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Author Topic: GUNS: GUN info project  (Read 1104 times)

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BadMouth

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GUNS: GUN info project
« on: August 23, 2016, 11:49:51 am »
I'm not sure if I still have it around somewhere, but I started throwing together a gun info thread a while back.  I never posted it because there were so many aspects of it that I didn't personally have any experience with.
I still think we need a gun sub-forum.

What I'd like to do for now is to gather all the info in one place, even if it's not organized yet.


What I want to do in this thread is post links to every gun thread out there, along with a description of what the thread is about.
From there, we can start to organize things.
This will be a somewhat disorganized roundup of info, but it is the first step.

example:

Discussion and videos of which light gun games are playable:
http://forum.arcadecontrols.com/index.php/topic,119925.0.html

Converting guns to Aim-Trak:
Namco recoil gun
http://forum.arcadecontrols.com/index.php/topic,119610.0.html
General recoil discussion
http://forum.arcadecontrols.com/index.php/topic,134584.msg1388174.html#msg1388174
General
http://forum.arcadecontrols.com/index.php/topic,134961.msg1392686.html#msg1392686

(I will add to these as I get downtime at work)

General discussion of people's thoughts on Light Guns and if they're worth it:
http://forum.arcadecontrols.com/index.php/topic,137578.msg1419656.html#msg1419656

Area 51 grenade button:
http://forum.arcadecontrols.com/index.php/topic,150679.msg1574788.html#msg1574788

Projectors and IR guns:
http://forum.arcadecontrols.com/index.php/topic,150491.msg1572856.html#msg1572856


Positional (mounted) guns:
http://forum.arcadecontrols.com/index.php/topic,151458.msg1583272.html#msg1583272
http://forum.arcadecontrols.com/index.php/topic,109833.msg1163276.html#msg1163276
http://forum.arcadecontrols.com/index.php/topic,137809.msg1422775.html#msg1422775
http://forum.arcadecontrols.com/index.php/topic,143814.msg1493022.html#msg1493022

AIM-Trak issues:

Both guns recognized as gun #1
http://forum.arcadecontrols.com/index.php/topic,151084.msg1578779.html#msg1578779
http://forum.arcadecontrols.com/index.php/topic,150332.msg1570806.html#msg1570806


Sega Type II IR arcade hardware setup:
http://forum.arcadecontrols.com/index.php/topic,149019.0.html

USB2Gun (arcade hardware from America's Army machine):
JollyWest's build:
http://forum.arcadecontrols.com/index.php/topic,138723.msg1433282.html#msg1433282
Original Topic:
http://forum.arcadecontrols.com/index.php/topic,114406.msg1213680.html#msg1213680
Production run interest:
http://forum.arcadecontrols.com/index.php/topic,140666.msg1456709.html#msg1456709

Software:

Troubleshooter 2: http://forum.arcadecontrols.com/index.php/topic,130784.msg1339402.html#msg1339402
DemulShooter: http://forum.arcadecontrols.com/index.php/topic,149714.0.html


Guncon 2 in mame.

http://forum.arcadecontrols.com/index.php?topic=105461.0


Using Wii controllers:

DolphinBar - supposed to handle Bluetooth pairing in addition to being the IR LED bar. 
https://www.amazon.com/Mayflash-W010-Wireless-Sensor-DolphinBar/dp/B00HZWEB74/ref=sr_1_1?ie=UTF8&qid=1472052689&sr=8-1&keywords=dolphinbar

Glovepie scripts for wii controllers (not needed with dolphinbar):
http://forum.arcadecontrols.com/index.php/topic,122350.msg1298765.html#msg1298765


« Last Edit: August 25, 2016, 11:03:33 am by BadMouth »

BadMouth

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Re: GUN info project
« Reply #1 on: August 23, 2016, 11:50:03 am »
reserved

BadMouth

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Re: GUN info project
« Reply #2 on: August 23, 2016, 11:50:16 am »
reserved

DudeRegular

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Re: GUN info project
« Reply #3 on: August 23, 2016, 12:10:16 pm »
Agree on a gun subforum. I would include info for the following topics for your master thread:
CRT vs LCD for gun games
Common problems/misconceptions
Aimtrack config
Pro's and Con's of IR based solutions
List of supported titles for MAME, Demul, console, etc

Titchgamer

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Re: GUN info project
« Reply #4 on: August 23, 2016, 01:57:51 pm »
Great idea.

