Is it necessary, unnecessary, mistake or irrelevant for GM to automaticaly adjust Delay scanline: -107 ?
Does it affect the latency in any way when i'm using -nowaitvsync and -nosyncrefresh ?
D:\GAMES\MAME182>mame64 -nokeepaspect -nowaitvsync -nofilter cawing -v
SwitchRes: v0.016_final, Monitor: custom, Orientation: horizontal, Modeline generation: disabled
SwitchRes: Monitor range 54048.00-81072.00,48.00-72.00,0.643,0.984,1.627,0.012,0.037,0.518,0,1,1080,1080,0,0
SwitchRes: \\.\DISPLAY5: AMD Radeon R7 200 Series (PCI\VEN_1002&DEV_6658&SUBSYS_E258174B&REV_00)
SwitchRes: Device key: System\CurrentControlSet\Control\Video\{094BA853-AD5C-465A-8BF8-B16501159C96}\0000
ATI/AMD ADL init
ADL Library not found!
ERROR: ADL Initialization error!
Switchres: Searching for custom video modes...
Switchres: [ 1] 640x 480 @ 59 : system mode
Switchres: [ 2] 640x 480 @ 60 : system mode
Switchres: [ 3] 640x 480 @ 72 : system mode
Switchres: [ 4] 720x 480 @ 59 : system mode
Switchres: [ 5] 720x 480 @ 60 : system mode
Switchres: [ 6] 720x 480 @ 72 : system mode
Switchres: [ 7] 720x 576 @ 50 : system mode
Switchres: [ 8] 720x 576 @ 60 : system mode
Switchres: [ 9] 720x 576 @ 72 : system mode
Switchres: [ 10] 800x 600 @ 60 : system mode
Switchres: [ 11] 800x 600 @ 72 : system mode
Switchres: [ 12] 1024x 768 @ 60 : system mode
Switchres: [ 13] 1024x 768 @ 72 : system mode
Switchres: [ 14] 1120x1080 @ 60 : system mode
Switchres: [ 15] 1120x1080 @ 72 : system mode
Switchres: [ 16] 1152x 648 @ 50 : system mode
Switchres: [ 17] 1152x 648 @ 59 : system mode
Switchres: [ 18] 1152x 648 @ 60 : system mode
Switchres: [ 19] 1280x 720 @ 50 : system mode
Switchres: [ 20] 1280x 720 @ 59 : system mode
Switchres: [ 21] 1280x 720 @ 60 : system mode
Switchres: [ 22] 1280x 768 @ 60 : system mode
Switchres: [ 23] 1280x 768 @ 72 : system mode
Switchres: [ 24] 1280x 800 @ 60 : system mode
Switchres: [ 25] 1280x 800 @ 72 : system mode
Switchres: [ 26] 1280x 960 @ 60 : system mode
Switchres: [ 27] 1280x 960 @ 72 : system mode
Switchres: [ 28] 1280x1024 @ 60 : system mode
Switchres: [ 29] 1280x1024 @ 72 : system mode
Switchres: [ 30] 1360x 768 @ 60 : system mode
Switchres: [ 31] 1360x 768 @ 72 : system mode
Switchres: [ 32] 1366x 768 @ 60 : system mode
Switchres: [ 33] 1366x 768 @ 72 : system mode
Switchres: [ 34] 1440x 900 @ 60 : system mode
Switchres: [ 35] 1440x 900 @ 72 : system mode
Switchres: [ 36] 1600x 900 @ 60 : system mode
Switchres: [ 37] 1600x 900 @ 72 : system mode
Switchres: [ 38] 1600x1080 @ 60 : system mode
Switchres: [ 39] 1600x1080 @ 72 : system mode
Switchres: [ 40] 1680x1050 @ 60 : system mode
Switchres: [ 41] 1680x1050 @ 72 : system mode
Switchres: [ 42] 1776x1000 @ 50 : system mode
Switchres: [ 43] 1776x1000 @ 59 : system mode
Switchres: [ 44] 1776x1000 @ 60 : system mode
Switchres: [ 45] 1920x1080 @ 50 : system mode
Switchres: [ 46] 1920x1080 @ 59* : system mode
Switchres: [ 47] 1920x1080 @ 60 : system mode
Switchres: [ 48] 1920x1080 @ 72 : system mode
SwitchRes: Found 0 custom of 48 active video modes
SwitchRes: -resolution was forced as 1600x1080@72
SwitchRes: Entering switchres_modeline_setup
SwitchRes: v0.016_final:[cawing] Calculating best video mode for 384x224@59.637405 orientation: normal
