Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: I have now tried Virtual Reality and it is amazing  (Read 230102 times)

0 Members and 2 Guests are viewing this topic.

Titchgamer

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4222
  • Last login:December 17, 2023, 08:05:48 am
  • I have a gaming addiction.....
Re: I have now tried Virtual Reality and it is amazing
« Reply #440 on: July 17, 2017, 12:34:41 pm »
Quote

Just thought ide leave this here ;)

Hope I get to play this one day!!

https://www.google.co.uk/amp/amp.timeinc.net/thedrive/watch-this/12492/new-virtual-reality-mario-kart-trailer-looks-like-a-crazy-good-time%3Fsource%3Ddam

Are we now pretending that VR motion like that is not going to get you sick. I now get brain strain just thinking about playing something like that in VR.

Think you slowly build up an immunity to it.
Atleast I seem to of.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6882
  • Last login:March 26, 2024, 03:33:28 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #441 on: July 17, 2017, 01:41:01 pm »
Are we now pretending that VR motion like that is not going to get you sick. I now get brain strain just thinking about playing something like that in VR.

I think they should forget trying to make carsick-friendly games.  How is something like this different from riding a motorcycle, rollercoaster, or any other comparable real-life activity.

In other words, if a game makes you feel like losing your lunch, adapt or play something else.  :P
« Last Edit: July 17, 2017, 01:52:48 pm by RandyT »

fallacy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 966
  • Last login:March 23, 2024, 12:27:45 am
Re: I have now tried Virtual Reality and it is amazing
« Reply #442 on: July 17, 2017, 02:30:29 pm »
Quote
I think they should forget trying to make carsick-friendly games.  How is something like this different from riding a motorcycle, rollercoaster, or any other comparable real-life activity.

In other words, if a game makes you feel like losing your lunch, adapt or play something else.  :P

I think it is bigger than that, putting aside that it is usually pay before you play getting sick in VR makes it so you don't want to play in VR anymore, it ruines it for everything so it is an important aspect that they make games that don't make 95% of people sick, throwing games out there that make 50% of people some kind of ill is just all around bad business.

RayB

  • I'm not wearing pants! HA!
  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 11279
  • Last login:February 24, 2024, 12:00:13 am
  • There's my post
    • RayB.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #443 on: July 17, 2017, 02:50:17 pm »
I know people who complain playing Call of Duty on an Xbox makes them feel sick. What's your point? Kill off an industry to appease the weak-stomached?
NO MORE!!

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6882
  • Last login:March 26, 2024, 03:33:28 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #444 on: July 17, 2017, 03:17:59 pm »
I think it is bigger than that, putting aside that it is usually pay before you play getting sick in VR makes it so you don't want to play in VR anymore, it ruines it for everything so it is an important aspect that they make games that don't make 95% of people sick, throwing games out there that make 50% of people some kind of ill is just all around bad business.

Bad business is limiting good technology to experiences which are less than what they could be, for the sake of the minority.  Limiting locomotion in VR to "teleportation" is, for lack of a better word, daft.  So much energy is expended to create a realistic experience, just to find yourself "popping" from one place to the next.  Farpoint handled it pretty well, by including less realistic movement options for those who might have those issues.

For concepts where it's unavoidable, rather than throwing out the idea entirely, developers need only offer a free demo to let users decide for themselves if they can handle it.  If they buy the game after experiencing the demo, and proceed to throw up on their mom's sofa, it's on them :)

fallacy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 966
  • Last login:March 23, 2024, 12:27:45 am
Re: I have now tried Virtual Reality and it is amazing
« Reply #445 on: July 17, 2017, 03:46:51 pm »
Sure if they want to be all up front about it and opt out on potential sales from an already small market than that will be up to the developer. A lot of times they are not up front about it and you only know by looking at reviews, I am over it if there is something with the game that can get someone ill I want no part of it, just comes across to me as poor VR development.

fallacy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 966
  • Last login:March 23, 2024, 12:27:45 am
Re: I have now tried Virtual Reality and it is amazing
« Reply #446 on: July 17, 2017, 04:03:30 pm »
Never really understood why people hate teleportation so much, you can still free move if you have the space, don’t see how some awkward gliding movement with your joystick adds anything to the immersion experience. Just pretend you are night crawler from x-men.

ark_ader

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5645
  • Last login:March 02, 2019, 07:35:34 pm
  • I glow in the dark.
Re: I have now tried Virtual Reality and it is amazing
« Reply #447 on: July 17, 2017, 08:04:37 pm »
I know people who complain playing Call of Duty on an Xbox makes them feel sick. What's your point? Kill off an industry to appease the weak-stomached?

