Main > Driving & Racing Cabinets
sequential shifting on sega model 2?
MrThunderwing:
I don't get why people would want to sequential shift in Daytona USA (not a criticism, just an observation) - Isn't being able to shift instantly from 4th to 1st or 2nd pretty essential to the whole gear drifting experience? Neither of the two wheels I've got have got proper stick shifters (they both have sequential flippers), so I assign buttons on the front of the wheels to the individual gears. It seems to work pretty well, maybe it might be worth a try as an alternative?
buttersoft:
--- Quote from: rushfanyyz on October 06, 2016, 09:25:04 pm ---i set the shift buttons to the same thing i have in supermodel in the .ini but no luck. i clicked the program before running model 2 but nothing seems to happen. what am i missing?
--- End quote ---
I'm not sure English is your first language, but... have you read the documentation for H2seq? Do you understand what it's supposed to do? Are you sure you've bound your keys right?
Essentially - in your emulator you assign the four gear keys to what you want. Doesn't matter what - you won't actually be pressing them. Then in H2seq, you bind the four gears to those same keys, and after that bind the two keys you actually want to use for up-gear and down-gear to those inputs. You only actually press the last two.
Run H2seq first, make sure it's set to turn on with your emulator, then launch your emulator.
--- Quote from: MrThunderwing on October 08, 2016, 07:53:20 am ---I don't get why people would want to sequential shift in Daytona USA (not a criticism, just an observation) - Isn't being able to shift instantly from 4th to 1st or 2nd pretty essential to the whole gear drifting experience? Neither of the two wheels I've got have got proper stick shifters (they both have sequential flippers), so I assign buttons on the front of the wheels to the individual gears. It seems to work pretty well, maybe it might be worth a try as an alternative?
--- End quote ---
I find paddles to be a bit artificial for the way i like to play. I have a few older wheels set up with seats, and they have up-down stick shifts on the side. I like using the sticks as it makes things feel more arcadey. One day i might upgrade to FFB and h-shifters, but it'll cost a bomb.
rushfanyyz:
help me, what am i doing wrong? i don;t know how to set it to work with the emulator. i click the program and it does nothing at all, but it did create the config file. here's what is set, first in daytona, second and third in the config. i'm sure there's something stupid i'm doing wrong and not understanding
buttersoft:
I haven't looked at h2seq for a while, but... I'm pretty sure you can't bind joystick buttons directly in H2seq. It only takes the keys listed, using the codes listed. I have no idea if those are standard codes or ASCII or what.
You don't need to redo anything yet. From right where you are now, the next step is to try binding the gear up/down keys in h2seq cfg file to actual keyboard keys, using the codes provided. Say DD and DB for "[" and "]" - simply because I can see those codes in your screenshot. So instead of JOY1_BUTTON13 and JOY1_BUTTON14, you put DD and DB. Leave everything else in M2emulator and the H2seq cfg file as it is.
Now double-click the H2seq program, and check the taskbar cion down the bottom right to make sure it's running. Hover the mouse over icons to find out what they are. If H2seq is there, open m2emulator, open a game, and test the "[" and "]" keys while driving to see if they work.
If that works up to now, and you want to use joystick buttons instead of [ and ], look into Joytokey to bind those buttons to input [ and ] for you. Or, if you're already using something like UCR you can just use that, but it's pretty nasty to get into. Joytokey is easier.
rushfanyyz:
thanks man, i'm going to read this carefully again when i have time to mess around w the program again. thanks for having a look!
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