I would also include the things like demul shooter and the other one (forgot name)
Plus also how to configure demul shooter to boot with HS etc.

BadMouth

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Re: GUN info project
« Reply #5 on: August 23, 2016, 04:06:55 pm »
Great idea.

I would also include the things like demul shooter and the other one (forgot name)
Plus also how to configure demul shooter to boot with HS etc.

Added links to the demul shooter and troubleshooter 2 threads.

The idea of this thread was to get you guys to look the links up for me though.  ;)


Really, I expected people to remember threads that they found useful.
I'm not going to remember those threads because although I've experimented with various setups, I've only ever really had Act Labs guns on a cab.

« Last Edit: August 23, 2016, 04:08:39 pm by BadMouth »

Titchgamer

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Re: GUN info project
« Reply #6 on: August 23, 2016, 04:15:26 pm »
I would but I am on phone and its a bit tricky :p

I will see if I can find my HS setup tut for demulshooter later

Titchgamer

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Re: GUN info project
« Reply #7 on: August 23, 2016, 04:21:02 pm »
Here is the link to get demul shooter to work with the Sega M2.
Should work with others if the code is modified.

www.rlauncher.com/forum/showthread.php?3589-Launching-Demul-Shooter-with-SEGA-M2

DudeRegular

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Re: GUN info project
« Reply #8 on: August 23, 2016, 07:40:24 pm »



The idea of this thread was to get you guys to look the links up for me though.  ;)


And steal all your thunder?! Would never do such a thing.

thomas_surles

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Re: GUN info project
« Reply #9 on: August 23, 2016, 10:20:06 pm »

Howard_Casto

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Re: GUN info project
« Reply #10 on: August 23, 2016, 11:26:33 pm »
You might want to put a link to the dolphinbar as well considering neither of us knew about it.  I think I'm going to use the pbj cheapskate method and go ahead and order one.  I lost interest in troubleshooter 2 because of the convoluted method that had to be used to pair wiimotes. 

thomas_surles

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Re: GUN info project
« Reply #11 on: August 24, 2016, 08:20:50 am »
You might want to put a link to the dolphinbar as well considering neither of us knew about it.  I think I'm going to use the pbj cheapskate method and go ahead and order one.  I lost interest in troubleshooter 2 because of the convoluted method that had to be used to pair wiimotes.
Agreed it's news to me and sounds convenient.

BadMouth

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Re: GUN info project
« Reply #12 on: August 24, 2016, 09:02:48 am »
You might want to put a link to the dolphinbar as well considering neither of us knew about it.  I think I'm going to use the pbj cheapskate method and go ahead and order one.  I lost interest in troubleshooter 2 because of the convoluted method that had to be used to pair wiimotes.

Mine will be delivered today, so I'll actually be able to comment on it from experience.  ;D


Howard_Casto

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Re: GUN info project
« Reply #13 on: August 24, 2016, 11:26:10 am »
Man that's fast shipping!

Dochartaigh

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Re: GUN info project
« Reply #14 on: November 02, 2017, 08:09:44 pm »
Old topic, but this seems like the place to post this question: it's 2017. Many people using GroovyMAME now, and CRT TV's (well, Sony PVM/BVM's at least) seem to be having a renaissance moment right now (as evident by their skyrocketing prices in the last year or so, and people even posting their 1995 consumer Sony Trinitron TV's on Craigslist for ~$250 I see all the time now lol).

I'm about to pull the trigger on an AimTrak light gun - which uses (sometimes) crappy IR to track the gun's moment. I'm all about my old consoles using actual lightguns on 15khz CRT's, so I wanted to ask if there's any commercially available (i.e. not out of production for 10+ years) actual light guns as in one which works like the light guns of old did on 15khz CRT's, which is USB compatible with a Windows 7/10 computer (even with a special board/interface I have to use), and able to run the latest GroovyMAME 0.190/0.191???

I'm going through the 20+ links above right now but thought I'd cut to the chase and just ask you guys. If IR is the only way to go moving forward so be it - but this light gun (for gun, recoil kit, 36v power supply, and holster) is going to cost me over $200 for one single gun setup, so I just want to be sure before I pull the trigger so to speak ;)

  
 

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