Try playing anything on a console and a projector...eventually you will...:puke
If I had only one wish, it would be for three more wishes.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6882
  • Last login:March 26, 2024, 03:33:28 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #448 on: July 17, 2017, 08:45:43 pm »
Try playing anything on a console and a projector...eventually you will...:puke

Meh.  Never even felt queasy after many hours of COD on a projector.  Used to play that way exclusively, until I realized I was getting pwned due to display lag.

I could be wrong, but I think it's an issue most can overcome.  It's literally "all in your head", and the brain is remarkable in its ability to rewire itself and adapt.  But for it to do that, folks might have to subject themselves to some unpleasantness for a while.
« Last Edit: July 17, 2017, 09:29:47 pm by RandyT »

shponglefan

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1600
  • Last login:December 15, 2022, 07:22:35 am
  • Correct horse battery staple
Re: I have now tried Virtual Reality and it is amazing
« Reply #449 on: July 17, 2017, 10:03:02 pm »
Never really understood why people hate teleportation so much, you can still free move if you have the space, don’t see how some awkward gliding movement with your joystick adds anything to the immersion experience. Just pretend you are night crawler from x-men.

Free movement in games can work well, but I find it needs to be methodically paced otherwise it can be too jarring.  Paranormal Activity and Onward are a couple examples of it being used to good effect.  They probably wouldn't play nearly as well with teleport mechanics.

Conversely a game like Twisted Arrow is designed with teleporation and is perfectly balanced around that mechanic.

It really comes down to the overall game design and how everything is designed around the movement mechanics.
« Last Edit: July 17, 2017, 10:05:04 pm by shponglefan »

fallacy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 966
  • Last login:March 23, 2024, 12:27:45 am
Re: I have now tried Virtual Reality and it is amazing
« Reply #450 on: July 18, 2017, 10:45:31 am »
Ya horror games are their own breed designed to make you feel  trapped and helpless with things around every corner ready to kill you, teleportation would not work in a horror game.

05SRT4

  • Trade Count: (+5)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1092
  • Last login:Yesterday at 08:04:24 pm
  • Check out my Pow Pow
Re: I have now tried Virtual Reality and it is amazing
« Reply #451 on: July 18, 2017, 01:58:28 pm »
Chair in a room and Emily wants to play both use teleportation and both scared the ---steaming pile of meadow muffin--- outta me. Just about every scary game Ive played has teleportation.

pbj

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 10871
  • Last login:Yesterday at 11:58:22 pm
  • Obey.
    • The Chris Burke Band
Re: I have now tried Virtual Reality and it is amazing
« Reply #452 on: July 18, 2017, 02:26:09 pm »
You'd have to get a gun to my head to make me play something themed around Paranormal Activity.

All this technology.... you could be an eagle flying in the Grand Canyon or some ---steaming pile of meadow muffin---... and you people go straight to the jump scares.


RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6882
  • Last login:March 26, 2024, 03:33:28 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #453 on: July 18, 2017, 03:07:08 pm »

Just started playing RIGS Mechanized Combat League.  When it starts up, it has the "comfort settings" on, which basically goes to gradual tunnel vision whenever you move, and blanks the visor upon ejection.  My first thought was that I had better be able to turn that crap off...  Thankfully, you can.

It's a difficult game.  Lots of controls and a fair amount of strategy involved.  It'll be a while before I'm confident enough to venture online with it.  But it's one of the more polished titles I have experienced.  20 bucks is a good deal for this one, if you can catch it on sale, but not if you don't like free locomotion.


