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Author Topic: Cocktail and split screen  (Read 4853 times)

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Haloman800

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Cocktail and split screen
« on: July 14, 2016, 01:46:24 pm »
I'm wanting to build a 2 player cocktail machine running hyperspin. Is there software that I can set the monitor to always be split so each player will see the screen?

Pic related is what I mean, but 24/7



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Slippyblade

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Re: Cocktail and split screen
« Reply #1 on: July 14, 2016, 01:52:15 pm »
I think MAME has that function built in...  I might be wrong though.

yotsuya

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Re: Cocktail and split screen
« Reply #2 on: July 14, 2016, 02:26:44 pm »
Slippy is right,  you do it in MAME.

But your FE won't be split.
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JDFan

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Re: Cocktail and split screen
« Reply #3 on: July 14, 2016, 02:39:55 pm »
I think Mame only does it for games that support cocktail mode that are 2 player simultaneous - otherwise it just flips the entire screen for each players turn.

If you really want that type of split screen all the time I think the easiest method would be to just build it with 2 smaller monitors and use a signal splitter to run to both monitors. ( Since you mention you are just thinking of building and the monitors are pretty cheap at this point would save the headaches of getting the software working properly for all games.)
« Last Edit: July 14, 2016, 03:01:10 pm by JDFan »

Haloman800

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Re: Cocktail and split screen
« Reply #4 on: July 14, 2016, 06:27:33 pm »
Thanks guys, I think I'll go with two separate monitors. I am going to get the Xtension Cocktail cabinet, it supports a 23" monitor, so could I use two 14 inch models?

This is the cabinet: http://www.recroommasters.com/Xtension_Classic_Arcade_Cocktail_Cabinet_p/rm-xt-tab.htm

Haloman800

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Re: Cocktail and split screen
« Reply #5 on: July 14, 2016, 08:38:43 pm »
Upon further research, 14 inch HDMI monitors don't exist. So I'm still looking for a software solution to this, is it possible?

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jtslade

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Re: Cocktail and split screen
« Reply #6 on: July 14, 2016, 08:41:27 pm »
Groovy Arcade


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Haloman800

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Re: Cocktail and split screen
« Reply #7 on: July 14, 2016, 09:27:11 pm »
Groovy Arcade


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Groovy arcade can split the screen throughout the entire OS?

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JDFan

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Re: Cocktail and split screen
« Reply #8 on: July 14, 2016, 10:16:47 pm »
Upon further research, 14 inch HDMI monitors don't exist. So I'm still looking for a software solution to this, is it possible?

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Figure it says it fits a 23" widescreen - so the viewable area cut out would be about 20" x 11.3" +/- (cant find any specifics for they system but a quick call to them would verify)  -- If that is the case then 2 15" 4:3 monitors should fit as they are approx 12" x 9" viewable area -- so placing 2 of them together would result in a space needed of 18"x 12" +/- so with a small border between the 2 they should fit the 20x11.3 +/- cutout area of the cabinet.

And depending on the actual dimensions of the top you might be able to fit 2 17" 4:3's in there which would be approx 13.6"x10.2" so would need a cut out of approx 13.6" x 20.4" + a bit for the border area between them but in looking at the cabinet it seems there should be room to cut that size area with a jig saw ( or perhaps they can custom cut it for you if you tell them what you are doing before ordering !)

EDIT: In reviewing the video build they link on the site there is plenty of room for the 2 17" inside the cabinet so it would just be a matter of adjusting the cut out in the top panel ( not sure what type of tools you have or how comfortable you are in using them so whether this is an option kind of depends on that but it is definitely possible.)
« Last Edit: July 14, 2016, 10:30:49 pm by JDFan »

Yenome

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Re: Cocktail and split screen
« Reply #9 on: July 15, 2016, 12:24:45 am »
if you use two monitors just change the mame.ini to use two screens it will work with all games at that point. then you can just set the screens how you need them say back to back or side by side.
Screen on the left is a 27" at 1920 x 1080 one on the right is a 19" at 1440 x 900 all i did was change the one line below to use two screens. pretty much if you get dual screen to work in windows you should only need to change the one line.

#
# OSD VIDEO OPTIONS
#
video                     d3d
numscreens             1 <-- change this to how many screens you're using.
window                    0
maximize                  1
keepaspect                1
unevenstretch             1
waitvsync                 0
syncrefresh               0

#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution               auto
view                       auto
screen0             auto <--- start here for multi screens if you have diff rotations if one is landscape and the other is portrait
aspect0                   auto
resolution0               auto
view0                     auto
screen1                   auto
aspect1                   auto
resolution1               auto
view1                     auto


ill add a pic of it working in a min
« Last Edit: July 15, 2016, 12:38:53 am by Yenome »
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