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I have now tried Virtual Reality and it is amazing
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SammyWI:

--- Quote from: fallacy on December 09, 2020, 10:57:40 pm ---
--- Quote --- Do you have any more info on this or where you have heard it?
--- End quote ---

Are you asking about the wireless trick?



--- End quote ---
Yes, thanks I'll check out the video.
RandyT:
Wireless is a neat trick, but it introduces so much jankiness into the VR experience, not to mention cost and further limited play time, that I don't see the attraction.  In the case of the Q2, it takes an already bitrate starved PCVR experience, starves it some more, then adds latency.  And then there's the whole FB killing off Sidequest thing, which forces devs onto their platform so FB gets a cut and can make sure they don't miss an opportunity to monitor what the user is doing.

At some point, and I'd even project that it will happen in late 2021 - early 2022, there will be a decent, dedicated wireless option for other HMDs.  The latest WiFi spec and hardware are getting faster, and dedicated point-to-point hardware can use the technology to get high speed communication at a lower cost than if it were part of a full-fledged router design  Both the Index's and the G2's cable plug into the HMD, rather than being hardwired, which is a forward-looking design intended for just such a device.  But until then, it's easy to fashion a ceiling cable management system for less than $20 worth of retracting ID card holders, so long as you have a dedicated space by your PC.
fallacy:
I have had a pulley system since the first month I had the Vive so I have never really cared too much about wireless. If it worked just as good I would use it, of course you have the issue of powering your headset.

It sounds like it works pretty good with the Quest 2, no extra cost and you already have a battery and wifie connection onboard.
SammyWI:

--- Quote from: fallacy on December 10, 2020, 02:23:00 pm ---I have had a pulley system since the first month I had the Vive so I have never really cared too much about wireless. If it worked just as good I would use it, of course you have the issue of powering your headset.

It sounds like it works pretty good with the Quest 2, no extra cost and you already have a battery and wifie connection onboard.

--- End quote ---
I have an overhead pulley system but my area for VR is in the basement with a low ceiling so it doesn't help all that much.  Better than nothing though.
fallacy:
Ya it is not easy, you need your play space mapped out; you also need your base stations to cover that entire place space usually by screwing into walls, it also has to cover the space over your PC so you won’t lose tracking when you go to it. You also need a higher ceiling so the extra slack has a place to go. There are ways to configure it to pull the extra slack over to the side but If you can touch the ceiling it probably is not a good VR room to begin with. You also need a gamming PC with a current top of the line expansive ass graphics card. No wonder VR has not caught on with mass adaption. With the quest you need none of this so I think we will see a lot more people getting into VR.
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