SwitchRes: [ 640]x[ 480]_[59=59.000000Hz] - locked
SwitchRes: [ 640]x[ 480]_[60=60.000000Hz] - locked
SwitchRes: [ 640]x[ 480]_[72=72.000000Hz] - locked
SwitchRes: [ 720]x[ 480]_[59=59.000000Hz] - locked
SwitchRes: [ 720]x[ 480]_[60=60.000000Hz] - locked
SwitchRes: [ 720]x[ 480]_[72=72.000000Hz] - locked
SwitchRes: [ 720]x[ 576]_[50=50.000000Hz] - locked
SwitchRes: [ 720]x[ 576]_[60=60.000000Hz] - locked
SwitchRes: [ 720]x[ 576]_[72=72.000000Hz] - locked
SwitchRes: [ 800]x[ 600]_[60=60.000000Hz] - locked
SwitchRes: [ 800]x[ 600]_[72=72.000000Hz] - locked
SwitchRes: [1024]x[ 768]_[60=60.000000Hz] - locked
SwitchRes: [1024]x[ 768]_[72=72.000000Hz] - locked
SwitchRes: [1120]x[1080]_[60=60.000000Hz] - locked
SwitchRes: [1120]x[1080]_[72=72.000000Hz] - locked
SwitchRes: [1152]x[ 648]_[50=50.000000Hz] - locked
SwitchRes: [1152]x[ 648]_[59=59.000000Hz] - locked
SwitchRes: [1152]x[ 648]_[60=60.000000Hz] - locked
SwitchRes: [1280]x[ 720]_[50=50.000000Hz] - locked
SwitchRes: [1280]x[ 720]_[59=59.000000Hz] - locked
SwitchRes: [1280]x[ 720]_[60=60.000000Hz] - locked
SwitchRes: [1280]x[ 768]_[60=60.000000Hz] - locked
SwitchRes: [1280]x[ 768]_[72=72.000000Hz] - locked
SwitchRes: [1280]x[ 800]_[60=60.000000Hz] - locked
SwitchRes: [1280]x[ 800]_[72=72.000000Hz] - locked
SwitchRes: [1280]x[ 960]_[60=60.000000Hz] - locked
SwitchRes: [1280]x[ 960]_[72=72.000000Hz] - locked
SwitchRes: [1280]x[1024]_[60=60.000000Hz] - locked
SwitchRes: [1280]x[1024]_[72=72.000000Hz] - locked
SwitchRes: [1360]x[ 768]_[60=60.000000Hz] - locked
SwitchRes: [1360]x[ 768]_[72=72.000000Hz] - locked
SwitchRes: [1366]x[ 768]_[60=60.000000Hz] - locked
SwitchRes: [1366]x[ 768]_[72=72.000000Hz] - locked
SwitchRes: [1440]x[ 900]_[60=60.000000Hz] - locked
SwitchRes: [1440]x[ 900]_[72=72.000000Hz] - locked
SwitchRes: [1600]x[ 900]_[60=60.000000Hz] - locked
SwitchRes: [1600]x[ 900]_[72=72.000000Hz] - locked
SwitchRes: [1600]x[1080]_[60=60.000000Hz] - locked
SwitchRes: [1600]x[1080]_[72=72.000000Hz]
rng(0): 1600 x1080_72.000000p 0.000000 [fract] scale(3, 4, 1) diff(13.60, 33.39, 12.3626) ratio(4.167, 4.821)
SwitchRes: [1680]x[1050]_[60=60.000000Hz] - locked
SwitchRes: [1680]x[1050]_[72=72.000000Hz] - locked
SwitchRes: [1776]x[1000]_[50=50.000000Hz] - locked
SwitchRes: [1776]x[1000]_[59=59.000000Hz] - locked
SwitchRes: [1776]x[1000]_[60=60.000000Hz] - locked
SwitchRes: [1920]x[1080]_[50=50.000000Hz] - locked
SwitchRes: [1920]x[1080]_[59=59.000000Hz] - locked
SwitchRes: [1920]x[1080]_[60=60.000000Hz] - locked
SwitchRes: [1920]x[1080]_[72=72.000000Hz] - locked
SwitchRes: [cawing] (1) horizontal (384x224@59.637405)->(1600x1080@72.000000)
rng(0): 1600 x1080_72.000000p 0.000000 [fract] scale(3, 4, 1) diff(13.60, 33.39, 12.3626) ratio(4.167, 4.821)
SwitchRes: Setting option -rotate
SwitchRes: Setting option -noror
SwitchRes: Setting option -autoror
SwitchRes: Setting option -norol
SwitchRes: Setting option -noautorol
SwitchRes: Setting option -nokeepaspect
SwitchRes: Setting option -unevenstretch
SwitchRes: Setting option -nounevenstretchx
SwitchRes: Setting option -noblack_frame_insertion
SwitchRes: Setting option -nosyncrefresh
