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I have now tried Virtual Reality and it is amazing |
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shponglefan:
--- Quote from: pbj on May 01, 2016, 12:41:39 pm ---Virtual mini golf? You'd have to put a gun to my head to get me to play the real thing. And you paid $2k for the privilege? Whatever floats your boat. :dunno --- End quote --- There's a wee bit more to VR than that, dude ;) Thus far, I've: - Had a face-to-face encounter with an 80-foot blue whale - Blasted robotic drones in a sci-fi spaceport while dodging lasers Matrix-style - Explored a fantasy dungeon while physically dodging arrows and sword-fighting with skeletons - Felt like a kid with a magical toyset as I stood above a miniature airport as tiny airplanes and helicopters flew around my head - Nearly crapped my pants at coming face-to-face with life-sized zombies and monsters - Zoomed through the solar system and just marveled at the sheer scale and majesty of it all; seeing a baseball sized Earth floating in front of my face and then scaling it up the size of a building completely blew my mind This is the single coolest technological thing I've ever experienced. It's like all the fantasy and sci-movies of my childhood brought to life. |
Slippyblade:
I just got one of those phone holder headsets. My phone doesn't have a gyro, only accelerometers, so some things don't work right. But I am actually pretty impressed with what I have gotten working. |
Howard_Casto:
--- Quote from: shponglefan on May 01, 2016, 01:15:00 pm --- --- Quote from: pbj on May 01, 2016, 12:41:39 pm ---Virtual mini golf? You'd have to put a gun to my head to get me to play the real thing. And you paid $2k for the privilege? Whatever floats your boat. :dunno --- End quote --- There's a wee bit more to VR than that, dude ;) Thus far, I've: - Had a face-to-face encounter with an 80-foot blue whale - Blasted robotic drones in a sci-fi spaceport while dodging lasers Matrix-style - Explored a fantasy dungeon while physically dodging arrows and sword-fighting with skeletons - Felt like a kid with a magical toyset as I stood above a miniature airport as tiny airplanes and helicopters flew around my head - Nearly crapped my pants at coming face-to-face with life-sized zombies and monsters - Zoomed through the solar system and just marveled at the sheer scale and majesty of it all; seeing a baseball sized Earth floating in front of my face and then scaling it up the size of a building completely blew my mind This is the single coolest technological thing I've ever experienced. It's like all the fantasy and sci-movies of my childhood brought to life. --- End quote --- I think you are going to have to admit that there is a lot of novelty going on there man. You are excited about it now, but let's see how much you enjoy it in a few months time. I've messed with the phone adaptors because ..... well ..... they are only 20 bucks and while stuff is certainly impressive, it isn't $2000 impressive. There's the VR experience and then there is gaming. VR is good for experiences, but it's a crap method of gaming for the reasons I've mentioned countless times in other threads... it just isn't ready yet. Hey if you've got money to burn though I don't see the harm. You could send the money to me though... I could find a better use for it. ;) |
shponglefan:
--- Quote from: Howard_Casto on May 01, 2016, 07:57:36 pm ---I think you are going to have to admit that there is a lot of novelty going on there man. You are excited about it now, but let's see how much you enjoy it in a few months time. --- End quote --- Oh, I'll admit there's a novelty factor. But that doesn't really take away from the impressiveness of what VR is capable of. My biggest fear getting a VR headset was it wouldn't live up to the expectations. But it's blown them out of the water. As I said in the OP, the biggest issue I've run into is sheer exhaustion. In fact, I took a day off from VR gaming today because I need a break to recover both physically and mentally. --- Quote ---I've messed with the phone adaptors because ..... well ..... they are only 20 bucks and while stuff is certainly impressive, it isn't $2000 impressive. --- End quote --- Well, duh. Smartphones were never intended to be VR devices. I've tried VR on my phone as well and it suffered from extreme lag in the tracking of movement and limited frame rate. But a proper VR device like the Vive is another story altogether. The tracking feels 1:1. Frame rate is 90 FPS. And I cannot overstate the importance of motion controllers and how incredible they are for VR. --- Quote ---There's the VR experience and then there is gaming. VR is good for experiences, but it's a crap method of gaming for the reasons I've mentioned countless times in other threads... it just isn't ready yet. --- End quote --- Yes it is. The biggest technological limitation is the visual fidelity of the displays. The resolution is a step backwards from gaming on an LCD monitor; in VR it feels a bit more like gaming on an older CRT screen. But it's hardly like CRT screens got in the way of video games. The motion tracking feels perfect. Physical comfort has been fine; at no point has the headset felt too heavy or awkward. You are tethered to your PC via a cable, but even that isn't a hindrance in most cases. Haven`t felt motion sickness once. In terms of actual gaming, there is a lot that works in VR. Cockpit sims are a no-brainer; people have already put 100+ hours into VR gaming in Elite: Dangerous, Eurotruck Simulator, DCS World, etc. Gallery/arcade style shooters are another no brainer. Audio Shield has shown that rhythm games can work extremely well. Horror titles are intense and might even be too scary in VR. God sims and strategy games are something I wouldn't have thought would work in VR. But having had a taste of that with Final Approach, there is tremendous potential for those genres. A SimCity or Populous-style game in VR would be incredible. In fact, the one style of gaming that does pose a challenge is the free-roaming first-person games like Call of Duty or Skyrim due to motion sickness. Developers have already come up with workarounds, such as teleportation for movement. It works far better than I thought it would. I think cover-shooters like Gears of War might work well in VR; we're kinda already seeing that with Hover Junkers. I hope you get to try this for yourself one day. I think it will shatter a lot of your preconceptions. I know it did to mine. |
yotsuya:
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