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Speechless. |
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yotsuya:
You picked the weirdest games to "test" this theory out with. I dunno, I'm sure Konami play tested these games extensively, and if the overwhelming feedback had been, "the corner players didn't like the way the joysticks were oriented", they would have changed it. But they didn't, and I trust those companies. |
Titchgamer:
Well I couldnt think of anything more directionally important lol |
yotsuya:
A 4 way vertical game and a 2 way joystick game. Yet all these 4 player games are 8 way horizontal games.... |
Titchgamer:
Oh I tried others to Yot. Including turtles lol Buttons were awkward but I was more interested in the movement of the stick. The actual game being played was largely irelivant. As for play testing ime sure they did. I was just pointing out my findings for me personally. |
ark_ader:
I have to admit, I am guilty of controller orientation manipulation when in a tight spot during a session on the PSP. Mostly when I play Ridge Racer. I go one way, the controller/unit goes another, then an instant later I relax, and get back into position with the controller/unit. I think everyone does this, especially when you make a mistake, getting close to the goal of high score or level completion and you panic. What the above conversation is all about is denial and cover up. Really? Let's start by being honest with each other here. You do it, we all do it. Let's move on. |
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