Main > Lightguns
DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
<< < (18/727) > >>
burn_654:
And...it works! Thank you for the update, after a little additional tweaking to my guns (the pulse length of a 'shot' needed just a little bit more time) it's working brilliantly with the TopGunCon project. Now the arcade versions of House of the Dead and the Virtua Cop series can work with my (admittedly very homebrew) setup. Thank you!

Got a paypal? Would love to send a few bucks your way, next beer's on me.  :cheers:
argonlefou:

--- Quote from: burn_654 on June 26, 2016, 12:30:56 am ---And...it works! Thank you for the update, after a little additional tweaking to my guns (the pulse length of a 'shot' needed just a little bit more time) it's working brilliantly with the TopGunCon project. Now the arcade versions of House of the Dead and the Virtua Cop series can work with my (admittedly very homebrew) setup. Thank you!

Got a paypal? Would love to send a few bucks your way, next beer's on me.  :cheers:

--- End quote ---
I'm glad to hear that's working good :)
Thank you very very much for the beer  :cheers: but let's keep ip virtual, I'm doing it for fun (and for myself too  ;D) and others may need those few bucks much more than I do  ;)

And thank's to you I can have precious info on XP compatibility ! That's a great thing  ;D

So this bug beeing solved, and as I had some troubles with TS2 and House of Dead 3 (PC version) too about gun's ID sometimes changing, I added HOD3 (PC) support to DemulShooter.
I wanted to add support to Blue Estate too but so far it will stay an impossiblething to do : the ---smurfing--- joke being that you need to have a physically connected AND recognized AND activated compatible joypad plugged for the game to really allow a 2nd player....

DemulShooter_v3.1 is now available to download on the 1st Post  :)
ArcadeBliss:
Regarding hod3pc can you choose different paths with thw gun?

Sent from my Nexus 6P using Tapatalk

argonlefou:

--- Quote from: ArcadeBliss on June 26, 2016, 11:15:49 pm ---Regarding hod3pc can you choose different paths with thw gun?

Sent from my Nexus 6P using Tapatalk

--- End quote ---
Nice catch ! I forgot this point.

So, I made the midle-click of the aimtrak to act as Left-right button (it will alternate : once right, then left, then right again etc....)
That way we can choose the path (each player can, if he is alone) and shoot to validate

Moreover, adding that function I ran into a test I forgot to remove in the code, that may block 1P reload in Hod3 (you'll see the animation but no reload).

Things are back in order now, so please, update to v3.2 ! Thanks  :)
ArcadeBliss:
 You just removed the only reason I was using the old troubleshooter program. you rock :afro:!!
Navigation
Message Index
Next page
Previous page

Go to full version