Titchgamer

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4222
  • Last login:December 17, 2023, 08:05:48 am
  • I have a gaming addiction.....
Re: I have now tried Virtual Reality and it is amazing
« Reply #454 on: July 18, 2017, 03:14:47 pm »
I brought RIGS when I first got my VR set, yet to play it though!!

Really need to get round to that one....

Howard_Casto

  • Idiot Police
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19399
  • Last login:March 16, 2024, 05:59:16 pm
  • Your Post's Soul is MINE!!! .......Again??
    • The Dragon King
Re: I have now tried Virtual Reality and it is amazing
« Reply #455 on: July 18, 2017, 03:22:21 pm »
You'd have to get a gun to my head to make me play something themed around Paranormal Activity.

All this technology.... you could be an eagle flying in the Grand Canyon or some ---steaming pile of meadow muffin---... and you people go straight to the jump scares.

Yeah that's another problem with VR..... porting popular franchises over isn't going to cut it because without that level of separation most games would be terrifying in VR.  There's not nearly enough porn adoption either, because, let's face it, we all know why you dirty perverts bought those rigs.  ;)

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6882
  • Last login:March 26, 2024, 03:33:28 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #456 on: July 18, 2017, 03:28:41 pm »
Yeah that's another problem with VR..... porting popular franchises over isn't going to cut it because without that level of separation most games would be terrifying in VR.

Terrifying = the Shark Encounter from VR Worlds.  Never swimming in the ocean again...

05SRT4

  • Trade Count: (+5)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1092
  • Last login:Yesterday at 08:04:24 pm
  • Check out my Pow Pow
Re: I have now tried Virtual Reality and it is amazing
« Reply #457 on: July 18, 2017, 05:19:42 pm »
Yeah that's another problem with VR..... porting popular franchises over isn't going to cut it because without that level of separation most games would be terrifying in VR.

Terrifying = the Shark Encounter from VR Worlds.  Never swimming in the ocean again...

I really wish that same game was on the Vive, when I played it at my friends I was really impressed.

shponglefan

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1600
  • Last login:December 15, 2022, 07:22:35 am
  • Correct horse battery staple
Re: I have now tried Virtual Reality and it is amazing
« Reply #458 on: July 20, 2017, 04:36:55 pm »
Chair in a room and Emily wants to play both use teleportation and both scared the ---steaming pile of meadow muffin--- outta me. Just about every scary game Ive played has teleportation.

A Chair in a Room is an interesting one in that it started out as a true room-scale game (no artificial movement at all).  The entire game was designed around having a real 2.5x2.5m playspace.  The devs later added teleportation to accommodate those with smaller play spaces.

fallacy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 966
  • Last login:March 23, 2024, 12:27:45 am
Re: I have now tried Virtual Reality and it is amazing
« Reply #459 on: July 20, 2017, 08:16:59 pm »
did they also make it so you can continue were you last left off, it started me over so I just stooped playing it after the third time.

05SRT4

  • Trade Count: (+5)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1092
  • Last login:Yesterday at 08:04:24 pm
  • Check out my Pow Pow
Re: I have now tried Virtual Reality and it is amazing
« Reply #460 on: July 20, 2017, 08:47:50 pm »
did they also make it so you can continue were you last left off, it started me over so I just stooped playing it after the third time.

you should be able to select the chapter from the photos on the door when you first start.

fallacy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 966
  • Last login:March 23, 2024, 12:27:45 am
Re: I have now tried Virtual Reality and it is amazing
« Reply #461 on: August 05, 2017, 12:25:51 am »
I just finished watching a free 360 video on Oculus store called MiyUbi, you are a toy robot being turned on and off with a family in the 80’s. The 360 video was probably some of the best I have seen so far but what really blew me away was the positional sound; back in like 2011 when VR was first being talked about they would point to this youtube video called Virtual Barber Shop, if you put headphones on and sit back and listen you can pretty much follow him with your mind, you can tell what distance he is from you where he is standing in the room. They wanted to be able to get that into VR, watching MiyUbi that has finally been achieved it was almost perfect.



