Main > Lightguns |
DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...) |
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Yardley:
Here's the log! |
argonlefou:
--- Quote from: Yardley on June 29, 2025, 11:15:20 pm ---Here's the log! --- End quote --- Thanks Looks like you have a good/recognized dump, and everything is fine on DemulShooter size Nothing obvious can explain why the reticles are not followinf the aim, unfortunatelly.... :( You can also check that there's only one dll plugin in the /bepinex/plugins/ folder to avoid conflicts |
Yardley:
--- Quote from: argonlefou on July 02, 2025, 12:49:16 am --- --- Quote from: Yardley on June 29, 2025, 11:15:20 pm ---Here's the log! --- End quote --- Thanks Looks like you have a good/recognized dump, and everything is fine on DemulShooter size Nothing obvious can explain why the reticles are not followinf the aim, unfortunatelly.... :( You can also check that there's only one dll plugin in the /bepinex/plugins/ folder to avoid conflicts --- End quote --- Thanks for checking. I did some more troubleshooting and determined that the issue started with version 15.0. It works fine up to version 14.3. I'll attach a log from version 14.3 in case it helps determine what changed from 14.3 to 15.0 and beyond. |
argonlefou:
--- Quote from: Yardley on July 02, 2025, 01:50:42 am --- --- Quote from: argonlefou on July 02, 2025, 12:49:16 am --- --- Quote from: Yardley on June 29, 2025, 11:15:20 pm ---Here's the log! --- End quote --- Thanks Looks like you have a good/recognized dump, and everything is fine on DemulShooter size Nothing obvious can explain why the reticles are not followinf the aim, unfortunatelly.... :( You can also check that there's only one dll plugin in the /bepinex/plugins/ folder to avoid conflicts --- End quote --- Thanks for checking. I did some more troubleshooting and determined that the issue started with version 15.0. It works fine up to version 14.3. I'll attach a log from version 14.3 in case it helps determine what changed from 14.3 to 15.0 and beyond. --- End quote --- v15.0 update comes with an update for Rabbids, with a new plugin to install Did you make your tests with DemulShooter v15.0 (and newest) + new plugin, or did you keep the existing old bepinex plugin ? |
Yardley:
--- Quote from: argonlefou on July 02, 2025, 02:07:50 am --- --- Quote from: Yardley on July 02, 2025, 01:50:42 am --- --- Quote from: argonlefou on July 02, 2025, 12:49:16 am --- --- Quote from: Yardley on June 29, 2025, 11:15:20 pm ---Here's the log! --- End quote --- Thanks Looks like you have a good/recognized dump, and everything is fine on DemulShooter size Nothing obvious can explain why the reticles are not followinf the aim, unfortunatelly.... :( You can also check that there's only one dll plugin in the /bepinex/plugins/ folder to avoid conflicts --- End quote --- Thanks for checking. I did some more troubleshooting and determined that the issue started with version 15.0. It works fine up to version 14.3. I'll attach a log from version 14.3 in case it helps determine what changed from 14.3 to 15.0 and beyond. --- End quote --- v15.0 update comes with an update for Rabbids, with a new plugin to install Did you make your tests with DemulShooter v15.0 (and newest) + new plugin, or did you keep the existing old bepinex plugin ? --- End quote --- Sorry for the delay. Yes, I did update the both DemulShooter and the plugin. |
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