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GroovyMAME 0.227 - Switchres v0.017t

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mdd45:
For the games i had problem with like mortal kombat 1-2-3, Hammerin Harry etc  i created for each game a .ini and placed it in the mame\ini folder  (for example mame\ini\mk.ini) with those settings only:

monitor                   custom
crt_range0                15625-16200, 49.50-65.00, 2.000, 4.700, 6.000, 0.064, 0.192, 1.920, 0, 0, 192, 288, 448, 576


By changing the bold values (for my TV it's 1.920) i ve managed to centre the screen correctly.

You are right and i already have done this too, that if you play with the Mame menu sliders (press tab in game and find slider menu) you can completely center the games and those are automatically stored on cfg folder for each game.


-The ony thing now i cant figure out is how to get 320x240p on arcade_osd to work with my hd2400 so that i can display correctly emulators and games like am2r. I have played with the values of dotclock with no success (i have tried 6.5 and 8 values on vmm.ini). Any idea? When i choose lower resolutions from 376x240 i get rolling screen.  :-\

Recapnation:
This is getting off-topic, I believe, but you're aware that the issue with the pic you posted is that it's not showing the full vertical res., right?


mdd45:

--- Quote from: Recapnation on September 13, 2016, 08:04:28 am ---This is getting off-topic, I believe, but you're aware that the issue with the pic you posted is that it's not showing the full vertical res., right?



--- End quote ---

I know, i have learned the hard way  ;) . But by adjusting the  "VfrontPorch"  (the number 1.920) as i have stated above i was able to have the full vertical resolution (just like in your picture) . Also by adjusting the mame sliders i can fix the overscan.

ozfalcon:
Here are the current standalone suppression patches for Mame 0.178
Integration into Groovymame 0.178 should be fairly straightforward (When Calamity releases it).

Please keep HiScore discussions to a separate thread (ie. Create a new thread for Lua HiScore discussions).

Doozer:

@Calamity,

I confirm that alpha2 version does not have issue with multi resolution games. I did several test on  0.178 with alpha2 backport, the SDL side is behaving as expected.

Cheers

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