! No longer available

ark_ader

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5645
  • Last login:March 02, 2019, 07:35:34 pm
  • I glow in the dark.
Re: I have now tried Virtual Reality and it is amazing
« Reply #462 on: August 05, 2017, 05:05:52 am »
Sams Club was selling that Samsung 360 camera for $199.

I can see myself mounting that to my mates black and white crown victoria and driving around all the gang banger crip neighborhoods at dusk banging out Kyper.  I was there two months ago and it was better than 5 years ago, but not as good as say 30 years ago..  :lol

That should make for a cool light gun game.



« Last Edit: August 05, 2017, 05:10:24 am by ark_ader »
If I had only one wish, it would be for three more wishes.

fallacy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 966
  • Last login:March 23, 2024, 12:27:45 am
Re: I have now tried Virtual Reality and it is amazing
« Reply #463 on: August 09, 2017, 06:27:57 pm »
Aw man I just bit the bullet and bought Lone Echo last night, I did
not think it was going to be a kind of game I would like but it was
getting so many positive reviews and then Tested did a whole video on
it I had to try it.  the game looks , sounds and acts so
polished that I thought I was in the next generation of VR headsets.
It reminds me of Uncharted for the Ps3, you are just looking at it
thinking I did not even think that hardware was even cable of running
something like this..  I am looking at what games will look like in the
distant future..

05SRT4

  • Trade Count: (+5)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1092
  • Last login:Yesterday at 08:04:24 pm
  • Check out my Pow Pow
Re: I have now tried Virtual Reality and it is amazing
« Reply #464 on: August 09, 2017, 07:22:07 pm »
Thanks for sharing, I wonder how well it runs with the revive plugin for the vive.

Loafmeister

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 487
  • Last login:December 08, 2020, 03:21:17 am
Re: I have now tried Virtual Reality and it is amazing
« Reply #465 on: August 10, 2017, 04:43:38 pm »
Jesus H Chrisolopis!  I leave the thread for 3 months or so and it explodes?  Took me over an hour to catch up on everything!

I can't speak for PSVR as I didn't try it myself but although in some respects it's technically inferior, as usual software makes a difference and a few of these like RE7 and Farpoint are homeruns.  RE7 is coming to the PC I think in a few months (maybe Feb '18 at worse?) so I'll eventually see what the fuss is about but Farpoint ain't coming anytime soon so hopefully so me other company will create an awesome peripheral as that gun controller for the PC. The game I'm not so worried, lots of good titles out or in development.

Intent is not to rehash the arguments from May (yuck!) but felt the need to say that although I am a huge supported of VR (owned the DK2, have owned Vive and Rift since launch), VR will never, EVER be for everyone so it's moot to try and argue this point.  There are many people who despise having their visions blocked in anyway so for those people, until at the very least the form factor is akin to a pair of sunglasses, then I gather AR application will be as close as it gets. 

In saying that, most other limitations of the technology will eventually resolve itself.  The wireless Kit for the Vive (and soon Rift) has just gone through FCC approval so that will take care of itself soon (except for price).  Ability to see more detail is being resolved via foveated rendering (except for the price).  Additional tracking via the "PUCKS" that Steam is putting out is resolving leg tracking (except for the price).  better resolution headsets are coming via gen 2 or 3 to a quality that should match 4K monitors (might be pricey ;)).  Motion dizziness is real but strides have already been done in this area (90FPS/artificial locomotion) and it's nice that money isn't the solution here, expept to consider that you need high end to alleviate those cases where the tech is causing the issue (but it's not always the tech!).  Already compared to the DK1 and DK2, there are improvements to the form factor/size/weight/quality of lenses/etc but there is a lot more room for improvement.

