Main > Lightguns
GUNS: Mayflash DolphinBar Wii controller interface
thet0ast3r:
Yea, however, noone had the opportunity to try it with 4 points. Except the EMS topGun, and I believe my topgun has some sort of wide angle lens in front of the camera.
4 points and a wide angle lens should work fine for the wiimote. But we`ll see :) I`m gonna try it, for sure.
Howard_Casto:
Nah man you are late to the party. There were several 4 point glovepie scripts.... it just never caught on, probably due to the reasons I mentioned.
thet0ast3r:
Really? i never found a 4-point script that was decent :-[ , But I just began looking for it recently.
Howard_Casto:
Well they aren't decent because of the problems I've mentioned. Or at least I'm guessing that... I'm not great at the math involved to determine the center point when adjusted for rotation, but I looked at a few and it appeared correct to me. I think it would be quite accurate IF you stood really far away.
Man I finally got extension controllers working. Wiibrew had a typo for the dencryption command and every library I looked at duplicated the mistake save one. It took me two evenings to track it down. I hope I get this done before my surgery. I think what I might do is allow the IR value to be modified via a simple script file that can perform math on the x,y and z of all four points. That way it won't be immediately outdated like the current libraries that internalize their own method. (Which isn't always great).
Howard_Casto:
I'm super stressed so I worked on this. Programming calms my nerves sometimes.
I've got leds, rumble and the reading of all the values of a wiimote and nunchuck hooked up. I've still got to hook up status reporting and error reporting, and I eventually want to map the rumble to standard force feedback, but it's mostly done.
I don't think it'll be fully featured yet, but I should have something for you guys to test by Sunday/Monday.
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