SwitchRes: Setting option -notriplebuffer
SwitchRes: Setting option -nowaitvsync
SwitchRes: Setting option -nofilter
Video: Monitor 65537 = "\\.\DISPLAY5" (primary)
Direct3D: Using Direct3D 9Ex
Physical width 1920, height 1080
Direct3D: Initialize
Direct3D: Configuring adapter #0 = AMD Radeon R7 200 Series
Direct3D: Adapter has Vendor ID: 1002 and Device ID: 6658
Direct3D: Using dynamic textures
Direct3D: YUV format = RGB
Direct3D: Max texture size = 16384x16384
Direct3D: Device created at 1600x1080
Direct3D: First scanline: 1, Last scanline: 1080, Break scanline: 1080, Delay scanline: -107
Direct3D: Initialize HLSL
Direct3D: First store options
Direct3D: HLSL initialized
RawInput: APIs detected
RawInput: APIs detected
RawInput: APIs detected
PortAudio: API MME has 5 devices
PortAudio: MME: "Microsoft Sound Mapper - Input"
PortAudio: MME: "Desktop Microphone (Microsoft« "
PortAudio: MME: "Microsoft Sound Mapper - Output"
PortAudio: MME: "Speakers (High Definition Audio" (default)
PortAudio: MME: "Digital Audio (S/PDIF) (High De"
PortAudio: API Windows DirectSound has 5 devices
PortAudio: Windows DirectSound: "Primary Sound Capture Driver"
PortAudio: Windows DirectSound: "Desktop Microphone (Microsoft« LifeCam HD-3000)"
PortAudio: Windows DirectSound: "Primary Sound Driver" (default)
PortAudio: Windows DirectSound: "Speakers (High Definition Audio Device)"
PortAudio: Windows DirectSound: "Digital Audio (S/PDIF) (High Definition Audio Device)"
PortAudio: API Windows WASAPI has 3 devices
PortAudio: Windows WASAPI: "Speakers (High Definition Audio Device)" (default)
PortAudio: Windows WASAPI: "Digital Audio (S/PDIF) (High Definition Audio Device)"
PortAudio: Windows WASAPI: "Desktop Microphone (Microsoft® LifeCam HD-3000)"
PortAudio: API Windows WDM-KS has 3 devices
PortAudio: Windows WDM-KS: "SPDIF Out (HD Audio SPDIF out)"
PortAudio: Windows WDM-KS: "Speakers (HD Audio Speaker)" (default)
PortAudio: Windows WDM-KS: "Desktop Microphone (Microsoft® LifeCam HD-3000)"
PortAudio: Using device "Speakers (High Definition Audio Device)" on API "Windows WASAPI"
PortAudio: Sample rate is 48000 Hz, device output latency is 2.67 ms
PortAudio: Allowed additional buffering latency is 10.00 ms/480 frames
Input: Adding keyboard #0: HID Keyboard Device (device id: \\?\HID#VID_046D&PID_C52B&MI_00#8&330a63b2&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #1: Razer Mamba (device id: \\?\HID#VID_1532&PID_0044&MI_01#8&495080f&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #2: HID Keyboard Device (device id: \\?\HID#VID_1532&PID_0044&MI_02&Col01#8&286c45d1&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #0: HID-compliant mouse (device id: \\?\HID#VID_046D&PID_C52B&MI_01&Col01#8&a9fb5e9&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #1: Razer Mamba (device id: \\?\HID#VID_1532&PID_0044&MI_00#8&1f4235b3&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #0: HID-compliant mouse (device id: \\?\HID#VID_046D&PID_C52B&MI_01&Col01#8&a9fb5e9&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #1: Razer Mamba (device id: \\?\HID#VID_1532&PID_0044&MI_00#8&1f4235b3&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Region ':maincpu' created
