Main > Lightguns
DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
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Tomkun:
I'm trying to get Point Blank X working, but when I run the game with demulshooter, the start and coin buttons no longer work so I can't start the game.
The test mode buttons work but nothing else.
All the buttons work when I start the game without demulshooter.
Using 12.9

Actually, I'm not sure it is demulshooter causing this issue, but if anyone else has managed to fix it, please let me know!

argonlefou:

--- Quote from: POPO69 on August 13, 2024, 06:33:07 pm ---Yes the value is changing on mame hooker....but no FFB.
All other game are ok....I have the same file Mamehooker of the other game.
does I need an other confif special for walking dead?

--- End quote ---

If the values are changing in MameHooker, then DemulShooter-MameHooker setup is working fine.

There is no "special" things to do for Walking Dead if you're using the custom output signal, which is working the same way for every games in DS
It means that the no-recoil issue has to be on your mamehooker ini file or how you're controlling your gun with it, and I won't be of much help here


--- Quote from: Tomkun on August 13, 2024, 11:36:37 pm ---I'm trying to get Point Blank X working, but when I run the game with demulshooter, the start and coin buttons no longer work so I can't start the game.
The test mode buttons work but nothing else.
All the buttons work when I start the game without demulshooter.
Using 12.9

Actually, I'm not sure it is demulshooter causing this issue, but if anyone else has managed to fix it, please let me know!

--- End quote ---
Point Blank X beeing a UNITY game, it does need the DemulShooter plugin to install in the game folder so that DS can dial with the game.
If the plugin is not installed, Demulshooter would have no effect at all
If the plugin is installed, it should alter the game behavior ans DemulShooter will then control it

If inputs are blocked, you may have installed the plugin and have an issue between DS<-->plugin

Make sure you put the latest plugin from DS folder ( I think it has been updated a few weeks ago) and follow the wiki page

Than you can post a debug file that may contain some information
Tomkun:
I managed to figure it out.

The inputs were blocked by the AHK that I was using to launch demulshooter and the game. I had a hotkey set up that quits the game when you hold 1 and 5 and that was preventing 1 and 5 from reaching the game.
I put a tilde in front and now it works.

i.e:
1 & 5::
became:
~1 & ~5::

However it's weird because I've had that code for *years* and it's never caused an issue until now.
Anyway, I hope that helps anyone in a similar situation!
Thanks for all your hard work!
Student123:
Issue resolved, thanks!!
Marcoqwerty:
Hello!

I tried to play House of the dead 3 with Demulshooter but, despite both gun are correctly detected i got a super delay on shooting.

Like: i shoot with the gun and after 2-3 second i see the shoot on the screen.

When i play solo (without demulshooter) all its fine.

This is the AHK that i used (Sinden wiki)


--- Code: ---RUN, "D:\THE HOUSE OF THE DEAD3_EU\Hotd3pc_ArcadeMod_v2.0\Hotd3Arcade_Launcher.exe"
Sleep, 5000

RUN, "D:\DemulShooter\DemulShooter.exe" -target=windows -rom=hod3pc -noautoreload -noguns, D:\DemulShooter

; For a KEYBOARD mapping, default keys are 'left control' and 'left shift' for P1
; 'right control' and 'right shift' for P2 and may need to be rebinded to mouse as usual:
LControl::LButton         ;P1 click
LShift::RButton           ;P1 reload
RControl::LButton         ;P2 click
RShift::RButton           ;P2 reload

$Esc:: ; Quit Game
Process,Close,hod3pc.exe
Run,taskkill /im "hod3pc.exe" /F
Process, Close, DemulShooter.exe
Run,taskkill /im "DemulShooter.exe" /F
ExitApp
return
--- End code ---
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