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I have now tried Virtual Reality and it is amazing |
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pbj:
Well, meta quest 3s is $300 with some Batman game and a $75 Amazon gift card. I’ve already got a large Amazon purchase slotted up, so that’s same as cash at the moment. Haven’t seen a single remarkable deal on a PS5. The Xbox deals seem to be higher than what I paid a year ago. :dunno |
RandyT:
--- Quote from: brandon on November 28, 2024, 10:31:05 pm ---If the psvr2 didn't have fresnel lenses I'd probably get one but i just can't get another hmd with them. The god rays drive me crazy. Maybe I'm more sensitive to them like i am the rainbow effect on DLP projectors and bad geometry on CRTs.. if there's a flaw in the image, it's going to drive me nuts. 🤷 --- End quote --- I think the only reasonably priced current headset without fresnel lenses is the normal Quest3. I would have gladly paid more for the PSVR2 if it had wide FOV pancake lenses, but the pancake lenses limit FOV to some extent, not to mention having a negative effect on image brightness. That said, I haven't really noticed god rays on the PSVR2. They were terrible on the early units, like the original Vive, but fresnel has become much better in this regard. I half-expected to see godrays the first time I used the PSVR2, but was happy to see that they weren't a thing I could notice. Personally, I am done with headsets using LCD panels. Contrast and black levels are extremely important when conveying depth, which is kind of the whole point with VR. I was blown away in Alyx, specifically in dark scenes where a flashlight an/or laser sights were the only light source. Any bit of grey matting of the background is completely immersion breaking in dark areas. While it's less important in well lit or cartoony environments, the absolute blacks and extended contrast afforded by OLED makes a huge difference in perceived environment depth. There is no perfect solution, especially in this price range. It's all going to be what is most important to you, while considering any possible negatives. For me, it's high resolution OLED, a reasonably large FOV, solid tracking, comfort and price. The PSVR2 offers all of these points (and others not mentioned), so I'm willing to overlook the tiny bit of mura and somewhat limited sweet spot. There are supposedly solutions for these, but I have yet to explore them. |
RandyT:
--- Quote from: pbj on November 28, 2024, 10:33:08 pm ---Well, meta quest 3s is $300 with some Batman game and a $75 Amazon gift card. I’ve already got a large Amazon purchase slotted up, so that’s same as cash at the moment. Haven’t seen a single remarkable deal on a PS5. The Xbox deals seem to be higher than what I paid a year ago. --- End quote --- I think the uptake on the 3s is poor. My gut tells me that the target market for this unit is those who didn't get a Quest2 and want in at the lowest investment possible. It also tells me that this segment isn't huge, given the number of Quest2 units out there. The fact that support is being deprecated for the Quest2 may also be leaving a bad taste in the mouths of those who purchased in the last year or so. The crap economy isn't helping either. The PS5 is a solid machine, but I'm not crazy enough to risk standing it on end. They use liquid metal for heatsink compound and I have heard of some seal failures. Other than that, I have zero complaints. The disc version has the rough equivalent of a $180 Sony 4k Blu Ray built in so there's that too. The VR stuff is really nice. Plug in one cable, no fuss and you are playing with all of the tactile feedback frills. But PC connection opens up tons more gaming possibilities. Didn't you say you had a go fast GPU at one point? Which one? A 2080 would be enough to get you going, and it already has the plug and play port for the headset. With one of those, you would just need a compatible BT dongle and the free software from Steam. And I don't care what anyone says about PC use with the Quest units. It's not going to be as good as a wired connection. If someone has to buy expensive dedicated routers and add-on software to almost (but not really) get there, I fail to see the point. When they actually put a mini-DP plug on them for direct display connections, a reasonably wide FOV pancake lens system, a decent headstrap out of the box and nice OLED displays, I'll consider one, but probably not before. But I'm not interested in a cut-down mobile experience or AR, so I guess I'm funny in that way :) |
fallacy:
The compute power is impressive with the Quest 3 unlike the Quest 2. Seeing how they are not investing in PC dedicated only titles like Half Life Alex anymore, having a dedicated PC VR headset is just a waste of potential at this point. PC wireless works pretty good, better then you would expect. Steam came out with their own wireless software called Steam link for free just because they are always investing in VR and it works pretty good even on my 5.2 router. I still have steam base stations in my room, after the Quest 3 came out I realized they are now obsolete, they will never make a new headset that needs base stations anymore. I would like OLED but I also want them to get rid of the other issues with it. Quest headsets and their platform\operating system\store front is the future and the PSVR is antiquated and there will be no future development for it. |
bobbyb13:
I wish that I could get into this stuff but I have had enough trouble dealing with actual reality for a while now as it is. It does seem really cool though. |
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