Yes, the common denominator is that although everything is fixable (lots' of lessons learned this generation), price usually does sort itself out to some extent via time.  There are exceptions but the world is crazy that way. If 10 years ago you would have told me that people would spend $800 every 2 to 3 years on a new cell phone and there would be over a billion iphones alone (never mind the Android smartphone market which is I think larger? I would have said you are nuts considering the prices on these.  The money is there, if VR isn't massively adopted out of the gate, it's not because it's too expensive it's because it's footprint is presently too large.  I assure you if you could get the same vive/rift performance but in a wireless form-factor that resembles sunglasses, VR would be the next iphone.  I'm pretty sure Valve and Oculus know this, no doubt Sony does as well (not sure on HTC, really don't know if they grasp the tech behind what they build) and I am sure that's their end-game.  That might not be achievable for 10 years but you betcha there's a roadmap at Facebook and Valve that shows this

But it is what it is, VR has technical limitations but so did other great techs, it's a slow starter but the big difference between it and the 3DTV is that for MOST people who try high-end VR, it feels like a game-changer to them.  I have gone through Pong, to Colecovision, to the C64, to the Amiga, to the PC 3D engines, to the various modern consoles and nothing, NOTHING has hit me like the potential I see in high-end VR, it's simply that good an experience.  For 3D, although lots of people went and saw Avatar in the theatres because of the game-changing 3D it offered, you can't replicate that same 3D at home because of limitation in the technology... like an IMAX screen just can't fit at home.  Curiously enough, a 200 foot screen can exist in VR, but more on that later.  In fact a lot of people love to discuss VR in 3D terms and of course I can see why, yet it's also totally inappropriate.  Stereoscopic 3D is a big portion of it, yet many people with vision in only one eye report the same feelings of immersion, without the 3D. This is done through positional tracking and is one main reason why the current mobile VR is really not a fair comparison to high-end VR like the PC's Rift or Vive or the PS4.  It's coming though but then you have the motion controls and it seems those mobile headsets who are coming out with positional tracking (really inside-out tracking) will have motion controls but only when they are in range of the sensors located on the front of the headset. IE: this next generation of mobile still won't quite cut it, at least until both Oculus and HTC come out with their all-in-one headset..

Anyway, I know I rambled there a bit, sorry ;).  TLDR:  There are barriers but they will eventually be overcome.  VR is here to stay, maybe not as a homerun for a while but it will eventually get there.  Why? Because like so many inventions, it's a game-changer.

Onto games, even though there is little AAA support right now (Lone Echo, Robo Recall and Superhot VR seem to be the current standard and I'd call those AA games) I am amazed at how so many independent experiences still manage to be very immersive, and my mind is blown thinking what will it be like in 5 years time when HMD's are in more hands to lessen the financial risk?

For the PC, games to try if you have a Vive or Rift and some comments, reminders for those unaware:

IF you've tried VR before and had issues with dizziness, these are caused by:
- pc wasn't strong enough therefore you weren't achieving 90FPS, therefore tracking couldn't keep up, therefore dizzy.
- some people get sick in a car and that feeling of moving without you actually moving is what causes artificial locomotion (your body moving via you doing so by pushing a joystick) to cause the same dizziness.  IF you are subject to this, you can still enjoy VR but for crying out loud stop trying games and experiences that use artificial locomotion.  Doing so is like burning your hand when you touch fire and keep trying to see if it goes away.  Yes, some are able to get VR legs but not all and really you should let your body adjust by trying something where you yourself move around for real.  In the 50 or so people I've demo'd VR, ZERO have had dizziness when trying room scale games on the Vive that have zero artificial locomotion (rift not quite but at the time I was getting tracking issues).  Yes, ZERO.  That doesn't mean 100% of the population is immune to roomscale dizziness but it's at least a better chance of trying VR and seeing what it's about then just burning your hand again and again.

Some games:
- Google Earth VR: Tried it again last night and even though detail close to the ground is more like ground zero after an atomic Bomb exploded, I'm amazed at the range of emotions it invokes when viewing an area I visited in my youth.  I'm sure at some point, some psych student will focus his thesis on this very question ;).  Anyway, amazing, simply amazing and this from an app where you are just an observer!

- Lone Echo:  It's been said already but it's simply put a polished experience that's maybe not a system seller (that tech and $ barrier) but it's pretty close!

