Hi Argon,
Whatever I try in Teknoparrot or Demulshooter is not working for player 2 start for Lets Go Island. Tried both on Win7 x86 and Win10 x64. Does not make a difference.
Obviously I do not know how to configure the keyboard mapping using Teknoparrot
Nevertheless, I tried this:
(both teknoparrot 0.6 and 1.06 give the same result)
- remove all keyboard mapping in teknoparrot
- check the 'Use keyboard input'
- check the 'Use mouse for gun games'
- joystick both set to 'No joystick'
- start demulshooter without the parrotloader switch
I was wondering why the player 2 start does not work and I went in the test mode.
All aimtrak movement and buttons seems to be mapped properly EXCEPT the RMB of gun #2 which triggers the wrong 'Start' it triggers the player 1 start.
Does that make sense? Is it a bug in demulshooter you think?
See attached picture. First gun works fine and when I press the side button, it puts '1P Start Button' and '1P Cont Trigger R' properly.
For gun #2, it puts '2P Cont Trigger R' but not the '2P Start Button' as it should. I am not sure if this is an issue with demulshooter or if it is related to an external factor. Because without demulshooter, only the 1P test controls are being used with both gun#1 and gun#2. So it means it is actually working, but maybe with a bug.
let me know if you have an idea.
Maybe if I would have the source code, I would be able to debug all this?
thanks,
Edit: Got the proper P1 start, P2 start mapping working using Teknoparrot 0.53. Go figure... in any case, what do you think about the problem aforementioned?