:09:03 pm »
Zelda II is awesome.  It's revisionist history people that say it sucked.  Beat it again last year.... still holds up and unlike LTTP isn't isn't a cop-out remake of the first game. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #89 on: August 07, 2017, 04:03:05 pm »
Zelda II is awesome.  It's revisionist history people that say it sucked.  Beat it again last year.... still holds up and unlike LTTP isn't isn't a cop-out remake of the first game.

Its perfectly fine that we have our preferred games and that they arent the same.  Its not revisionist history , I didn't like it as a kid, but I powered through it because all the cool kids did it.  I gave it another go when I was older but couldnt make myself finish it. I dont think I could give it a 3rd go, there are other better Zelda games I'd rather replay. I actually replayed LttP on my OG Xbox last year too  :cheers:


Maybe sucked was too strong of a word, so I'll say Zelda II was too much a departure from everything I liked about Zelda 1. Not a fan of the side scrolling platforming aspect or the limited number of lives. Dark Link was pretty cool though.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #90 on: August 07, 2017, 05:00:36 pm »
I never knew anyone that had Zelda 2 until the aughts.  This is despite everyone having an NES and a copy of Zelda 1.  I don't have an opinion one way or the other, but it clearly wasn't even in the same realm of popularity.




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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #91 on: August 07, 2017, 05:29:36 pm »
Not sure what you mean.  I had it back in the day and almost everyone I knew had it. 

*edit*

Here you go:

http://vgsales.wikia.com/wiki/The_Legend_of_Zelda

As you can see, it didn't sell as much as the original, but it sold nearly as much as LTTP, so I wouldn't exactly call it obscure. 
« Last Edit: August 07, 2017, 05:51:39 pm by Howard_Casto »

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #92 on: August 08, 2017, 12:51:19 pm »
I wouldn't exactly call it obscure.

??? No one claimed Zelda II was obscure 


Any fart, found this today and it reminded me of this thread:

https://imgur.com/YuP71GD


I've done stuff like flip the maze over so the ball lands on the "smooth" side but never anything this brilliant / complex
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #93 on: August 08, 2017, 02:42:37 pm »
I suggest you re-read what pbj said.  He said it didn't have the same realm of popularity and nobody he knew had it.  That denotes obscurity.  It was quite popular at the time.  All the talk of the playground, ect.  Like I said originally.... revisionist history.  Sure if you compare it to the 20+ Zelda games that have been released since it might not be your favorite, but it was the first sequel, and a rather good one at that.  The sales figures don't lie.  It's like when people start this nonsense about SMB 2 (USA) sucking.  That thing was awesome and almost everybody loved it when it first came out.  Both got high review scores in various magazines when they came out as well. 

I've broke a few shrines, but not that elaborately.  I've had more fun making myself a flying mine cart and stuff like that.   

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #94 on: August 08, 2017, 03:16:14 pm »
I suggest you re-read what pbj said.  He said it didn't have the same realm of popularity and nobody he knew had it.  That denotes obscurity.

He said he didnt know anyone who had it, the sample size is relegated the town he lived in, reduced to the people he knew in said town. That in no way denotes obscurity, it just shows a lack of popularity in a very small cross sample.  Most people I knew had 1, 2, or both so I guess that even's his statement out. If we're going to argue semantics, if the game was obscure he wouldnt have know it existed to know that his friends didnt have it.

PS: Mario 2 was fun, ending sucked though.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #95 on: August 08, 2017, 04:54:13 pm »
I'm not even sure what we're arguing about anymore.   :dunno 

All I know is that in the 90s nobody said, "hey, let's play Zelda 2" like they periodically did with Zelda 1.  The last "classic game flea market" I went to had like 5:1 Zelda 1 to Zelda 2 cartridges.  Maybe it sold well, but it didn't have legs.

All those "shrine breaks" are from poor level design.  That's what happens when you model a 3D space on a 2D map.

And I actually like SMB 2 (US) quite a bit...  First thing we played through on the Famicom Mini....

 :cheers:




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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #96 on: August 08, 2017, 06:56:14 pm »
I'm not even sure what we're arguing about anymore.

join the club.
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #97 on: August 08, 2017, 10:58:32 pm »
I'm not suggesting that it is as popular as the original Zelda... few games are, but you are acting like it isn't even in the same ballpark, which I assure you is incorrect.  Go back and look at those sales numbers again.  I would link to some of the glowing reviews from back in the day, but I'm not really sure where you would look that up. 

Anyway, the reason it is so good is the fact that it isn't like every other Zelda game out there.  The oddballs are the most fun, like wind waker, or skyward sword with it's nearly linear gameplay. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #98 on: August 09, 2017, 11:45:18 am »
So Im just going to ignore all that ---That which is odiferous and causeth plants to grow--- up there and get back to the subject at hand., the movie Dunkirk.

Just kidding.   So I'm in Zora's domain and I have to go get 20 shock arrows, man that red headed ---smurf--- Lynel is a literal MONSTER! Luckily I snagged 1 in town and bunch on the way up.
For some reason the game's autosave where I died 2 seconds after seeing him, has him immediately noticing me and in a death loop. I'm going to go back a save, put on my stealth clothes and eat some stealth food, then cross my fingers. I ended up looking on line to see if I *HAD* to kill it and it looks like I dont need to but some people can pull it off.