- cock pit racers and space games: If you can handle it without dizziness, then it's an incredible experience. For those who like racers, I tell you I think a game like space truck... er I mean Elite Dangerous is just as immersive, maybe even more so than racers.  Don't know why maybe it's psychological because everyone can drive a car but 99.9999999% of us can go into space and those spacecship VR cockpits really help you feel like you are there

- finally this is arcadecontrols and no one in the recent pages of this thread has mentioned NewREtroArcade?  (maybe I missed it?).  Anyway, I can't say enough about it, what a great experience and a fun way to revisit the arcades of old.  latest updates to the app even allows you to mix up the games fairly easy and supports lightgun games too!  There are other games such as pinball titles too like Zacarria and Pinball FX2 and yes, our favorite arcade pass-time is covered.

Ok, that was probably too long, sorry about that  :lol

pbj

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 10871
  • Last login:Yesterday at 11:58:22 pm
  • Obey.
    • The Chris Burke Band
Re: I have now tried Virtual Reality and it is amazing
« Reply #466 on: August 10, 2017, 04:54:07 pm »
PlayStation VR + Camera + RIGS/ Until Dawn /VR Worlds is $299.99 at Amazon with Promo Code PSVRGAMES

That is freaking tempting.  Probably include the Move controllers for the same price at Christmas, though.


Titchgamer

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4222
  • Last login:December 17, 2023, 08:05:48 am
  • I have a gaming addiction.....
Re: I have now tried Virtual Reality and it is amazing
« Reply #467 on: August 10, 2017, 04:58:38 pm »
PlayStation VR + Camera + RIGS/ Until Dawn /VR Worlds is $299.99 at Amazon with Promo Code PSVRGAMES

That is freaking tempting.  Probably include the Move controllers for the same price at Christmas, though.


jtslade

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 746
  • Last login:January 11, 2023, 11:34:45 am
  • Keep it looking originallish!
Re: I have now tried Virtual Reality and it is amazing
« Reply #468 on: August 10, 2017, 10:20:50 pm »
What happened I thought the majority hated VR?


Sent from my iPhone using Tapatalk
Ms. Pacman Original Cocktail with Non destructive mod to Groovy Arcade Linux with All 4way Vertical Cocktail capable 2 button or less games.


Neo Geo MVS Mame Cab Running Hyperspin, 25" Nanao Arcade Monitor, Mini-pac, ATI Radeon HD 4850 (ATOM-15), IL 8 Way Euro-Sticks from Paradise Arcade, Win XP 64bit, and tons of other junk.


Titchgamer

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4222
  • Last login:December 17, 2023, 08:05:48 am
  • I have a gaming addiction.....
Re: I have now tried Virtual Reality and it is amazing
« Reply #469 on: August 11, 2017, 01:59:22 am »
What happened I thought the majority hated VR?


Sent from my iPhone using Tapatalk

People have now actually gave it a chance ;)

Howard_Casto

  • Idiot Police
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19399
  • Last login:March 16, 2024, 05:59:16 pm
  • Your Post's Soul is MINE!!! .......Again??
    • The Dragon King
Re: I have now tried Virtual Reality and it is amazing
« Reply #470 on: August 11, 2017, 01:25:31 pm »
Nope... the price is coming down.  The majority still hate vr, but some are vr curious..... once they play it and get a feel for it THEN they'll confirm that it's the throw-away novelty that they always assumed it was.  ;)

Titchgamer

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4222
  • Last login:December 17, 2023, 08:05:48 am
  • I have a gaming addiction.....
Re: I have now tried Virtual Reality and it is amazing
« Reply #471 on: August 11, 2017, 02:03:14 pm »
Nope... the price is coming down.  The majority still hate vr, but some are vr curious..... once they play it and get a feel for it THEN they'll confirm that it's the throw-away novelty that they always assumed it was.  ;)

Nope still loving it

Loafmeister

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 487
  • Last login:December 08, 2020, 03:21:17 am
Re: I have now tried Virtual Reality and it is amazing
« Reply #472 on: August 11, 2017, 02:23:37 pm »
You wrong Howard, you WRONG! ;)

It may not be for everyone, nothing ever is. But it's pretty amazing how many times I've heard "ok, now I get it"... you know... once people actually try a good VR system/experience.

