Happy (early)Birthday Outrun!!!!
I came here to post this and to also plug Mr. Thunderwing's video but I see you already beat me to it m8.
If anyone hasn't watched Thunderwing's vid yet you need to do so ASAP! He does an
*EXCEPTIONAL* job capturing the history behind this classic series and goes through literally every version of the game, followed by discussing the "sequels" and spinoffs , then proceeds to cap it off by marvelously summarizing OutRun 2/2K6 and what it meant for fans. It's one of those videos I've watched three times already and one of the few YT vids that's permanently staying on my HDD forever. Superb Job mate!
As for my personal thoughts on the game what else can be said? It's a classic and a masterpiece. Like Howard, I too was mesmerized by the game and it blew my 13yr old mind when I first laid eyes on it at the local arcade in 1986.
My mom bought me a Sega Master System for Christmas that year and Outrun was the very first home console racing game I ever played
*BESIDES* Night Driver for the 2600 which is borderline trash in comparison. Anyway I played the SMS version for hours upon hours every day. Played it so much I got bored of the music and started listening to my own(
playing "How Soon Is Now" by the Smiths over and over again while playing Outrun brings back so many memories! ).
I went on to buy the game for several more systems including the Genesis, the Amiga 500, the Game Gear, and the Japanese 60fps Saturn version. Also like Howard and many others, I wasn't impressed with 2019 or Turbo OutRun, but I did love OutRunners. The graphical style was quite charming for its time and it's an underrated game IMHO.
Outrun 2 is where things really got bananas for me though. I couldn't believe after so many years we got a true sequel, with beautiful 3D graphics, great remixed tunes and a helluva fun drifting system. Suffice it to say I bought damn near every version of the game even the Japanese PS2 one. Pumped hundreds of hours into the OG Xbox version and have fond memories of playing online with a bunch of cool people
(shout out to Virtua Racing aka Red Scorpion, SPENCE, Eagle 13, AM2 Model3 and bunch of others).
My only real disappointment in the whole OutRun 2 situation is when the game was brought to the PC without any kind of force feedback. To say I was gutted, depressed, highly pissed off and emotionally distraught would be an understatement. I mean this was
THE game I was looking forward to playing on PC the MOST! My wheel was all prepped and ready to go, and to find out I couldn't play it with FFB, man, the tears......
So you can just imagine the sheer joy I experienced when I finally tried out Howard's FXT Hack a couple months ago. I was and still am extremely grateful to you Howard, for your work on putting this hack together, and I'm absolutely elated to finally get to play the best version of the game *with* force feedback effects! It's damn near perfect but once you tweak and improve the FFB and hopefully get the center spring working in the XInput side some day, it's going to be
FLAWLESS!!! On a side note, I got Cannonball to finally work MT! The program doesn't seem to properly support more than two controllers at a time(at least not for me) so I need to unplug all my devices except for my wheel and pedals, and them plug everything back in, in order for it for provide the FFB to my wheel. Not a big deal, although I hope the admin considers working on this issue so that Cannonball will allow us to map simultaneous multiple devices to the game some day. However....I just want to say, Howard: your FFB effects feel
FANTASTIC in Cannonball!!! Great Job bro!
Using my Bodnar wheel at about 35% strength it is a serious workout and this is the first time I truly feel like I am literally playing the arcade cabinet in my house!!!!
Well guys, tomorrow's the actual 30th anniversary of OutRun 1986. I will be playing the living ---steaming pile of meadow muffin--- out of it on Cannonball!!!! Hope you guys will commemorate the anniversary by doing the same