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PacLED64 and the Pi

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Lamaman1971:
Hey folks, has anyone ever managed to send instructions to the Ultimarc PacLED64 from a Pi? I "think" it would be possible using the SDK and maybe C++ - Ive done some basic work on it using the VB.NET part of the SDK from a PC but really dont want to use a PC for my next arcade project.

DaOld Man:
Sorry man, I cant help you.
just wanted to chime in and say to be sure to post the answer here if you find it.

Lamaman1971:
Hi - ok. The Answer : http://users.telenet.be/rgbcommander/

Installed into the Retropie image no problems. The script works fine but, as it uses the process names to identify the emulator and configure the buttons, your options are limited.

ps -a : this is all you need, the tailor the XML file accordingly. It will not do anything clever to identify ROMS though, so ignore that aspect of the software. Maybe in a later update - the Author Gijsbrecht is really very helpful.

However, the script works and gives enough scope to set unique button configurations (Colours) for AdvanceMame, Libretro Games and other unique process emulators. It can also run scripts to animate the buttons.

Let me know if you have any questions - this is going into a 4 player arcade with 31 buttons.

ed12:
the .txt gives the insight..very well coded

ed

ZoOl007:
thx for your interest in the program.
Just for clarification : RGBcommander uses -in part- process monitoring to do it's things. The issue is that RetroArch implements its emulators as cores that run under the same process (sometimes -not always and that complicates things) and obviously my code needs to cope with that except it can't because RetroArch doesn't yet have an interface for that. I've had a look and there is a way around that but it'll be error prone so I'm just going to wait a while and see what happens on the RetroArch front.
One could use the legacy option to set game specific colours for advmame or mame4all if there is a possibility to send commands from RetroArch - I've never used it before so I can't tell.
But indeed - in the absence of an interface there's no clever way to do rom specific stuff.
The code evolved a lot since 0.3 and it should make a difference on the pi - no release time frame... If possible I'll support RetroArch by then.

kind regards

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