Some dude I know hated it, say "I tried a vive, it SUCKS!  GTAV sucks in VR, so does a lot of big games, prefer them on standard PC screen".  I asked how the hell is he playing GTAV in VR when it doesn't exist as a VR app.  He said his buddy has VORPX which allows you to run some games on a big screen or pseudo vr via some geometry conversion.  Folks, if this is your past experience in VR, well it's not VR ok?

BTW one thing that hasn't been touched on too much is the social aspect of gaming, one of the reason why Nintendo (and Howard ;)) aren't too big on the VR concept.  Within the same room, there is no denying one person waiting while another plays isn't a lot of fun but COOP or Versus mode is pretty awesome.  In saying that another aspect that's really cool is apps like "Big Screen" which allows you to play flat screen games in a virtual room along with up to 3 other gamers.  OR same thing but instead watch a movie.  It's not just that the other people have an avatar there, it's the motion controlled tracked avatars that do it. Even though an avatar is NOTHING like a real life person, it's amazing how the experience becomes immersive when you see a couple of other dudes beside you moving around, while we are all chatting away while watching "Blade Runner".  It certainly improves the typical interaction on the internet (ie: a webcam). 
 
Big Screen (presently free) is another home-run app that needs to be experienced. If you have a Rift or Vive and haven't tried it, give it a whirl, I'm curious what your thoughts are once you experience it.  The devs are doing some real voodoo stuff with their newest patch (1080P streaming from your desktop at 30FPS through the internet to multiple people?  yep)

05SRT4

  • Trade Count: (+5)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1092
  • Last login:Yesterday at 08:04:24 pm
  • Check out my Pow Pow
Re: I have now tried Virtual Reality and it is amazing
« Reply #473 on: August 11, 2017, 02:40:11 pm »
I thought we all agreed that no one hates VR they just dont want to waste their money on it.

Howard_Casto

  • Idiot Police
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19399
  • Last login:March 16, 2024, 05:59:16 pm
  • Your Post's Soul is MINE!!! .......Again??
    • The Dragon King
Re: I have now tried Virtual Reality and it is amazing
« Reply #474 on: August 11, 2017, 03:09:54 pm »
Perhaps hate isn't the right word.  Like I said, it's a novelty for now.... an exceedingly expensive novelty.  As the price comes down, more people will use it, but that doesn't mean it's here to stay or it will ever be a primary gaming experience.  It's more like racing wheels or lightguns.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6882
  • Last login:March 26, 2024, 03:33:28 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #475 on: August 11, 2017, 03:45:58 pm »
Nope... the price is coming down.  The majority still hate vr, but some are vr curious..... once they play it and get a feel for it THEN they'll confirm that it's the throw-away novelty that they always assumed it was.  ;)

The PSVR actually has me buying games again.  But damn these infernal cables....

It is definitely not a video gaming novelty.  In fact, it's barely "video gaming" at all, in the traditional sense.  I don't know why anyone would expend the energy to "hate" VR, other than a negative physical reaction, "sour grapes" or an incorrect perception that it threatens traditional video gaming.  Ambivalence, however, I can understand. 

There are some basic, and perhaps obvious things which I think will help a prospective VR user enjoy the experience:

1: Get it cheap.  VR isn't for everyone, so wait for an opportunity to buy a good used unit, when someone in that group decides it isn't for them.  If you jump in with both feet and spend $1500 you don't really have, you'll be comparing the cost to the experience delivered, and you will be disappointed.

2: Understand going in that you will be on a leash, with a fair amount of gear on your head/face.  But also understand that good VR experiences, and well designed hardware, will help minimize those distractions.  Nothing pulls you out of the experience more abruptly than tripping over a cable which is pulling at the back of your head, so have a plan to deal with this, or stick with seated games.

3: Find a private space to use it.  Again, wires.  It's also unnerving to be in an intense experience, and have someone messing with you because it's fun to do that to someone using VR :)

4: Get some good "surround" headphones.  The whole idea of VR is to be immersed into the environment being presented.  If you are hearing things which are not part of that environment, and therefore not meant to be heard, it can severely downgrade the experience.