I had a really funny loop where I almost killed him, I climbed on a rock then leaping slashing him as he was going to shoot arrows. Did it a couple times but when he actually got the shot off I was deader than fried chicken.

Its times like this I regret getting all stamina power ups and no extra heart containers. I should probably go shrine hunting and take a break from the Zora Story part. I feel severely under powered but I doubt better gear would put much of a dent in this guy but the extra hearts might let me survive turning tail and running.
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #99 on: August 09, 2017, 12:56:29 pm »
Yeah you kind of screwed up.  You should get a heart, then a stamina, then a heart ect....  There's that little "evil" shrine statue that'll let you exchange your stamina and hearts though. 

If the Zora arc is your first beast then you can't kill the Lynel (easily).  Even after you've done all the shrines they aren't easily to beat without the 60+ weapons and the shield power. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #100 on: August 09, 2017, 01:22:17 pm »
There isn't a lot of direction with which beast to tackle first, which is a doubel edged sword. Its a lot of freedom mixed with a lot of frustration. I wondered really far to the south west and found the town that doesnt allow men in but when the beast farted a lightning bolt and 1 shot me I teleported out and ended up on the Zora Path.   I thought this was the intended "first beast" because getting to the Zora people and the dungeon in the zora town were cakewalks.

Is there a different beast I should go after first?
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #101 on: August 09, 2017, 02:50:07 pm »
No you are going in the right order.  You'll encounter most of the scary monsters long before you can actually beat them.  You're supposed to run like a coward that early in the game.  I believe the "correct" order is fish people, bird people, rock people, ganon ladies.  When you beat the salamander divine beast you'll get a shield that really helps with the lynels. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #102 on: August 09, 2017, 02:53:55 pm »
No, the Zora beast is a good place to start at the beginning.  And the choice of your spiritual upgrades doesn't really matter generally. Most people go with full-on stamina for a few of the starting upgrades, then rely on cooking health boosting food for the tough fights.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #103 on: August 09, 2017, 02:55:43 pm »
No you are going in the right order.  You'll encounter most of the scary monsters long before you can actually beat them.  You're supposed to run like a coward that early in the game.  I believe the "correct" order is fish people, bird people, rock people, ganon ladies.  When you beat the salamander divine beast you'll get a shield that really helps with the lynels.

Oh, I did: fish, desert, rock, then left bird for last. I kinda wish I did bird earlier, 'cause the ability you get would have helped a lot in the early game.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #104 on: August 09, 2017, 08:07:32 pm »
Going back a save was the ticket!
No idea why I "needed" 20 arrows, got the job done in like 4 or 5. The puzzles on the elephant were meh at best, the boss fight was redonkulously easy considering the Lynels were rape on wheels.

Got my whole 3 piece Zora set, which Im sure is useless now that Im done with Kevin Costner's Waterworld.
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #105 on: August 09, 2017, 08:10:49 pm »
I use the Zora suit a lot actually. That, and the Climbing set are the two I swap to mainly. Barbarian gear is for the tough fights.

But yeah, elephant is the entry-level. Some of the other beasts are more clever in design. I really liked the Rito beast (flying) the best, followed by the desert one. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #106 on: August 09, 2017, 10:32:50 pm »
The zora suit is extremely useful.  Among other things it lets you attack while in water, which is quite useful in a few areas.  Swimming up waterfalls is a easy way to skip most of hyrule castle as well. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #107 on: August 10, 2017, 10:13:02 pm »
Ive gone off shrine exploring, it'll up my stamina and give me more fast travel points.  Catching an elk or whatever was kinda lame. I lucked out and it started to rain which I guess lets you sneak up on animals better, and pinned one against a rock and road it to the designated circle. I need to start climbing more towers so I can stop walking around a black map.
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #108 on: August 22, 2017, 03:59:40 pm »
All the divine beasts are mine now, the air gust and "extra life" are the only skills worth having. Stamina bar is maxed out, so Ive been shrine hunting for hearts. Sadly still have at least 2 towers to climb to unlock the full map.  Weapons still suck but I stumbled back across the korok seed guy and now I can hold 2 more. CEMU is much more stable now , so I can play now without worring about crashes.  Still kinda stuck on one shrine that uses the tilt controls (3 balls) , I did the other 2 with no problem using my mouse but I even tried to link the tilt function of my phone and I still couldnt do it.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #109 on: August 24, 2017, 04:40:08 pm »
All the divine beasts are mine now, the air gust and "extra life" are the only skills worth having. Stamina bar is maxed out, so Ive been shrine hunting for hearts. Sadly still have at least 2 towers to climb to unlock the full map.  Weapons still suck but I stumbled back across the korok seed guy and now I can hold 2 more. CEMU is much more stable now , so I can play now without worring about crashes.  Still kinda stuck on one shrine that uses the tilt controls (3 balls) , I did the other 2 with no problem using my mouse but I even tried to link the tilt function of my phone and I still couldnt do it.


