January 29, 2023, 01:24:22 pm
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DemulShooter v10.9.0 :Quote- Added missing custom outputs for "Gundam : SoZ" (TTX)- Updated Cxbx-Reloaded support for latest emulator builds (see wiki for more details)- Added outputs support for Flycast v2.0 [stable release from github] with DemulShooterX64.exe (see wiki for more details)- Added inputs/outputs support for "House of the Dead : Remake" (only with my Arcade Mod for this game) with DemulShooterX64.exe (see wiki for more details)
- Added missing custom outputs for "Gundam : SoZ" (TTX)- Updated Cxbx-Reloaded support for latest emulator builds (see wiki for more details)- Added outputs support for Flycast v2.0 [stable release from github] with DemulShooterX64.exe (see wiki for more details)- Added inputs/outputs support for "House of the Dead : Remake" (only with my Arcade Mod for this game) with DemulShooterX64.exe (see wiki for more details)
Awesome work on the HOTD Remake Mod! The only suggestion I can think of to make it more arcade-like (although may not even be possible), would be if the gun flashes could be red and blue tinted. Not only would it match the original, but also helps to see which player's shots are which when playing multiplayer with crosshairs disabled.
hello, I wonder if we can use both right and left analogs for player 1 and player 2 with an Xbox joystick, so can we control player 1 and player 2 with one joystick, since we can assign the buttons we want, we can do this for buttons.
- Fixed Sega Golden Gun custom recoil outputs- Added support for "Tomb Raider Arcade" (DemulShooterX64)
Hi Argonlefu. And thanks for this great Plugin for the House of the Dead: RemakeI tried it and output works great, solenoid stops in cutscenes for example, but when the ammo is out on normal play the solenoid still hits which is a bit strange.