5: Take it for what it is.  Focusing on the negatives (resolution, etc...) instead of accepting your somewhat lower quality new surroundings, will prevent you from being fully immersed.  In other words, leave your analytical mind at the door, and it will be much more enjoyable.



Titchgamer

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4222
  • Last login:December 17, 2023, 08:05:48 am
  • I have a gaming addiction.....
Re: I have now tried Virtual Reality and it is amazing
« Reply #476 on: August 11, 2017, 05:45:11 pm »
Nope... the price is coming down.  The majority still hate vr, but some are vr curious..... once they play it and get a feel for it THEN they'll confirm that it's the throw-away novelty that they always assumed it was.  ;)

The PSVR actually has me buying games again.  But damn these infernal cables....

It is definitely not a video gaming novelty.  In fact, it's barely "video gaming" at all, in the traditional sense.  I don't know why anyone would expend the energy to "hate" VR, other than a negative physical reaction, "sour grapes" or an incorrect perception that it threatens traditional video gaming.  Ambivalence, however, I can understand. 

There are some basic, and perhaps obvious things which I think will help a prospective VR user enjoy the experience:

1: Get it cheap.  VR isn't for everyone, so wait for an opportunity to buy a good used unit, when someone in that group decides it isn't for them.  If you jump in with both feet and spend $1500 you don't really have, you'll be comparing the cost to the experience delivered, and you will be disappointed.

2: Understand going in that you will be on a leash, with a fair amount of gear on your head/face.  But also understand that good VR experiences, and well designed hardware, will help minimize those distractions.  Nothing pulls you out of the experience more abruptly than tripping over a cable which is pulling at the back of your head, so have a plan to deal with this, or stick with seated games.

3: Find a private space to use it.  Again, wires.  It's also unnerving to be in an intense experience, and have someone messing with you because it's fun to do that to someone using VR :)

4: Get some good "surround" headphones.  The whole idea of VR is to be immersed into the environment being presented.  If you are hearing things which are not part of that environment, and therefore not meant to be heard, it can severely downgrade the experience.

5: Take it for what it is.  Focusing on the negatives (resolution, etc...) instead of accepting your somewhat lower quality new surroundings, will prevent you from being fully immersed.  In other words, leave your analytical mind at the door, and it will be much more enjoyable.


Amen to that!

In my mind the tech is good atm for its infancy.

Once they reduce the cost, the cables and the hardware, and learn how to effectively use it then we will be there.

Next stop holo deck

Howard_Casto

  • Idiot Police
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19399
  • Last login:March 16, 2024, 05:59:16 pm
  • Your Post's Soul is MINE!!! .......Again??
    • The Dragon King
Re: I have now tried Virtual Reality and it is amazing
« Reply #477 on: August 11, 2017, 05:55:01 pm »
Once they reduce the cost, the cables and the hardware, and learn how to effectively use it then we will be there.

So once they change absolutely everything, in about 10-20 years, we will be good to go.  Thanks man, you just made my point.

Titchgamer

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4222
  • Last login:December 17, 2023, 08:05:48 am
  • I have a gaming addiction.....
Re: I have now tried Virtual Reality and it is amazing
« Reply #478 on: August 11, 2017, 06:00:19 pm »
Once they reduce the cost, the cables and the hardware, and learn how to effectively use it then we will be there.

So once they change absolutely everything, in about 10-20 years, we will be good to go.  Thanks man, you just made my point.


Not at all.

You said people hate VR, that its a throw away novelty and everything needs to change.

I have said none of that.

I said its in its infancy and such has room for improvement.

No different to any other tech.

Also this thread is full of people who have actually brought into it, tried it and ultimately enjoyed it.

Hell its even won over some sceptics!

What are you afraid of Howard? Try it!
You may even not hate it ;)

shponglefan

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1600
  • Last login:December 15, 2022, 07:22:35 am
  • Correct horse battery staple
Re: I have now tried Virtual Reality and it is amazing
« Reply #479 on: August 11, 2017, 06:13:52 pm »
The majority still hate vr, but some are vr curious.....

Most people have yet to even try it, at least when it comes to gaming VR.   Those who do try it, tend to love it.