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: found D:\GAMES\MAME\roms.big\cawing.zip ECD
unzip: D:\GAMES\MAME\roms.big\cawing.zip has no ZIP64 ECD locator
unzip: read D:\GAMES\MAME\roms.big\cawing.zip central directory
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
Region ':gfx' created
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
Region ':audiocpu' created
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
Region ':oki' created
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
Region ':aboardplds' created
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
Region ':bboardplds' created
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
unzip: found D:\GAMES\MAME\roms.big\cawing.zip in cache
unzip: opened archive file D:\GAMES\MAME\roms.big\cawing.zip
unzip: closing archive file D:\GAMES\MAME\roms.big\cawing.zip and sending to cache
Starting Carrier Air Wing (World 901012) ':'
Optional memory region ':stars' not found
Optional memory region ':key' not found
Optional shared pointer ':decrypted_opcodes' not found
Optional device ':msm2' not found
Optional device ':msm1' not found
Optional device ':m48t35' not found
Optional shared pointer ':output' not found
Optional shared pointer ':objram2' not found
Optional shared pointer ':objram1' not found
Optional shared pointer ':qsound_ram2' not found
Optional shared pointer ':qsound_ram1' not found
(missing dependencies; rescheduling)
Starting M68000 ':maincpu'
Starting Z80 ':audiocpu'
Starting Video Screen ':screen'
(missing dependencies; rescheduling)
Starting gfxdecode ':gfxdecode'
Starting palette ':palette'
Starting Speaker ':mono'
(missing dependencies; rescheduling)
Starting Generic 8-bit latch ':soundlatch'
Starting Generic 8-bit latch ':soundlatch2'
Starting YM2151 ':2151'
Starting OKI6295 ':oki'
Starting Carrier Air Wing (World 901012) ':'
Optional memory region ':stars' not found
Optional memory region ':key' not found
Optional shared pointer ':decrypted_opcodes' not found
Optional device ':msm2' not found
Optional device ':msm1' not found
Optional device ':m48t35' not found
Optional shared pointer ':output' not found
Optional shared pointer ':objram2' not found
Optional shared pointer ':objram1' not found
Optional shared pointer ':qsound_ram2' not found
Optional shared pointer ':qsound_ram1' not found
(missing dependencies; rescheduling)
Starting Video Screen ':screen'
Starting Speaker ':mono'
Starting Carrier Air Wing (World 901012) ':'
Optional memory region ':stars' not found
Optional memory region ':key' not found
Optional shared pointer ':decrypted_opcodes' not found
Optional device ':msm2' not found
Optional device ':msm1' not found
Optional device ':m48t35' not found
Optional shared pointer ':output' not found
Optional shared pointer ':objram2' not found
Optional shared pointer ':objram1' not found
Optional shared pointer ':qsound_ram2' not found
Optional shared pointer ':qsound_ram1' not found
Input: Dropping invalid input token JOYCODE_1_DPADUP
Input: Dropping invalid input token JOYCODE_1_DPADDOWN
Input: Dropping invalid input token JOYCODE_1_DPADLEFT
Input: Dropping invalid input token JOYCODE_1_DPADRIGHT
Sound: overflows=1 underflows=1