Don't worry, those puzzles were a PITA even with the wii u controller :)  Proper frustrating.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #110 on: August 24, 2017, 06:52:15 pm »
Found the last fairy, had to warp back to gerudo town and sell a buncha diamonds n stuff to raise the 10K to "unlock" the giant fairy. Got most of my gear to 3, some to 4. Some stuff requires items I havent seen yet like Star crumbs or something. My guardian gear wil be staying at 2/3 for a WHILE.  I hope doing all this side quest garbage is worth getting that lightning helm.
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #111 on: August 24, 2017, 08:48:28 pm »
Meh I didn't bother with the Lightning Helm.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #112 on: August 24, 2017, 09:35:03 pm »
Yeah it's pretty dumb.  The only weapon that really matters is the master sword. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #113 on: August 24, 2017, 10:22:19 pm »
I got the helm, wasnt too much work. I only got it cause theres another dragon to slay and its covered in lightning bolts.
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #114 on: September 01, 2017, 03:33:59 pm »
So lightning helm was worth the extra work, solving the thundara plateau was easier with it, and so is picking on the lightning dragon. For the record I went : fish, desert, rock, bird and maxed out Stamina before adding any hearts.

Spoiler, when you pull the master sword you need 13 hearts and food doesnt count, whomp whomp.I was 1 short so I atea super special steak and the game didnt care, lol. I even finished the first master word trial and have a slightly less terrible one.

Im kind of over the shrine part so Ive been hunting down the memories then I think I'll go put Calamity Ganon down.
« Last Edit: September 01, 2017, 10:29:25 pm by Malenko »
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #115 on: September 01, 2017, 05:51:31 pm »
Note when you beat Calamity Ganon the game is over. It doesnt start you back into the world, just your current save points.

I focused my efforts into getting the town built

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #116 on: September 01, 2017, 10:31:54 pm »
I focused my efforts into getting the town built

Wait what? building what town?

2nd half of calamity fight was weak, first half took place without a floor because of an emulation bug,lol.
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #117 on: September 01, 2017, 10:55:38 pm »
I focused my efforts into getting the town built

Wait what? building what town?


Yeah once you build your house the builder guy will leave and start building a small town, you help gather resources and people to move in. This will open up shops that will have new items. Google "From the ground up" for more info.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #118 on: September 01, 2017, 11:01:23 pm »
Yeah that's a fun one.  Even has a little story and a happy ending if you finish everything. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #119 on: September 02, 2017, 01:39:52 pm »
Found the house, walked past it a brazllion times. Fully upgraded it and hung some ---steaming pile of meadow muffin--- on the wall. I had the same issue with the builder as I do the great fairy, just let me upgrade ---steaming pile of meadow muffin--- in bulk, I dont need a cut scene every.freaking.time. This quest reminded me of the Blood and Wine expansion for Witcher 3, and thats a good thing.


Trekking up to Halalamamaakkakakakakaka to find the other guy and work on the town. Read a guide so Im basically clear cutting all the trees on the way like its the Brazilian Rain Forest.
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #120 on: September 02, 2017, 10:13:23 pm »
I don't know why but I find bombing trees so satisfying.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #121 on: September 02, 2017, 11:04:56 pm »
I don't know why but I find bombing trees so satisfying.

I like swinging an axe through an enemy and a tree, and they die as the tree falls.  I finished building the town, kinda weird that there wasnt a warp point in town, had to keep  floating down to it from the shrine at the top of the hill from across the lake.  Ended up loading the save from before beating Calamity Ganon (denoted with a star) and finding the memory spot in Hyrule, so now Im going to track down the 13th memory and then call it a game.

Judging by the ending, and whats said prior to the last part of the fight, is Ganon no longer going to be the main antagonist?
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #122 on: September 02, 2017, 11:28:23 pm »
I don't know why but I find bombing trees so satisfying.

Me too.  I think it's the hillbilly in me, but blowing something up instead of doing it the right way is always more fun. 

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #123 on: September 03, 2017, 07:46:15 am »
I don't know why but I find bombing trees so satisfying.

Me too.  I think it's the hillbilly in me, but blowing something up instead of doing it the right way is always more fun.

So so glad that I am not the only one :)  Once I found out I could cut trees down with bombs I never used a blade to do the job again.

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #124 on: September 18, 2017, 12:34:56 pm »
I just go back into playing this last week, and I have been having a lot of fun. I bought the switch at launch as we were preparing to move, and hardly touched it since mid march. This week, I made it through the first divine beast, and had a lot of fun.

I accidentally crouch or call out way too often in this game. That is probably the most annoying part to me. lol

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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #125 on: September 18, 2017, 12:39:04 pm »
Meh, this game feels too much like work.


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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #126 on: September 18, 2017, 01:16:45 pm »
Meh, this game feels too much like work.

its more of a walking simulator than work.  The map definitely should have been truncated.
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Re: Zelda Breath of the Wild... pretty awesome.
« Reply #127 on: October 08, 2017, 09:10:42 pm »
We are seeing Zelda at the symphony tonight. Hearing Navi's theme live is pretty epic.

  
 

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